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Feb 20th: Bloody air battles over Pt Moresby

 
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Feb 20th: Bloody air battles over Pt Moresby - 11/28/2014 10:08:30 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
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The main highlight of the day was the 3 sweep vs. CAP battles over Pt Moresby; but I will come later on that topic.

First, the main focus on Japan's advance: India
Yesterday he sent paratroopers to capture Rangpur (map attached), but it was too late for him. The only 2 LCUs affected are the 108 RAF base force and the mighty Burmese BFF bde (25 exp, 45 moral)
I will move these 2 to the mountains, so hopefully he will send some troops to persecute and become irrelevant in the process.

I think it was a good decision to evacuate; as I can see in other AARs that doomed troops don't fight that good.

In addition to the 2 LCUs I already talked about, I have the following in a hopeless situation:

RM Viper force and Mandalay BMP battalion: walking from Burma into Bangladesh; close to Imphal
101 RAF base force: walking from Burma into Bangladesh; close to Myitkyina
Railway BAF, Rangoon BAF, Upper Burma BAF, 3rd Burma Rifles, 10th Burma Rifles: These are all in Rangoon, waiting for their inevitable annihilation
Chittagong fortress: not surprisingly at Chittagong, also waiting for the Japanese, marching from Akyab
I will use these troops; or what survives, as "guerilla", they will try to cut rail, roads; force him to move

The main defense focus, the national redoubt if we want to call it this way, will be Bombay, this I plan to defend at all cost; I even plan to keep it overstacked, understanding and accepting the penalties to supply consumption
I will also defend Cawnpore-Lucknow, Madras and Hyderabad, but these will be strong speed bumps at most; they won't be strong enough to hold for more than a couple days with luck




Attachment (1)

< Message edited by Jorge_Stanbury -- 11/28/2014 11:19:27 PM >


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RE: Feb 20th: Bloody air battles over Pt Moresby - 11/28/2014 11:47:45 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
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Today was P-39's official war debut; and it was not stellar under any account.

Some turns ago, Japan started bombing Pt Moresby; one Betty group (13 planes) escorted by one Zero group (20 planes). So I decided to rebase a 25-plane P-40 squadron and put it on 100% CAP

Results were awesome. This was one turn ago, and of course today he cancelled the bombing mission and threw instead heavy sweeps (3 in total).
I was expecting this, so I rebase more planes, this time 25 P-39 and they also got into 100% CAP. Results were just OK, as I had significantly worse losses than he did, but I will keep doing this; as I have several "ABDA" groups withdrawing in one month, thus I can spare a few dozen fighters; this of course as long as I can also punish Japan
I rebased another 25 P-40s; but next turn is resting time as they have high fatigue. So we will see what happens on Feb 22

Zero losses are over estimated; I am surprised that Oscars made most of the kills, while Zeros took the beating; it might be pilot quality




--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130

Weather in hex: Partial cloud

Raid detected at 39 NM, estimated altitude 24,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 13

Allied aircraft
P-39D Airacobra x 24
P-40E Warhawk x 12

Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
P-39D Airacobra: 1 destroyed
P-40E Warhawk: 1 destroyed

CAP engaged:
35th PG/39th PS with P-39D Airacobra (0 airborne, 16 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters between 12000 and 27000.
Time for all group planes to reach interception is 17 minutes
20th PS (P) with P-40E Warhawk (0 airborne, 8 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 19000 and 21000.
Time for all group planes to reach interception is 16 minutes



--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130

Weather in hex: Partial cloud

Raid detected at 23 NM, estimated altitude 17,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
Ki-43-Ic Oscar x 24

Allied aircraft
P-39D Airacobra x 22
P-40E Warhawk x 6

Japanese aircraft losses
Ki-43-Ic Oscar: 1 destroyed

Allied aircraft losses
P-39D Airacobra: 3 destroyed
P-40E Warhawk: 1 destroyed

CAP engaged:
35th PG/39th PS with P-39D Airacobra (0 airborne, 4 on standby, 0 scrambling)
11 plane(s) not yet engaged, 3 being recalled, 4 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters between 11000 and 27000.
Time for all group planes to reach interception is 45 minutes
20th PS (P) with P-40E Warhawk (0 airborne, 4 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 23000.
Time for all group planes to reach interception is 27 minutes



--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130

Weather in hex: Partial cloud

Raid detected at 120 NM, estimated altitude 22,000 feet.
Estimated time to target is 40 minutes

