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Amazing lack of movement here II

 
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Amazing lack of movement here II - 6/30/2014 9:57:02 AM   
Sensei.Tokugawa


Posts: 341
Joined: 4/6/2010
From: Wieluñ, Poland
Status: offline
Kind of replicating my post at RUS forums here, but it's equally unbelievable that such a great wargaming system receives so little attention here. Currently DCI + BCII along with AGEOD games - ancient ones, RUS, Espana 1936, early American Wars and the following titles (though dunno about Napoleonics ) are the most advanced wargames that cover virtually every aspect of warfare very convincingly and can still be turn based and retain its PBEM module which is a must for a wargame to be anywhere near a realistic battlefield simulation - even Command Ops and CMANO are a different breed, they're real time and CMANO is hardly playable against a human opponent, but for Baloogan's mod which I have never tried so cannot tell for sure ...

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Post #: 1
RE: Amazing lack of movement here II - 7/2/2014 3:16:01 PM   
DeriKuk


Posts: 359
Joined: 8/2/2005
From: Alberta
Status: offline
Hi Burroughs. You are right. Victor's system deserves a lot better. It is definitely one of the better translations of the older hex-based board wargames. Alas, it does not have the crash-bang-boom, pretty pictures and 3-D representations so popular with folks who want to play silly (and highly unrealistic) tactical games. Game tactics are about as realistic as TV reality shows, and about as dull; and that goes doubly for FPSs. (OK, I'll make an exception for Close Combat, but even that has turned bizarre with the Tiger-destroying rifle grenades.) That said, I have to add that "Case Blue" is a big disappointment. If I want to play a stale-mated WW1 Western Front, then I'll play another game; not Case Blue with WW2 units and terrain.

It could be that I am old school- and I am old. Grand-operational and strategic level games are so much richer and more fun than simpleton electronic miniatures.

Now is anyone up for a campaign game of "Decisive Campaigns: The Blitzkrieg from Warsaw to Paris"?

(in reply to Sensei.Tokugawa)
Post #: 2
RE: Amazing lack of movement here II - 7/2/2014 5:50:20 PM   
barkman44

 

Posts: 344
Joined: 1/17/2010
Status: offline
Agreed where else can you play case white?
I find the ai annoyingly good in it's policy of withdrawing.
they are hard to cut off.

quote:

ORIGINAL: burroughs

Kind of replicating my post at RUS forums here, but it's equally unbelievable that such a great wargaming system receives so little attention here. Currently DCI + BCII along with AGEOD games - ancient ones, RUS, Espana 1936, early American Wars and the following titles (though dunno about Napoleonics ) are the most advanced wargames that cover virtually every aspect of warfare very convincingly and can still be turn based and retain its PBEM module which is a must for a wargame to be anywhere near a realistic battlefield simulation - even Command Ops and CMANO are a different breed, they're real time and CMANO is hardly playable against a human opponent, but for Baloogan's mod which I have never tried so cannot tell for sure ...


(in reply to Sensei.Tokugawa)
Post #: 3
RE: Amazing lack of movement here II - 8/8/2014 4:04:47 PM   
Ardaeshir

 

Posts: 7
Joined: 9/18/2010
Status: offline
Yep, still a good game. Recently played it in RL with a friend who has it and I'm actually consider buying myself a copy.

True, it has some historical issues (1939 in particular), but its nothing that a simple mod or patch can't change.

(in reply to barkman44)
Post #: 4
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