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RE: Ironman Allied v3 - Feedback for Andy

 
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RE: Ironman Allied v3 - Feedback for Andy - 2/25/2012 10:20:30 AM   
PaxMondo


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Andy,

Any update on the new AI for Ironman Allied?

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Pax

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RE: Ironman Allied v3 - Feedback for Andy - 3/19/2012 5:42:21 PM   
Andy Mac

 

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Joined: 5/12/2004
From: Alexandria, Scotland
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v4 is on progress LCU and air updates completed taking a short look at the AI now - there wont be wholesale changes to the AI as this is tough to achieve but we shall see where I end up

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RE: Ironman Allied v3 - Feedback for Andy - 4/26/2012 7:10:42 PM   
AW1Steve


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From: Mordor Illlinois
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I'm trying to re-install this senario after a collosal data loss. Can anyone remind me which download goes where? Thanks.

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RE: Ironman Allied v3 - Feedback for Andy - 4/2/2013 10:21:28 PM   
AW1Steve


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Bump


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RE: Ironman Allied v3 - Feedback for Andy - 4/2/2013 11:20:36 PM   
Andy Mac

 

Posts: 15222
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Use the official styamped download version in thw tech forum

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RE: Ironman Allied v3 - Feedback for Andy - 10/7/2014 8:55:23 PM   
Kensai

 

Posts: 81
Joined: 2/28/2002
From: Karlsruhe, Germany
Status: offline
Wrong scenario oO

< Message edited by Kensai -- 10/7/2014 10:02:57 PM >

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Post #: 36
RE: Ironman Allied v3 - Feedback for Andy - 10/1/2017 9:09:26 AM   
adarbrauner

 

Posts: 1496
Joined: 11/3/2016
From: Zichron Yaaqov, Israel; Before, Treviso, Italy
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quote:

ORIGINAL: PaxMondo

The dutch Dorniers are really troublesome and their subs too. I need the MKB for both air and ASW before I can start the DEI assaults.



Because of better tactics and usage, or have their combat values been bettered as well?

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Post #: 37
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