Japanese aircraft
A6M2 Zero x 5

Allied aircraft
P-39D Airacobra x 9
P-40E Warhawk x 2

Japanese aircraft losses
A6M2 Zero: 2 destroyed

No Allied losses

CAP engaged:
20th PS (P) with P-40E Warhawk (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 16000.
Time for all group planes to reach interception is 17 minutes
35th PG/39th PS with P-39D Airacobra (5 airborne, 0 on standby, 0 scrambling)
5 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 55 minutes


--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130

Weather in hex: Partial cloud

Raid detected at 99 NM, estimated altitude 19,000 feet.
Estimated time to target is 34 minutes

Japanese aircraft
Ki-43-Ib Oscar x 5
Ki-43-Ic Oscar x 8

Allied aircraft
P-39D Airacobra x 6
P-40E Warhawk x 1

No Japanese losses

Allied aircraft losses
P-39D Airacobra: 1 destroyed
P-40E Warhawk: 1 destroyed

Aircraft Attacking:
4 x Ki-43-Ib Oscar sweeping at 15000 feet
5 x Ki-43-Ic Oscar sweeping at 15000 feet *

CAP engaged:
20th PS (P) with P-40E Warhawk (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 17000.
Time for all group planes to reach interception is 17 minutes
35th PG/39th PS with P-39D Airacobra (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters to 13000.
Time for all group planes to reach interception is 27 minutes


Attachment (1)

< Message edited by Jorge_Stanbury -- 11/29/2014 12:53:59 AM >

(in reply to Jorge_Stanbury)
Post #: 272
RE: Feb 20th: Bloody air battles over Pt Moresby - 11/29/2014 12:58:06 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
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Going back to India; as soon as he "stabilizes" his conquest, I will start moving troops out of Bombay into whatever base he left untoched and I will start building it. The idea is to get ready for the counter offensive I will launch as soon as I am capable of building a credible force.. late 42 ???

Looking at the map again, getting India requires quite a lot of troops to garrison; I estimate he will go for the square plus 2 circles.. or 3 max!





And this is the strategy for India

http://en.wikipedia.org/wiki/Fabian_strategy


Attachment (1)

< Message edited by Jorge_Stanbury -- 11/29/2014 3:58:34 PM >


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Feb 22th: Clark field fell, AVG finally scored - 12/2/2014 2:28:50 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
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Many small news:

Luzon: Clark field finally fell; I have now an overstacked Bataan... thus I think I will need to invite some Filipino LCUs to do "banzai"

Ground combat at Clark Field (79,76)

Japanese Deliberate attack

Attacking force 21293 troops, 173 guns, 256 vehicles, Assault Value = 570

Defending force 21406 troops, 264 guns, 112 vehicles, Assault Value = 78

Japanese adjusted assault: 516

Allied adjusted defense: 256

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Clark Field !!!

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
258 casualties reported
Squads: 1 destroyed, 11 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 1 destroyed, 0 disabled
Vehicles lost 16 (1 destroyed, 15 disabled)

Allied ground losses:
6111 casualties reported
Squads: 111 destroyed, 0 disabled
Non Combat: 570 destroyed, 30 disabled
Engineers: 31 destroyed, 0 disabled
Guns lost 189 (187 destroyed, 2 disabled)
Vehicles lost 84 (84 destroyed, 0 disabled)
Units retreated 21
Units destroyed 3

Defeated Allied Units Retreating!

Assaulting units:
65th Brigade
4th Tank Regiment
4th Division
2nd Tank Regiment
7th Tank Regiment
14th Army
2nd Ind.Art.Mortar Battalion
15th Ind.Art.Mortar Battalion
21st Ind Engineer Regiment

Defending units:
45th PS Infantry Regiment
11th PA Infantry Division
31st PA Infantry Division
1st Constabulary Regiment
200th & 515th Coast AA Regiment
24th Avn Sup
26th PS Cavalry Regiment
!/23rd PS FA Battalion
57th PS Infantry Regiment
24th PS FA Regiment
4th PAAC Avn Sup
I/Prov'nl SPM Grp
41st PA Infantry Division
Clark Field AAF Base Force
11th PAAC Avn Sup
86th PS Field Artillery Battalion
803rd Aviation Engineer Battalion
88th PS Field Artillery Regiment
I Corps
US Forces Far East
II/Prov'nl SPM Grp
194th Tank Battalion
Asiatic Fleet
III/Prov'nl SPM Grp


Then, finally the AVG scored; last turn I noticed unescorted bombings close to Changsa, so this turn I re-based some flying tigers to get some revenge

Morning Air attack on 4th Chinese Corps, at 81,52 (Siangtan)

