random campaign problem (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> Tech Support



Message


budd -> random campaign problem (6/28/2014 8:07:52 PM)

I tried to start up a random campaign and every time i hit the random button the program exits.No error, no lock up, it just shuts down.I tried various compatibility modes for XP. Reading the log it looks like a 64 bit issue but maybe someone can tell me for sure or has a work around. Log pasted below.

6/28/2014 12:09:06 AM: ******************** New Game *******************
6/28/2014 12:09:06 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:09:06 AM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:09:06 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:09:06 AM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:09:06 AM: Managed DirectX:
6/28/2014 12:09:06 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Loading Guns...
6/28/2014 12:09:06 AM: Loading Armoured Units...
6/28/2014 12:09:06 AM: Loading Infantry...
6/28/2014 12:09:06 AM: Loading Scenarios...
6/28/2014 12:09:07 AM: Loading Campaigns...
6/28/2014 12:09:07 AM: Loading Tables...
6/28/2014 12:09:07 AM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:09:07 AM: Graphics format: X8R8G8B8
6/28/2014 12:09:07 AM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:09:07 AM: Manager Adapter value: 0
6/28/2014 12:09:07 AM: Create device.

6/28/2014 12:09:07 AM: HardwareVertexProcessing
6/28/2014 12:09:07 AM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:09:07 AM: Create Flags: HardwareVertexProcessing
6/28/2014 12:09:07 AM: Device Type: Hardware
6/28/2014 12:09:52 AM: Unit Purchase - campaign:
6/28/2014 12:09:52 AM: Unit Purchase - scenario: Tutorial
6/28/2014 12:10:32 AM: Current Token: 11197773f8ef9e744ff229a8764bfd4d
6/28/2014 12:10:33 AM: Current Level: Tutorial
6/28/2014 12:30:32 AM: Program Exited.
6/28/2014 12:30:48 AM: ******************** New Game *******************
6/28/2014 12:30:48 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:30:48 AM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:30:48 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:30:48 AM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:30:48 AM: Command Line Argument: '/c'
6/28/2014 12:30:48 AM: Managed DirectX:
6/28/2014 12:30:48 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:30:48 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:30:48 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: ******************** New Game *******************
6/28/2014 12:19:28 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:19:28 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:19:28 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:19:28 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:19:28 PM: Managed DirectX:
6/28/2014 12:19:28 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Loading Guns...
6/28/2014 12:19:29 PM: Loading Armoured Units...
6/28/2014 12:19:33 PM: Loading Infantry...
6/28/2014 12:19:34 PM: Loading Scenarios...
6/28/2014 12:19:35 PM: Loading Campaigns...
6/28/2014 12:19:35 PM: Loading Tables...
6/28/2014 12:19:35 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:19:35 PM: Graphics format: X8R8G8B8
6/28/2014 12:19:35 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:19:35 PM: Manager Adapter value: 0
6/28/2014 12:19:36 PM: Create device.

6/28/2014 12:19:36 PM: HardwareVertexProcessing
6/28/2014 12:19:36 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:19:36 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:19:36 PM: Device Type: Hardware
6/28/2014 12:24:29 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:24:30 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:24:30 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:24:30 PM: Program Exited.
6/28/2014 12:24:53 PM: ******************** New Game *******************
6/28/2014 12:24:53 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:24:53 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:24:53 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:24:53 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:24:53 PM: Managed DirectX:
6/28/2014 12:24:53 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Loading Guns...
6/28/2014 12:24:53 PM: Loading Armoured Units...
6/28/2014 12:24:53 PM: Loading Infantry...
6/28/2014 12:24:53 PM: Loading Scenarios...
6/28/2014 12:24:53 PM: Loading Campaigns...
6/28/2014 12:24:53 PM: Loading Tables...
6/28/2014 12:24:53 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:24:53 PM: Graphics format: X8R8G8B8
6/28/2014 12:24:53 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:24:53 PM: Manager Adapter value: 0
6/28/2014 12:24:54 PM: Create device.

