| MeridianForm 
 
   Posts:  1
 Joined:  8/5/2014
 Status: offline
   | Game buggy since purchase 
 First, the slightly annoying bug of the game periodically turning off music and disabling all music play while the game is running. I have to completely close the game down and reopen for music (including iTunes) to function.
 
 Second, and far worse, I am running into errors like "out of memory" and "needs to close" all the time now. I have a whole 4 colonies and about 100+ military starships.
 
 I purchased the game only about 1-2 weeks ago, but this is a crippling dysfunction. I cannot play the game beyond a certain point, it just keeps crashing faster and faster.
 
 My system: I7 4930k @ 4ghz, 16gb 1600mhz RAM, Nvidia GTX770, etc. etc., running the game on a 1080p display (1920x1080). I don't think my system is inadequate.
 
 Why am I having memory-related issues with this game? Nothing else I play (Guild Wars 2, Dota 2, StarCraft 2, etc.) has any issues.
 
 Symptoms that suggest imminent game crashes include flickering of research screen, sluggish/piece by piece loading of other game windows like ship building, etc.
 
 Only crash log so far:
 
 8:01:15 PM Wednesday, July 30, 2014
 
 
 System.OutOfMemoryException: Out of memory.
 at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
 at System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y, Int32 width, Int32 height)
 at System.Drawing.Graphics.DrawImage(Image image, Rectangle rect)
 at DistantWorlds.Main.FJkCa3FxVRYrE5Fp0ab(Object , Object , Rectangle )
 at DistantWorlds.Main.PrecacheScaledBitmap(Bitmap unscaledBitmap, Int32 width, Int32 height, InterpolationMode interpolation, CompositingQuality compositing, SmoothingMode smoothing, PixelFormat pixelFormat)
 at DistantWorlds.Main.PrecacheScaledBitmap(Bitmap unscaledBitmap, Int32 width, Int32 height, InterpolationMode interpolation, CompositingQuality compositing, SmoothingMode smoothing)
 at DistantWorlds.Controls.MainView.i70IiaGi40r(Habitat , Bitmap )
 at DistantWorlds.Controls.MainView.sT4IiAf8JCN(Habitat , Boolean , Bitmap& , Boolean& )
 at DistantWorlds.Controls.MainView.ayUIiMcuO6j()
 at DistantWorlds.Controls.MainView.DrawMainViewXna()
 at DistantWorlds.Main.ProgramLoop()
 
 
 --- COMPLETE ---
 
				  		 |