Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: My Last AGEOD Game. Period.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> To End All Wars Series >> RE: My Last AGEOD Game. Period. Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: My Last AGEOD Game. Period. - 9/26/2014 2:47:29 AM   
Gizuria


Posts: 199
Joined: 4/6/2012
Status: offline
quote:

ORIGINAL: Haplo_Patryn

quote:

Agreed. TEAW has wonderful artwork and loads of detailed units, but it doesn't really capture the feeling of WWI, at least at present.

WWI Gold does a much better job of modeling WWI - better diplomacy, better recreation of trench warfare, better simulation of combat across a front rather than just stacks, better simulation of the development of new combat doctrines and execution in ground offenses (via the Grand Offensive mechanism).


-1. Sorry guys but I've played both games and I can tell you that TEAW is far better game and far better simulation. Playing two PBEM games now, TEAW is like WWI in all aspects.

Doing an AAR here, you can see that the trench warfare is working fine and the fronts are similar to the historical ones. You should play PBEM games, your opinion about it would change.

http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=16428




This is a very important point and it's easy to overlook its significance if you're not entirely happy with TEAW. ;) If a game plays well when played against a human opponent that means that the underlying game mechanics are doing a spiffing job of simulating the conflict of the period. It simply means that AGEOD haven't had enough time to teach the AI how to play the game properly.

We know that there are some substantial issues with the release version. The WE AI doesn't do a proper blockade, the CP AI can't invade Belgium and is too ready to throw away its NM by sending its fleet out. It also appears that there is an issue with ammo for medium/heavy artillery. But I've read posts on AGEOD's boards suggesting that we're going to like the first patch. I'm a fairly positive person with no axes to grind here and see no reason to doubt that v1.01 is going to be a significant improvement over the release version. I trust the designers to put in the work to teach the AI to do a reasonable job of playing the game.

FWIW, WW1 Gold was my first ever AGEOD game. Wodin recommended it to me a while back and I picked it up. AGEOD games are quite difficult for a total newb to get into and WW1 Gold is about as difficult as it gets so I went and picked up Rise of Prussia (not yet Gold) to learn the game engine. I couldn't believe just how much better RoP was when compared to WW1 Gold. It was a beautiful game compared to WW1 Gold. It was so simple to shift units around within stacks and then move said stacks around the map without having to be over-cautious about dropping them in the wrong place.

After a bit of time with RoP, I returned to WW1 Gold to give it another go and the game experience wasn't much better. I'm sorry but for this wargamer, WW1 Gold was a great game in theory with some wonderful mechanics but it played like a dog and didn't live up to my expectations. Clearly, it lived up to some of yours and that's fine by me.

The only other AGEOD title that I own that I've played less that WW1 Gold is RUS and that's not because I was unhappy. It was just because in my first campaign as the Whites, I was overwhelmed by the size of the beast. It started nice and small in the Caucasus and expanded into the Crimea not too long after I had secured my base of operations there and I completely missed that other theatres had opened up and I'd left large armies sitting around doing nothing for several turns. I fully expect to play this one again as the Reds next time, maybe after it goes Gold?

< Message edited by Fascist Dog -- 9/26/2014 3:49:42 AM >

(in reply to Haplo_Patryn)
Post #: 61
RE: My Last AGEOD Game. Period. - 9/26/2014 4:21:30 AM   
Queeg


Posts: 495
Joined: 6/23/2005
Status: offline
I own every AGEOD game but one (RUS), so I know them well. I certainly hope they can patch TEAW to the point that it offers the same sort of SP experience as AGEOD's other games.

(in reply to Gizuria)
Post #: 62
RE: My Last AGEOD Game. Period. - 9/26/2014 6:30:01 AM   
Gizuria


Posts: 199
Joined: 4/6/2012
Status: offline
The first AGEOD game I bought on release was Spanish Civil War which is a great game. Now I own all of them except for the first ACW title, (I have ACW 2)and the Hannibal expansion for AJE. Yes, that includes 'Great Invasions' too Since SCW, I've observed that AGEOD games come out of the starting gate a tad early and don't really begin to show their true merit until the first patch, or expansion, is released.