Weather in hex: Thunderstorms

Raid spotted at 7 NM, estimated altitude 8,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-51 Sonia x 9

Allied aircraft
H81-A3 x 3

Japanese aircraft losses
Ki-51 Sonia: 2 destroyed, 6 damaged

No Allied losses

Aircraft Attacking:
6 x Ki-51 Sonia bombing from 6000 feet *
Ground Attack: 2 x 50 kg GP Bomb

CAP engaged:
AVG/3rd Sqn with H81-A3 (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on 4th Chinese Corps, at 81,52 (Siangtan)

Weather in hex: Thunderstorms

Raid spotted at 13 NM, estimated altitude 8,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-48-Ib Lily x 9

Allied aircraft
H81-A3 x 5

Japanese aircraft losses
Ki-48-Ib Lily: 4 destroyed

No Allied losses

Aircraft Attacking:
1 x Ki-48-Ib Lily bombing from 6000 feet
Ground Attack: 4 x 100 kg GP Bomb

CAP engaged:
AVG/3rd Sqn with H81-A3 (4 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 6000 and 15000.
Time for all group planes to reach interception is 21 minutes



Pto Moresby: The air battle was a lot less intense than I was expecting; only one group of Oscar came

--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130

Weather in hex: Overcast

Raid detected at 97 NM, estimated altitude 16,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
Ki-43-Ib Oscar x 5

Allied aircraft
P-39D Airacobra x 3
P-40E Warhawk x 26

Japanese aircraft losses
Ki-43-Ib Oscar: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed

CAP engaged:
49th PG/7th PS with P-40E Warhawk (0 airborne, 16 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 19000 , scrambling fighters between 9000 and 22000.
Time for all group planes to reach interception is 26 minutes
35th PG/39th PS with P-39D Airacobra (0 airborne, 2 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 17000
Time for all group planes to reach interception is 28 minutes
20th PS (P) with P-40E Warhawk (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 5 minutes




< Message edited by Jorge_Stanbury -- 12/2/2014 3:29:23 AM >

(in reply to Jorge_Stanbury)
Post #: 274
Feb 23rd: Betty massacre over Darwin - 12/2/2014 7:12:54 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
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What a great day to kill Betty bombers!!

From the last 2 or 3 turns I had the Dutch TD (DeRuyter, Sumatra, DDs) fooling around North Australia; basically trying to work as bait while another smaller TF (2 DDs) try to get inside the Java Sea.
Long story short, it has not worked so far, as both TF had been spotted multiple times.

But then I also had a supply convoy coming to Darwin, so I decided to use this TF to cover the xAKLs;

Then last turn, I was spotted and Betties came bombing... luckily the Dutch managed to dodge the bombs.
... I also noticed no escorts...

So this turn I tried to set a little CAP trap Details on the picture. I was not expecting it to work, as you can see it was obvious that I was getting too close to Darwin. but still wanted to try and worst case, I would have just achieved the original intent of covering the supply run




Results were great !

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< Message edited by Jorge_Stanbury -- 12/2/2014 8:35:04 PM >

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Post #: 275
RE: Feb 23rd: Betty massacre over Darwin - 12/2/2014 7:29:10 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Final tally:
19 Betties down.. no survivors
21 very happy and more experienced USAAF pilots

The Dutch will need to run away soon, as there will likely be a very angry SCTF coming for revenge





Not many other news; My British-Indian-Burmese troops are running away faster than the Jamaican track& field team.

Submarine warfare has slowed down significantly; really no sinking in a long time. I don't know where the Japanese submarines are; certainly not bothering my convoys. A couple misses or hit no explosion from time to time on the Allied end

Naval warfare has become nil. I have a couple raider TFs heading to the Marshalls.. lets hope they don't get detected
Dutch as mentioned failed to cross the search barrier. US focused on big convoys, so I am happy they are not disturbed yet


Attachment (1)

< Message edited by Jorge_Stanbury -- 12/2/2014 8:51:12 PM >

(in reply to Jorge_Stanbury)
Post #: 276
Feb 24th: Darwin's terrible, horrible, no good, very ba... - 12/4/2014 3:21:55 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Of course I have had worse days...

On Darwin, I was expecting my friend PresterJohn to come in anger as yesterday I killed 19 of his precious Betty bombers; and of course he did

a small Cruiser + DD came south and without any effort mopped the floor with my Dutch TF and completely destroyed the xAK force trying to re-supply Darwin.

