MechFO
Posts: 669
Joined: 6/1/2007 Status: offline
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I invested a few hours and played at the first turn of the 43-45 campaign with air details set to medium as the Axis (took 4 hours, also due to long wait times between missions and the system seems to hang with air drops, had to exit those manually). Daylight flak definitely needs to be looked at. The AI launched several big unescorted daylight raids on Hamburg, Kiel and places nearby. Around 150-200, mainly B17/24 with a few B26, the heigh was unknown, it would be nice to have it on the combat report somewhere. Hamburg especially was attacked twice and has a heavy concentration of flak. In the flak phase of an attack, the only flak messages shown were 2-3 about Spitfire Vb, Vc or IX being damaged, even though none were in the raid. This happened every single time. Not a single bomber was damaged by flak during the entire week. Nightime flak seems to be more normal, with 4-5 bombers lost and several damaged out of a force of 300. Fighter intercepts: Fighter losses seems very high against unescorted raids with exchanges sometimes as high as 1 vs 1 (109G6 vs. B17), with 1 vs. 2 seeming to be the norm. Conversely, escorts don't always seem to attack the interceptors. This seems to be due to any attack of bombers on fighters virtually being a guaranteed kill. The damage mechanic in air combat seems to be all about whether the 4x damage multiplier is applied or not. If applied even low calibre guns inflict heavy damage, if not, even cannons hardly do anything. IMO this pretty much ignores the inherently much larger destructive effect of the 20mm-30mm calibre cannons vs. MG. Last but not least, the training mechanic needs to be looked at. 1 phase of training results in about 20% loss of air frames, every single plane damaged, and of those damaged, half are over 50% damage, with a third above 70%. This seems to be very extreme.
< Message edited by MechFO -- 12/7/2014 2:15:35 PM >
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