PaxMondo
Posts: 9750
Joined: 6/6/2008 Status: offline
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quote:
ORIGINAL: Lowpe Unfortunately, as Japan you never have enough troops to be strong everywhere... Really, no one does. That is why manouver is the byword. Except in Burma/Malaysia with the jungles, no one moves fast. So the real question is if the alllies land near Tavoy in strength, can you get your troops out of Burma before they blow through whatever units you are putting in 3x terrain? Always a tough call. Me? I've never been able to successfully sandbox (H2H settings) an IJ withdrawal from Burma against an allied amphib south of Moulmein*. They are always able to get to the east coast (Vinh or wherever) faster than I can exit Burma ... that's me though. I readily concede I am far from the best witp tactician, so I strongly suspect others (Nic, Joseph amoung others) might very well be able to pull it off... but other good players just recently (Eric) have failed. So, just my cautionary note .... * Note: this assumes a successful allied landing ... the obvious defense is to not allow that, but that to me is a separate issue in a way. It means when I am in Burma I have to keep significant anti-Naval assets in the Singers area ... within 2 turns of my Malaysia west coast. This means some combination of KB, SCTF's, and LBA. Previously noted though, I like your position. The allies have committed significant assets in Burma .... 50 hexes away from Korea. I know no matter what, I can keep the allies from walking 50 hexes for more than 3 years, especially given the terrain. So, I know they cannot win from this area. I like it. AND, I know they will expend more everything on offense than I will on defense as long as I prevent any envelopment. IF you are going to be here a while, and it looks like you will, get a 2nd command HQ in the theatre and set it up in Bangkok or someplace like that with a lot of supply. Rotate your units to that point for restoration. If you are more than 8 hexes from enemy units and with a command HQ in a large base network (so build up a few AF's nearby to +4), replacements, morale, and fatigue are all faster .... you've got RR's in your favor ... he can't do that. allies are a long walk from Calcutta .... you can really build up LCU exp doing this ...
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Pax
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