I'm not sure that TEAW is ever going to be as sharp an opponent as it is in ROP for example but I'm sure it will suffice for the SP too once they release a few campaigns that start with fixed front lines. Personally, I don't think the engine will ever be able to manage a 1914 start successfully but I can see it playing a 1915, 16, 17 or 18 start very well indeed. Especially if we get a one-front campaign.

(in reply to Queeg)
Post #: 63
RE: My Last AGEOD Game. Period. - 9/26/2014 4:47:35 PM   
AZKGungHo


Posts: 509
Joined: 6/7/2006
Status: offline
This is my first Ageod game and I have to say while it's pretty and detailed I'm very disappointed with it. I don't understand how you can release a WW1 game knowing the AI can't even invade Belgium?!? Come on guys! I can deal with an AI that's not very bright but this is ridiculous. I'm doubt very much whether or not I'll ever purchase another Ageod game until I know the AI can at least somewhat simulate the general outlines of the campaign in question.

_____________________________

"In Arduis Fidelis"
Louie Marsh

Books:
Once A Raider… http://tinyurl.com/89mfnnk
Getting Real - http://tinyurl.com/7zhcjlq
Websites:
www.usmcraiders.com
discipleup.org

(in reply to Gizuria)
Post #: 64
Upcoming patches will improve the AI - 9/26/2014 6:39:07 PM   
Templer_12


Posts: 1700
Joined: 1/5/2009
From: Germany
Status: offline

quote:

ORIGINAL: AZ Gung Ho

This is my first Ageod game and I have to say while it's pretty and detailed I'm very disappointed with it. I don't understand how you can release a WW1 game knowing the AI can't even invade Belgium?!? Come on guys! I can deal with an AI that's not very bright but this is ridiculous. I'm doubt very much whether or not I'll ever purchase another Ageod game until I know the AI can at least somewhat simulate the general outlines of the campaign in question.

The upcoming patches will improve the AI the developers said.

(in reply to AZKGungHo)
Post #: 65
RE: My Last AGEOD Game. Period. - 9/27/2014 1:28:35 AM   
Gilmer


Posts: 1452
Joined: 7/1/2011
Status: offline

quote:

ORIGINAL: Haplo_Patryn

quote:

Agreed. TEAW has wonderful artwork and loads of detailed units, but it doesn't really capture the feeling of WWI, at least at present.

WWI Gold does a much better job of modeling WWI - better diplomacy, better recreation of trench warfare, better simulation of combat across a front rather than just stacks, better simulation of the development of new combat doctrines and execution in ground offenses (via the Grand Offensive mechanism).


-1. Sorry guys but I've played both games and I can tell you that TEAW is far better game and far better simulation. Playing two PBEM games now, TEAW is like WWI in all aspects.

Doing an AAR here, you can see that the trench warfare is working fine and the fronts are similar to the historical ones. You should play PBEM games, your opinion about it would change.

http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=16428




I wish I could read your language. Your AAR looks excellent.

_____________________________

"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/11/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon

(in reply to Haplo_Patryn)
Post #: 66
RE: My Last AGEOD Game. Period. - 9/27/2014 7:04:14 AM   
Gizuria


Posts: 199
Joined: 4/6/2012
Status: offline

quote:

ORIGINAL: AZ Gung Ho

This is my first Ageod game and I have to say while it's pretty and detailed I'm very disappointed with it. I don't understand how you can release a WW1 game knowing the AI can't even invade Belgium?!? Come on guys! I can deal with an AI that's not very bright but this is ridiculous. I'm doubt very much whether or not I'll ever purchase another Ageod game until I know the AI can at least somewhat simulate the general outlines of the campaign in question.

I wouldn't go so far as to say that the German AI 'can't invade Belgium'. It tries to but it struggles to break out of Belgium but, to be fair, an average human player will struggle to do this in good time too. Maybe the Belgians need to be tweaked or an event card added to help the AI and the CP player a real chance to recreate the historical German accomplishments in 1914. In most war games, I've often found it very difficult, if not impossible to do what the real life campaigners were able to do when playing against a human opponent, whether that be Napoleon, Julius Ceasar, Moltke or Hitler.

Even before the first patch, the AI is already as good as you'll find in any other game, if not better, that attempts to simulate the conflict at this level.