Still I am happy I downed 19 Betties

1st battle: Night Time Surface Combat, near Darwin at 76,124, Range 11,000 Yards

Japanese Ships
CA Myoko, Shell hits 1
CL Nagara
DD Kuroshio
DD Natsushio
DD Hayashio
DD Tokitsukaze
DD Yugure
DD Ariake, Shell hits 1, on fire

Allied Ships
CL Sumatra, Shell hits 2, Torpedo hits 1, on fire
CL De Ruyter, Shell hits 1
DD Stuart
DD Piet Hein
DD Kortenaer
DD Evertsen, Shell hits 2, Torpedo hits 1, and is sunk
DD Van Nes, Shell hits 1
DD Thanet
DD Express


Maximum visibility in Partly Cloudy Conditions and 64% moonlight: 11,000 yards
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards


2nd battle: total destruction of my supply TF
--------------------------------------------------------------------------------
Night Time Surface Combat, near Darwin at 76,124, Range 11,000 Yards

Japanese Ships
CA Myoko, Shell hits 1
CL Nagara
DD Kuroshio
DD Natsushio
DD Hayashio
DD Tokitsukaze
DD Yugure
DD Ariake, on fire

Allied Ships
PG Asheville, Shell hits 4, and is sunk
AM Mildura, Shell hits 4, and is sunk
AM Cairns, Shell hits 7, and is sunk
xAK Kauri, Shell hits 13, Torpedo hits 1, and is sunk
xAK Talune, Shell hits 6, Torpedo hits 1, and is sunk
xAK Tantalus, Shell hits 51, and is sunk
xAK Autolycus, Shell hits 2, Torpedo hits 2, and is sunk
xAK Koomilya, Shell hits 22, and is sunk
xAK Mangola, Shell hits 30, and is sunk
xAK Mernoo, Shell hits 4, Torpedo hits 1, and is sunk
xAK Moonta, Shell hits 4, Torpedo hits 3, and is sunk
xAK Time, Shell hits 28, and is sunk

Japanese Ships Reported to be Approaching!
Allied TF begins to get underway
Japanese Ships Reported to be Approaching!
Maximum visibility in Partly Cloudy Conditions and 64% moonlight: 11,000 yards

3rd Battle: this time I got them tired after a night of partying, still little damage other than DD Ariake, who would probably sink

Day Time Surface Combat, near Darwin at 76,124, Range 21,000 Yards

Japanese Ships
CA Myoko, Shell hits 3
CL Nagara, Shell hits 4
DD Kuroshio, Shell hits 1
DD Natsushio, Shell hits 1
DD Hayashio
DD Tokitsukaze, Shell hits 1
DD Yugure, Shell hits 1
DD Ariake, Shell hits 4, heavy fires, heavy damage

Allied Ships
CL De Ruyter, Shell hits 6, heavy fires
DD Stuart, Shell hits 2, on fire
DD Piet Hein, Shell hits 1, on fire
DD Kortenaer, Shell hits 2, on fire
DD Van Nes, Shell hits 1
DD Thanet, Shell hits 2







Attachment (1)

< Message edited by Jorge_Stanbury -- 12/4/2014 4:22:47 AM >

(in reply to Jorge_Stanbury)
Post #: 277
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/5/2014 1:22:56 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
So the Darwin operation cost me 9 AKs, 2 AMs, 1 PG and 1 DD... all sunk.
This plus 2 CLs and multiple DDs damaged (some won't make it back to South Australia).

What I achieved ?
19 Betties destroyed, 1 DD probably sunk and around 4,500 supplies in Darwin ... I don't think it was good ROI..


By the way, I forgot to mention; at last some good news on China: the AVG shot down 13 Sonias and 5 Lilies

India:
I use my limited recon capabilities to check what is my friend doing on Calcutta:





I am worried about so many transports on Calcutta; I think he will use some of his 6 IDs to grab more real estate in India.
The obvious candidate is Ceylon, or maybe Madras... KB-1 is probably in Singers replenishing; as soon as I see it coming back, then I will now the time for the second Indian land grab has come

The Pacific/ Australia is all quiet:
but check this !!

