Metatron
Posts: 17
Joined: 6/19/2014 Status: offline
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Half update, half development diary: Vacation plus a lot of work IRL in September means I only made slow progress. So I've been working on better understanding the event editor, solving in the process the supply bug I had with Belgium. The map is a continuous work in progress since it is enormous, there are always little things to improve: I changed the Argonne area and the Meuse Hights east of Verdun and added the Vimy ridge area. I added most of the units description and started the combat stats and landscape influence testing. I started with DC vanilla stats but there was several problems. Artillery doesn't have a ammunition limitation is DC1 so artillery was far to powerful, within a few days of artillery bombardment infantry regiment would get wrecked, so I had to lower artillery efficiency, while keeping the advantage of heavier artillery. I'm still looking at anti-structure damage and how many structure points to give to forts. Will be an entire separate testing process. Another problem was that DC1 vanilla infantry was mainly defence oriented. Meaning that tactical defence was much more powerful than tactical offence, which his historical accurate but just not fun to play! The problem is that for a August-November 1914 scenario much of the offensive capabilities has to come from the infantry and bogged down trench fights by August 9th would just not be fun to play. So I had to considerably strengthen infantry offensive capabilities, mainly on clear terrain. I'm only slowly progressing on balancing the combat stats. I'll be conducting a full scale test in October to see how the stats right now work. With some 3500 subunits to move for one turn it is really, really, really time consuming ! (a 2 or 7 German player variant should clearly be a part of the scenario). Historically the French army had some 400 000 to 500 000 losses between August to November so that's the sweet spot I'm going for. I also started the graphics for leaders, that's the style I'm using, I've done the generla headquarters and amry commanders for now, you can plya a who is who ^^, but I still have a lot of generals to do. With some 70 army corps generals and more than 140 division generals. That is not counting the numerous changes in leadership between august and November that has to be include eventually (mostly on French side, for example Pétain would only be visible in game when he got division commander on august 31st and army corps commander on October 22nd, other changes like army commanders or Falkenhayn replacing Moltke in September are rather important and will be added into the scenario at some point)                And here and image of the strategic map to give you and idea of the size of the map ^^ (link between France and England is temporary for testing until I get the naval transports into the game)
< Message edited by Metatron -- 9/24/2014 12:28:15 PM >
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-There is safety in numbers. -Well there is also death in numbers. It's called a massacre.
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