6/28/2014 12:24:54 PM: HardwareVertexProcessing
6/28/2014 12:24:54 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:24:54 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:24:54 PM: Device Type: Hardware
6/28/2014 12:25:14 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:25:14 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:25:14 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:25:14 PM: Program Exited.
6/28/2014 12:35:14 PM: ******************** New Game *******************
6/28/2014 12:35:14 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:35:14 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:35:14 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:35:14 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:35:14 PM: Managed DirectX:
6/28/2014 12:35:14 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Loading Guns...
6/28/2014 12:35:14 PM: Loading Armoured Units...
6/28/2014 12:35:14 PM: Loading Infantry...
6/28/2014 12:35:14 PM: Loading Scenarios...
6/28/2014 12:35:15 PM: Loading Campaigns...
6/28/2014 12:35:15 PM: Loading Tables...
6/28/2014 12:35:15 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:35:15 PM: Graphics format: X8R8G8B8
6/28/2014 12:35:15 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:35:15 PM: Manager Adapter value: 0
6/28/2014 12:35:15 PM: Create device.

6/28/2014 12:35:15 PM: HardwareVertexProcessing
6/28/2014 12:35:15 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:35:15 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:35:15 PM: Device Type: Hardware
6/28/2014 12:35:24 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:35:24 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:35:24 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:35:24 PM: Program Exited.
6/28/2014 12:36:33 PM: ******************** New Game *******************
6/28/2014 12:36:33 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:36:33 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:36:33 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:36:33 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:36:33 PM: Managed DirectX:
6/28/2014 12:36:33 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Loading Guns...
6/28/2014 12:36:33 PM: Loading Armoured Units...
6/28/2014 12:36:34 PM: Loading Infantry...
6/28/2014 12:36:34 PM: Loading Scenarios...
6/28/2014 12:36:34 PM: Loading Campaigns...
6/28/2014 12:36:34 PM: Loading Tables...
6/28/2014 12:36:34 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:36:34 PM: Graphics format: X8R8G8B8
6/28/2014 12:36:34 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:36:34 PM: Manager Adapter value: 0
6/28/2014 12:36:34 PM: Create device.

6/28/2014 12:36:34 PM: HardwareVertexProcessing
6/28/2014 12:36:34 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:36:34 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:36:34 PM: Device Type: Hardware
6/28/2014 12:36:43 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:36:43 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:36:43 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:36:43 PM: Program Exited.




rickier65 -> RE: random campaign problem (6/28/2014 9:22:21 PM)


Budd,

Have you recently installed it? or is an older installation. If you just installed it, make sure you allow game to install DirectX and the .NET components. And make sure you wait until they are installed and you get the Success message from PCO.

Thanks
Rick




rickier65 -> RE: random campaign problem (6/28/2014 9:28:01 PM)


Also, make sure after you install to check the mods section as there were some mods that specifically improved random campaigns.

Also, if regular fixed scenarios work, but random battles or campaigns do not, make sure you have file associations set for .hta's to be associated with Microsofts HTML Application Host

Thanks
Ric




budd -> RE: random campaign problem (6/28/2014 9:50:56 PM)

fresh install, the net and direct x install seem to go fine, but it did pause and i don't remember having this problem last time it was installed. Can i run the .net and direct x again without uninstalling the game. i'll check the mod section for the improvements.




rickier65 -> RE: random campaign problem (6/28/2014 10:17:40 PM)

quote:

ORIGINAL: **budd**

fresh install, the net and direct x install seem to go fine, but it did pause and i don't remember having this problem last time it was installed. Can i run the .net and direct x again without uninstalling the game. i'll check the mod section for the improvements.


I'm not sure that would work. Your log file seemed to indicate that there was an executable that it could not run. Maybe it was corrupted? I would try a fresh install myself, and also grab the latest patch.

Might you AV sw be giving it trouble?

Thanks
Rick




budd -> RE: random campaign problem (6/28/2014 11:23:14 PM)

trying the fresh install route, in progress.....needed .net updates from windows update also. We'll see.




budd -> RE: random campaign problem (6/29/2014 12:04:00 AM)

fresh install and still no go same thing just goes to desktop. where are the .hta files, i looked in the data folder all i see is .dds and xml files everywhere. any other ideas, should i post the log again?




budd -> RE: random campaign problem (6/29/2014 12:12:32 AM)

started the regular campaigns ,no problem.




Stridor -> RE: random campaign problem (6/29/2014 12:13:45 AM)

Open a command prompt and type "mshta.exe" and see what response you get.

Sounds like an adware/spyware/malware removal tool may have done something bad to it.

