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RE: WitP-AE Topo Map Project

 
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RE: WitP-AE Topo Map Project - 7/18/2014 8:55:22 PM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:17:13 AM >

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RE: WitP-AE Topo Map Project - 7/18/2014 9:35:15 PM   
cohimbra


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私は楽しみにしています、ありがとうございました

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Post #: 182
RE: WitP-AE Topo Map Project - 7/27/2014 5:43:40 PM   
GaryChildress

 

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Just a note to the AE team out there.

YOU GUYS NEED TO HIRE THIS KID and create WITP/ME (Modder's edition)!!!!!!





< Message edited by Gary Childress -- 7/27/2014 6:43:57 PM >


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RE: WitP-AE Topo Map Project - 7/27/2014 5:59:59 PM   
btd64


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quote:

ORIGINAL: Gary Childress

Just a note to the AE team out there.

YOU GUYS NEED TO HIRE THIS KID and create WITP/ME (Modder's edition)!!!!!!






I second the motion....GP


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RE: WitP-AE Topo Map Project - 7/27/2014 6:53:00 PM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:17:08 AM >

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RE: WitP-AE Topo Map Project - 7/27/2014 8:20:03 PM   
wdolson

 

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quote:

ORIGINAL: Gary Childress

Just a note to the AE team out there.

YOU GUYS NEED TO HIRE THIS KID and create WITP/ME (Modder's edition)!!!!!!






We can offer lots of Monopoly money.

AE is much more a labor of love than a successful commercial enterprise. At least for the development team.

Bill

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RE: WitP-AE Topo Map Project - 7/27/2014 8:38:07 PM   
GaryChildress

 

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quote:

ORIGINAL: wdolson


quote:

ORIGINAL: Gary Childress

Just a note to the AE team out there.

YOU GUYS NEED TO HIRE THIS KID and create WITP/ME (Modder's edition)!!!!!!






We can offer lots of Monopoly money.

AE is much more a labor of love than a successful commercial enterprise. At least for the development team.

Bill


Chemkid...you up for Monopoly money? Maybe we can all combine our games and come up with a few million in Monopoly funds. I'll have to dig around and find out if the game is still somewhere in the house.



< Message edited by Gary Childress -- 7/27/2014 9:39:03 PM >


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RE: WitP-AE Topo Map Project - 7/27/2014 8:42:06 PM   
GaryChildress

 

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Or, Chemkid, if you don't accept Monopoly currency, maybe the AE team can provide something else?

https://www.youtube.com/watch?v=7GSXbgfKFWg&feature=player_detailpage

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RE: WitP-AE Topo Map Project - 7/27/2014 9:40:42 PM   
John 3rd


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I am now using your map. MAGNIFICENT! It will be recommended on the Mod Site I maintain for the Treaty, RA and Between the Storms Mods.


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RE: WitP-AE Topo Map Project - 7/27/2014 10:52:07 PM   
moore4807


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quote:

ORIGINAL: chemkid

ok... (but atm i'm so into ootp15 - it's scary!)
btw, very cool signature you have there.


I'm way late to the party, but the maps look awesome!

What caught my reader's eye - is my other time consuming obsession... OOTP!!!
Personal opinion - graphics are better but the GUI took a on cartoonish turn from OOTP14 - but the gameplay is great.


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RE: WitP-AE Topo Map Project - 7/28/2014 5:32:11 AM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:17:03 AM >

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RE: WitP-AE Topo Map Project - 7/28/2014 5:45:14 PM   
Trugrit


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Thanks Chemkid I like you maps. Very, very nice.

K

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RE: WitP-AE Topo Map Project - 7/28/2014 7:47:18 PM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:16:51 AM >

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RE: WitP-AE Topo Map Project - 7/31/2014 8:49:15 AM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:24:10 AM >

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RE: WitP-AE Topo Map Project - 7/31/2014 9:20:09 AM   
LargeSlowTarget


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Great idea! Kudos to drw61 and chemkid!

Edit: Missing is Ctrl Z - toggles message delay on/off

< Message edited by LargeSlowTarget -- 7/31/2014 10:21:49 AM >


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RE: WitP-AE Topo Map Project - 7/31/2014 9:38:41 AM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:24:01 AM >

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RE: WitP-AE Topo Map Project - 7/31/2014 12:15:35 PM   
Kitakami


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Thanks for a GREAT map!

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RE: WitP-AE Topo Map Project - 7/31/2014 4:26:07 PM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:23:54 AM >

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RE: WitP-AE Topo Map Project - 7/31/2014 6:43:42 PM   
btd64


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Chem, Hot key panel is great.. Love it. Thank You.....GP

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Post #: 199
RE: WitP-AE Topo Map Project - 8/1/2014 3:34:06 PM   
geofflambert


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Great maps chemkid. Can you change the label for Phuket to the following characters? *!%?#@

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RE: WitP-AE Topo Map Project - 8/1/2014 3:41:44 PM   
geofflambert


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quote:

ORIGINAL: chemkid

another update:
- added 'Ctrl Z'
- a little cleanup

please use the same download-links.






Are the number keys the numeric key pad keys or the QWERTY keys? For some applications they do different things.

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RE: WitP-AE Topo Map Project - 8/7/2014 6:44:02 PM   
Kitakami


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I am having problems with the Hot Key panel. I even tried two, the dot and the hex. They just do not work for me. The dot map does, however, so I find it strange. Win 8.1 here, which could be the culprit. Any ideas?

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RE: WitP-AE Topo Map Project - 8/7/2014 7:09:15 PM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:23:45 AM >

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RE: WitP-AE Topo Map Project - 8/7/2014 7:09:54 PM   
btd64


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Remember you have to remove the original panel and then install the new one. I have a file in the art folder named original topo map art and I put the old panels in their. Hope this helps.....GP

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RE: WitP-AE Topo Map Project - 8/7/2014 7:17:26 PM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:23:40 AM >

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RE: WitP-AE Topo Map Project - 8/7/2014 11:27:23 PM   
Kitakami


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Thanks for your insights all. One of the map mods does not work on my machine either (do not recall which one right now, although I think it is the one without borders). I will keep taking jabs at it and let you know if I find what is going on.

Thanks for a great map set though. It is really beautiful!

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RE: WitP-AE Topo Map Project - 8/8/2014 8:24:25 PM   
chemkid

 

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< Message edited by chemkid -- 4/25/2018 11:23:31 AM >

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RE: WitP-AE Topo Map Project - 8/9/2014 12:14:08 PM   
Kitakami


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The Osaka/Kyoto area? I have wanted to go to Osaka for years. Have fun!

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RE: WitP-AE Topo Map Project - 8/9/2014 6:34:51 PM   
btd64


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See ya in a month. Have FUN.....GP

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Post #: 209
RE: WitP-AE Topo Map Project - 8/12/2014 9:22:29 PM   
Jace11

 

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Eagerly awaiting the new Japanese style map, but, as I'm not a patient person I've been experimenting with your Topo map a bit.

Its probably my eyes, but for some reason I was seeing the black roads as blue-ish on certain backgrounds (mainly yellow ones I think). I know they are not blue cause I checked, but I found it a little off-putting, but I also liked the hex ocean colors so I made a version without roads and rail, but with ocean hex shading and some lighter hexes over land. I'm now ok till your next map comes out...




Attachment (1)

< Message edited by Jace11 -- 8/12/2014 10:25:33 PM >

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