(in reply to AZKGungHo)
Post #: 67
RE: My Last AGEOD Game. Period. - 9/27/2014 2:31:32 PM   
Queeg


Posts: 495
Joined: 6/23/2005
Status: offline

quote:

ORIGINAL: Fascist Dog

Even before the first patch, the AI is already as good as you'll find in any other game, if not better, that attempts to simulate the conflict at this level.


That's generally true of other AGEOD games, but not this one. The AI, at present, is markedly worse - at least for the conflict being modeled - than any other AGEOD game. Hope the patch changes that.

(in reply to Gizuria)
Post #: 68
RE: My Last AGEOD Game. Period. - 9/27/2014 5:18:31 PM   
RealChuckB


Posts: 284
Joined: 9/29/2003
Status: offline

quote:

ORIGINAL: H Gilmer


quote:

ORIGINAL: Haplo_Patryn

quote:

Agreed. TEAW has wonderful artwork and loads of detailed units, but it doesn't really capture the feeling of WWI, at least at present.

WWI Gold does a much better job of modeling WWI - better diplomacy, better recreation of trench warfare, better simulation of combat across a front rather than just stacks, better simulation of the development of new combat doctrines and execution in ground offenses (via the Grand Offensive mechanism).


-1. Sorry guys but I've played both games and I can tell you that TEAW is far better game and far better simulation. Playing two PBEM games now, TEAW is like WWI in all aspects.

Doing an AAR here, you can see that the trench warfare is working fine and the fronts are similar to the historical ones. You should play PBEM games, your opinion about it would change.

http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=16428




I wish I could read your language. Your AAR looks excellent.


Agree, this looks like a piece of (AAR) art

If you ever do an English version of this, PLEASE let us know!

(in reply to Gilmer)
Post #: 69
RE: My Last AGEOD Game. Period. - 9/28/2014 1:47:53 AM   
geozero


Posts: 1886
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline
Can I mod the hideous graphics? I want to play a wargame not Candyland. If so, I think I'll buy it. If not moddable, I will pass.

_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to Queeg)
Post #: 70
RE: My Last AGEOD Game. Period. - 9/28/2014 2:57:53 AM   
Gizuria


Posts: 199
Joined: 4/6/2012
Status: offline

quote:

ORIGINAL: Queeg


quote:

ORIGINAL: Fascist Dog

Even before the first patch, the AI is already as good as you'll find in any other game, if not better, that attempts to simulate the conflict at this level.


That's generally true of other AGEOD games, but not this one. The AI, at present, is markedly worse - at least for the conflict being modeled - than any other AGEOD game. Hope the patch changes that.


Well, that would be true were I talking about comparing EAW's AI to other AGEOD games, but I wasn't. I was talking about "any other game that attempts to simulate the conflict at this level". My post was about EAW's AI and we're discussing WW1, right? :) So why would you think I'm talking about RoP's or RUS' AI? I know for a fact that the EAW's AI doesn't perform as effectively as it does in these other titles but, as you are aware, we are playing EAW 1.00

Maybe it has something to do with the fact that I was posting something positive and encouraging in response to AZ Gung Ho who posted that he was disappointed with the game? ;) You don't seem to like that, do you?

I have never played 'Commander - The Great War' but from what I've read, the AI is not really up to scratch and I'm guessing, probably unfairly, that EAW's AI is already on a par with that game's AI. No doubt, someone will correct me if I'm wrong and I'll be happy to be corrected.

(in reply to Queeg)
Post #: 71
RE: My Last AGEOD Game. Period. - 9/28/2014 3:23:32 AM   
Queeg


Posts: 495
Joined: 6/23/2005
Status: offline

quote:

ORIGINAL: Fascist Dog

Well, that would be true were I talking about comparing EAW's AI to other AGEOD games, but I wasn't. I was talking about "any other game that attempts to simulate the conflict at this level". My post was about EAW's AI and we're discussing WW1, right? :) So why would you think I'm talking about RoP's or RUS' AI? I know for a fact that the EAW's AI doesn't perform as effectively as it does in these other titles but, as you are aware, we are playing EAW 1.00

Maybe it has something to do with the fact that I was posting something positive and encouraging in response to AZ Gung Ho who posted that he was disappointed with the game? ;) You don't seem to like that, do you?

I have never played 'Commander - The Great War' but from what I've read, the AI is not really up to scratch and I'm guessing, probably unfairly, that EAW's AI is already on a par with that game's AI. No doubt, someone will correct me if I'm wrong and I'll be happy to be corrected.