What OS are you running?

You haven't removed/deactivated internet explorer?

Basically my fault. All the PCO utilities were rapid prototyped in javascript/hta so I could get them out fast. Problem is that some malware hijacked mshta so some cleaners kill it, even though it is a valid, MS supported windows exe.

S




budd -> RE: random campaign problem (6/29/2014 12:18:31 AM)

first off thx for the help. I typed it in with and without the quotes[didn't know which one]and hit enter and nothing, no messages basically nothing.

forgo:t win7 64 bit

also forgot: ihave explorer 10 installed and it works. I don't use it so i don't keep it updated, but the version i have works.




budd -> RE: random campaign problem (6/29/2014 12:41:26 AM)

I did a search of my hardrive for mshta.exe here's what i came up with, don't know if it matters or not.


[image]local://upfiles/32191/16BFB4F163EA45779285ABE2DCF861D8.jpg[/image]




Stridor -> RE: random campaign problem (6/29/2014 12:53:32 AM)

Hmmm,

It could be the link between mshta.exe and .hta files is broken.

Ok next try starting one of the .hta programs directly from the PCO install directory by double clicking on it from windows explorer. Doesn't mater which one. If you get a windows doesn't know how to open this file dialog box, there is your problem which is easy fixed by re-associating .hta to mshta.exe

S.




budd -> RE: random campaign problem (6/29/2014 1:31:01 AM)

well.... progress at last, thank you. I get the generator screen, but an error when generating the battle. I'm trying to start the 1st infantry division short june 1941-dec 1941, i leave everything at default but make sure the date is in the range. I try to start in july 1941 and get the following screen.



[image]local://upfiles/32191/93B837724C1B45828A46CD279207D63D.jpg[/image]




budd -> RE: random campaign problem (6/29/2014 1:40:48 AM)

tried several different ones they always say successfully generated battle, then errors out.

generating random battles seems to work, just not the campaigns.




rickier65 -> RE: random campaign problem (6/29/2014 1:48:40 PM)


quote:

ORIGINAL: **budd**

well.... progress at last, thank you. I get the generator screen, but an error when generating the battle. I'm trying to start the 1st infantry division short june 1941-dec 1941, i leave everything at default but make sure the date is in the range. I try to start in july 1941 and get the following screen.



If you tried to change the start date from june to july, you should have gotten an error as soon as you clicked build as Random Campaigns have key battles and the dates you choose must cover those the dates for those key battles. Those dates are shown at the top of the screen next to the 'key battles' line. That campaign has to start in June.

Also make sure you have the mod referenced here installed: http://www.matrixgames.com/forums/fb.asp?m=3487646

When you generate Random campaigns, you will sometimes get a "Failed" message like you show. When that happens, just try generating it again. The mod above reduces the chances of that happening, though it doesn't eliminate it.

Thanks
Rick




budd -> RE: random campaign problem (6/29/2014 3:53:27 PM)

thx again.......i put the mod file in the right directory and set the start date to the day of the campaign, leave everything else default. The campaign always generates successfully but the battles always say successful then errors out everytime. Just tried 15 times same error every time.whats error 013 mean?




rickier65 -> RE: random campaign problem (6/29/2014 4:06:32 PM)


quote:

ORIGINAL: **budd**

thx again.......i put the mod file in the right directory and set the start date to the day of the campaign, leave everything else default. The campaign always generates successfully but the battles always say successful then errors out everytime. Just tried 15 times same error every time.whats error 013 mean?


Do you mean you get the screen above AFTER you get a message saying Campaign was successful? If so, go in and check to see if your campaign is in the campaign list (you'll need to scroll down as it will show at bottom of list).

Thanks
Rick




budd -> RE: random campaign problem (6/29/2014 4:10:36 PM)

I'll do that. I went into the set battle screen and saw this. looks like battles i've been trying to generate.what is supposed to happen after the battle in the random campaign is generated?



[image]local://upfiles/32191/BA2E1F5C0DE94772850771413979467E.jpg[/image]




budd -> RE: random campaign problem (6/29/2014 4:15:49 PM)

no reference to any random campaign in the campaign list.




rickier65 -> RE: random campaign problem (6/29/2014 4:27:47 PM)


quote:

ORIGINAL: **budd**

no reference to any random campaign in the campaign list.


After the campaign is generated, a "Saving Campaign" message is displayed briefly, then you are returned to the Campaign selection screen and your Random Campaign should show up at the bottom of the list, so you'll have to scroll the window. I'll be back later today and I'll try to post a screen shot.

Are you using any mods, other than the one I linked to? if so, disable them.

Thanks
Rick





budd -> RE: random campaign problem (6/29/2014 4:41:22 PM)

no sir, no mods other than the file. Would this be some kind of file association thing?
this is what shows before the error.



[image]local://upfiles/32191/19AA016D87EB48D19B9F2CBADBF257DE.jpg[/image]




budd -> RE: random campaign problem (6/29/2014 4:45:59 PM)

here's another shot.

I dont know if this means anything but the screens all refer to random battle generation, not campaign. Except the first screen that pops up.

[image]local://upfiles/32191/3B521A2F9D154D07B572FDF21A14F2D0.jpg[/image]

all the tops of the window read battle generation.




budd -> RE: random campaign problem (6/29/2014 4:50:02 PM)

seems like the battle are generated and show up in the set battle list but the campaign never gets generated.




rickier65 -> RE: random campaign problem (6/29/2014 6:20:40 PM)


quote:

ORIGINAL: **budd**

seems like the battle are generated and show up in the set battle list but the campaign never gets generated.


The screens you're showing are from the Random Battle generator. They don't (shouldn't) show up when you generate a Random Campaign. The Campaign Generator should be doing all of that behind the scenes.

Thanks
Rick




budd -> RE: random campaign problem (6/29/2014 6:27:07 PM)

those screens all pop up after hit build campaign.




rickier65 -> RE: random campaign problem (6/29/2014 6:38:29 PM)

Can you check your game folder and make sure you have the files show in this screenshot with correct dates?

You might also check properties on both the
PzCRCg.hta
and
PzCRBg.hta

and make sure they both open with the Mshta app.

Thanks
Rick


[image]local://upfiles/91/292DAB4F241A4202ABE40C64B0A90DBF.jpg[/image]




budd -> RE: random campaign problem (6/29/2014 8:38:30 PM)

ok i did a fresh install after uninstalling & cleaning the registry.Release version, patch, mod file. I have 6 versions of mshta.exe on my computer, some dated 2013 others 2009. I tried each one of them to open the file. some said PCOF wasn't installed when i tried to use them others would open the program but again when i hit build campaign it would open the battle generator.On the properties page interestingly enough it doesn't show what the program opens with and when i right click on the file and click open with and associate the file with one of the MSHTA files the always associate this program with this file type is greyed out on the bottom.

I appreciate the continued help by the way. would it make any difference if i got copies of your campaign HTA file?



[image]local://upfiles/32191/EC6B36D9A0D34AE3B0332B33C7448F05.jpg[/image]




rickier65 -> RE: random campaign problem (6/30/2014 3:30:23 AM)

quote:

On the properties page interestingly enough it doesn't show what the program opens with and when i right click on the file and click open with and associate the file with one of the MSHTA files the always associate this program with this file type is greyed out on the bottom.


this might be a clue to the problem. hold on while i try something. in meantime I'm attaching zipped copies of my RBG, and RCG files.

Sorry you're having so much trouble getting it to run.

Thanks
Rick




budd -> RE: random campaign problem (6/30/2014 3:37:51 AM)

replacing the files didn't help, same thing.....build campaign opens the random battle generator.


no worries i just appreciate you taking the time to help.

its weird that i don't have the same icon for those files as you do, i'm sure it has something to do with the association thing. Maybe i don't have the right MSHTA file?







rickier65 -> RE: random campaign problem (6/30/2014 3:44:39 AM)


I can try sending you mine, but I don't really know what that might do. I checked mine and it looks like it's a 12/2013 vintage and it looks like it might have been installed with IE 11. I know I had previous versions of IE, so I suspect the version of mshta is a problem.

in the meantime, if you can go to staqrt menu, in the search window type file associations, then choose the topic to associate programs, in the window that come up select .hta and click the change button.

let me know (by the way, my 'all programs' button is greyed out as well).

Thanks
Rick




[image]local://upfiles/91/579370D40B874FAB9849F103CD148DD3.jpg[/image]




Page: [1] 2 3   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.8125