Just calm down. I wasn't attacking you or your opinion.

I was just observing that the AI in this game, at present, is not representative of the AI in other AGEOD games. And that I hope the patch changes that.

(in reply to Gizuria)
Post #: 72
RE: My Last AGEOD Game. Period. - 9/28/2014 4:08:17 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Though I still think WW1Gold had far better mechanics for WW1 due to it being specifically designed to do it I do love EAW combat mechanics.

I have only played as the Central Powers so far and thats where the static warfare issue rears it's head. Though it does the beginning of the War OK. didn't know it didn't do the beginning OK if you played as The Entente.

I do wish WW1Gold had EAW's detailed combat as it's alot more fun.

Always frustrating when you get two or more games each with an aspect that is fantastic and other parts not so bu if you could take out the best bits from each game you'd have the perfect game.

_____________________________


(in reply to Queeg)
Post #: 73
RE: My Last AGEOD Game. Period. - 9/28/2014 6:30:31 AM   
Gizuria


Posts: 199
Joined: 4/6/2012
Status: offline
quote:

ORIGINAL: Queeg


quote:

ORIGINAL: Fascist Dog

Well, that would be true were I talking about comparing EAW's AI to other AGEOD games, but I wasn't. I was talking about "any other game that attempts to simulate the conflict at this level". My post was about EAW's AI and we're discussing WW1, right? :) So why would you think I'm talking about RoP's or RUS' AI? I know for a fact that the EAW's AI doesn't perform as effectively as it does in these other titles but, as you are aware, we are playing EAW 1.00

Maybe it has something to do with the fact that I was posting something positive and encouraging in response to AZ Gung Ho who posted that he was disappointed with the game? ;) You don't seem to like that, do you?

I have never played 'Commander - The Great War' but from what I've read, the AI is not really up to scratch and I'm guessing, probably unfairly, that EAW's AI is already on a par with that game's AI. No doubt, someone will correct me if I'm wrong and I'll be happy to be corrected.



Just calm down. I wasn't attacking you or your opinion.

I was just observing that the AI in this game, at present, is not representative of the AI in other AGEOD games. And that I hope the patch changes that.


You made your 'observation' quoting a section of my post to another poster which misrepresented what I said to him so I am entitled to respond to you in kind. I never said that EAW's AI was equal to the AI in other AGEOD games and you appear to know that. Perhaps it would have been less 'confusing' if you hadn't quoted my post

It might also be worth reminding you that this thread is titled 'My Last AGEOD Game. Period.' and is likely to draw the attention of people who are feeling a bit negative or are considering purchasing this gamer and looking for a bit of community feedback before buying. Goodness knows that's what I do when considering a purchase. It's not responsible to be too negative about something and potentially putting people off when we all know that the AI is being worked on in the first patch. Does it really hurt you that much to let a bit of positivity and optimism stand without challenging it? This is AGEOD after all, and not EA.

< Message edited by Fascist Dog -- 9/28/2014 7:31:28 AM >

(in reply to Queeg)
Post #: 74
RE: My Last AGEOD Game. Period. - 9/28/2014 8:15:44 AM   
aaatoysandmore

 

Posts: 2848
Joined: 9/11/2013
Status: offline
Fight Fight Fight ^^^^

(in reply to Gizuria)
Post #: 75
RE: My Last AGEOD Game. Period. - 9/28/2014 12:06:53 PM   
Gizuria


Posts: 199
Joined: 4/6/2012
Status: offline

quote:

ORIGINAL: aaatoysandmore

Fight Fight Fight ^^^^

Sorry if my post offended you. If you feel that my tone is inappropriate or offensive in some way, please feel free to report my post to the moderators, done by clicking on the 'Report' hyperlink in the bottom right corner of each post.

FWIW, my position in this thread is that, even in its infancy, the AI in this game is already on a par with its WW1 competitors. Given that the devs and the testers have all stated that the first patch will bring significant changes to the AI's performance, I see no reason to be cynical and distrust them. If AGEOD have a history of not supporting their games, I'm not aware of it and so there's no good reason not to be optimistic that the first patch will bring some good changes. They're probably not going to go far enough to satisfy some folks but that can't be helped. Perhaps we'll have to wait for the second patch or first expansion to get it right.

Further, I have been looking at the game 'Endless Legend' recently and made the decision to hold off on buying it indefinitely because I have read that the AI is about as dumb as a sack of rocks. When I read people complaining that they can take the AI down with a single stack of units without losing a single unit and supporters tell them that they just shouldn't play like that, I think that it's not good enough for me. I want to read that the devs ARE doing something to fix it up and soon.

When researching a new game, I tend to read posts on the boards that have negative titles to see what folks think is deficient in the game. Sometimes, the pro-lobby put in a convincing argument and I'm swayed to buy the game in spite of the negative thread title. No doubt, some folks are doing that here as well. With a title like 'My Last AGEOD Game. Period' and being on the first page, it's bound to get a few hits.

To folks who are doing what I do, I say that this game is on the right track in spite of some of the negativity and aspersions cast on the suitability of the engine to do WW1 properly earlier in this thread. have no fear that the devs will support this game.

(in reply to aaatoysandmore)
Post #: 76
RE: My Last AGEOD Game. Period. - 9/28/2014 2:09:24 PM   
mrfeizhu


Posts: 131
Joined: 10/13/2013
Status: offline
It seems now that many games when they first come out have problems for the first half year there a work in progress. Games are more complex now just look how many updates there are for all games. that's a good thing. I think TEAW is a good game and has lots of potential. I think AGEOD are a little hard to learn how to play but once you learn how every thing seems to make sense. Getting to that point takes a while but once there it's fine, like riding a bike.

_____________________________

Old man sort of living in China for the last 10 years

(in reply to Gizuria)
Post #: 77
RE: My Last AGEOD Game. Period. - 9/28/2014 2:22:22 PM   
rwenstrup

 

Posts: 179
Joined: 1/9/2002
From: Cleveland, OH
Status: offline
I own all of the AGEOD games... they are complex... and are for people who like to master operational and strategic military situations. I believe some people are not interested in this kind of challenge and feel the games are not what they expected. If you commit to the challenge... you may discover one of the most fulfilling gaming experiences you have ever had. I believe that Wars in America is one of the best computer games I have seen... but it is not easy...
I believe that To End All Wars will end up being an excellent game... Most of the AGEOD games are exceptional.

< Message edited by rwenstrup -- 9/28/2014 3:25:18 PM >


_____________________________

"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge."

(in reply to mrfeizhu)
Post #: 78
RE: My Last AGEOD Game. Period. - 9/28/2014 3:53:34 PM   
geozero


Posts: 1886
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline
For a complex game system which does a great job IMO to simulate the era in detail (and without the hideous cartoon graphics) I play HOI3 with a WW1 mod OR Victoria 2 which covers 1831-1935 and you can find a scenario just for the WW1 period if that is all you want. Great depth in those games. And no hideous graphics. :)

_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to rwenstrup)
Post #: 79
RE: My Last AGEOD Game. Period. - 9/28/2014 7:37:00 PM   
Ace1_slith

 

Posts: 340
Joined: 9/24/2013
Status: offline
Graphics are beautiful.
That is one of the best aspects of the game, but I guess beauty is in the eyes of the beholder...

< Message edited by Ace1 -- 9/28/2014 8:37:26 PM >

(in reply to geozero)
Post #: 80
RE: My Last AGEOD Game. Period. - 9/28/2014 7:57:43 PM   
Queeg


Posts: 495
Joined: 6/23/2005
Status: offline

quote:

ORIGINAL: Ace1

Graphics are beautiful.
That is one of the best aspects of the game, but I guess beauty is in the eyes of the beholder...


Definitely subjective, but I also like the graphics. Great artwork and nice period feel.

(in reply to Ace1_slith)
Post #: 81
RE: My Last AGEOD Game. Period. - 9/28/2014 8:19:44 PM   
geozero


Posts: 1886
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline

quote:

ORIGINAL: Ace1

Graphics are beautiful.
That is one of the best aspects of the game, but I guess beauty is in the eyes of the beholder...


Can't argue there... but I stopped playing Candyland a long time ago... The graphics in HOI and Victoria are way better in every aspect.

_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to Ace1_slith)
Post #: 82
RE: My Last AGEOD Game. Period. - 9/28/2014 8:24:57 PM   
geozero


Posts: 1886
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline
There is Making History - The Great War which looks promising... just enough detail and complexity yet easy enough to play. Worth checking out.

_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to geozero)
Post #: 83
RE: My Last AGEOD Game. Period. - 9/28/2014 10:12:59 PM   
Queeg


Posts: 495
Joined: 6/23/2005
Status: offline

quote:

ORIGINAL: geozero

There is Making History - The Great War which looks promising... just enough detail and complexity yet easy enough to play. Worth checking out.


Don't like the graphics.

Actually, I own it but am waiting for it to get out of Early Access before spending much time with it. I've seen enough to know I'll probably like it, but would rather wait until all the whole game is there before I invest much time into it.

(in reply to geozero)
Post #: 84
RE: My Last AGEOD Game. Period. - 9/28/2014 11:55:56 PM   
mrfeizhu


Posts: 131
Joined: 10/13/2013
Status: offline
I must be missing some thing, i think the graphics in TEAW is very nice, The map is what maps looked like than. Every one has their own ideas of whats good or bad.

_____________________________

Old man sort of living in China for the last 10 years

(in reply to Queeg)
Post #: 85
RE: My Last AGEOD Game. Period. - 9/29/2014 12:07:50 AM   
geozero


Posts: 1886
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline

quote:

ORIGINAL: mrfeizhu

I must be missing some thing, i think the graphics in TEAW is very nice, The map is what maps looked like than. Every one has their own ideas of whats good or bad.


Sorry to disagree but that is NOT how maps looked like back then. I studied mapmaking at the Defense Mapping School and am the resident geek for all things map. But don't take my word for it.

Here's what a period map should look like - if you really want to go for period correct looks:

https://www.lib.utexas.edu/maps/historical/shepherd/europe_1911.jpg

Notice the colors are subdued, not cartoonish.




_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to mrfeizhu)
Post #: 86
RE: My Last AGEOD Game. Period. - 9/29/2014 12:50:54 AM   
Queeg


Posts: 495
Joined: 6/23/2005
Status: offline

quote:

ORIGINAL: geozero

Sorry to disagree but that is NOT how maps looked like back then. I studied mapmaking at the Defense Mapping School and am the resident geek for all things map. But don't take my word for it.

Here's what a period map should look like - if you really want to go for period correct looks:

https://www.lib.utexas.edu/maps/historical/shepherd/europe_1911.jpg

Notice the colors are subdued, not cartoonish.



I suspect folks back then liked colors as much as we do today. We probably should be careful about concluding otherwise based on looking today at 100-year-old vintage maps. Sorta like watching old movies and concluding the world used to be black and white.

There's this, for example:

http://upload.wikimedia.org/wikipedia/commons/1/14/Carte_Ethnographique_de_L%27Europe.jpg


(in reply to geozero)
Post #: 87
RE: My Last AGEOD Game. Period. - 9/29/2014 12:51:45 AM   
Gilmer


Posts: 1452
Joined: 7/1/2011
Status: offline
I hate maps with washed out colors. Makes me think I'm looking at 1970s TV.

_____________________________

"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/11/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon

(in reply to geozero)
Post #: 88
RE: My Last AGEOD Game. Period. - 9/29/2014 2:43:36 AM   
mrfeizhu


Posts: 131
Joined: 10/13/2013
Status: offline
If people don't like the game, don't play it don't buy. geozero the map you show as an example is a different scale and has a different use. If you were so unhappy with the game why did you buy it don't you look at screen shots of the game before you buy it?

(in reply to Gilmer)
Post #: 89
RE: My Last AGEOD Game. Period. - 9/29/2014 4:04:13 AM   
Gizuria


Posts: 199
Joined: 4/6/2012
Status: offline
quote:

ORIGINAL: mrfeizhu

If people don't like the game, don't play it don't buy. geozero the map you show as an example is a different scale and has a different use. If you were so unhappy with the game why did you buy it don't you look at screen shots of the game before you buy it?


Nowadays, it's not enough for some folks to complain. They feel it's necessary to dissuade others from buying as well. One post is more than enough to make your case.


< Message edited by Fascist Dog -- 9/29/2014 5:06:31 AM >

(in reply to mrfeizhu)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War I] >> To End All Wars Series >> RE: My Last AGEOD Game. Period. Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.047