132nd Infantry Regiment LCU arrived at Melbourne
182nd Infantry Regiment LCU arrived at Melbourne
259th Coastal Artillery Battalion LCU arrived at Melbourne
70th Field AA Battalion LCU arrived at Melbourne
810th Aviation Engineer Battalion LCU arrived at Melbourne
811th Aviation Engineer Battalion LCU arrived at Melbourne
754th Tank Tank Battalion LCU arrived at Melbourne

I will soon form Americal Division; which will defend, in the short term, Brisbane

Attachment (1)

< Message edited by Jorge_Stanbury -- 12/5/2014 2:38:06 AM >

(in reply to Jorge_Stanbury)
Post #: 278
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/5/2014 3:48:33 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
BB Maryland is not repairing
or better to say it is reparing so slow, it might not be ready before 1945
I imagine this is due to all the upgrades happening on PH;

I can't move it out of PH with so high float damage; risk of losing 175 VP is too high... and of course, it is more beneficial to the Allied cause to have the active ships refitted ASAP instead of resurrecting an old dinosaur
So I guess Maryland will have to wait.. and keep waiting




On the other hand, both Nevada (maj float 10, maj engine 21) and W Virginia (sys 14, maj float 7, maj eng 4) will arrive soon to SFran area for repair& refit

And of course; PoW is still on CT; slowly fixing: sys 31, maj float 22, engine 11, maj eng 10




Attachment (1)

< Message edited by Jorge_Stanbury -- 12/5/2014 4:49:54 AM >

(in reply to Jorge_Stanbury)
Post #: 279
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/5/2014 4:58:56 AM   
BBfanboy


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Joined: 8/4/2010
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Most of the ships doing upgrades are set to shipyard repair when the upgrade begins, but unless the upgrade requires flotation damage, you can take them out of shipyard repair and put them into pierside repair. This frees up SY points to repair damaged ships.
You can also remove damaged ships that have only System and Engineering damage from the SY if you want. PH is big enough to repair Eng damage without the ship being in the SY.

I usually send the longer term (20+ days) upgrade ships to WC USA to do the deed so the SYs closest to the action have room for damaged ships. Some of the upgrades to old BBs take over six months! (These are the ones that get the DP 5"/38s in twin mounts to replace the old 5"/25 AA only. Worth the wait since the longer gun gives longer range and better accuracy, and radar fire control.)

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 280
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/5/2014 12:53:58 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
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Interesting. because for the last 10 turns or so, PH shipyard had been devoted to BB Maryland. I know refits start on shipyard, but I always change them to pierside; this specially true for the "small" refits available on Feb 1942 (usually the replacement of 50 cal gun with 20mm Oerlikons).

So... for the last many turns, Maryland had been on shipyard; "high priority" with only a few other minor ships inside the yard, and it is still taking 10 days or so to reduce 1 point of major flotation damage
Would it be that it just take so long to reduce high level of flotation damage on a BB?

I am not too concerned, as I didn't lose any BB on Dec 7th strike. so if it takes forever to repair.. so be it.

In the next few days Lex and Sara will start their 03.42 refit at PH. This of course will start as soon as possible, as they replace their useless 8 inch guns and replaced them with lots of AA

I am also finishing cruiser and DD upgrades; and more important, I have a big batch of APDs coming online (both in PH and Australia); these will come handy soon... The very few I have active today are doing wonderful work on Pt Moresby



< Message edited by Jorge_Stanbury -- 12/5/2014 2:22:14 PM >

(in reply to BBfanboy)
Post #: 281
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/5/2014 4:11:28 PM   
BBfanboy


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Hmmmmm. It is usual for BB flotation damage to repair at a rate of several days per point, but 10 sounds a bit much. I would double check my priority setting in case I gave it an extra click and set it to low - sort of thing I do when I am rushing and not watching.

Also, if any other ships are given a higher priority (isn't there an "emergency" setting?) it will take ALL of the SY resources and leave lower priority ships without any workers. Even on high priority Maryland is taking workers away from other work and raising priority reduces the efficiency of SY work -- people getting in each others' way. The game penalizes the total repairs being done to reflect this. If you leave everyone on normal repair priority you get best use of repair points overall and I believe any extra points go to the most damaged ships.

I would have to re-read Alfred's primer on repair in the War Room section. Excellent work, especially about repair of damaged devices like guns and radars that cause the ship repair time to jump up a day or two after it docks.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 282
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/6/2014 6:18:06 PM   
Jorge_Stanbury


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From: Toronto and Lima
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Only Maryland is at high priority; the rest are all at normal;

It might be that there were too many upgrades happening (BBs, CAs, APDs) maybe they will take time from shipyards too. I won't know in a while because although most of my refits are ending, Sara and Lex will start just a day after the BBs are done

Other topic; I have 3 raiding TFs in "Japanese waters" the first is 2 DDs that managed to sneak into the Java sea. Problem is they were spotted (10/10)
so he will obviously send some cruisers to investigate; thus they will go full speed to Soerabaja; which is still mine

Once there, they will refuel, rearm and disband, so that their DL gets back to zero.







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(in reply to BBfanboy)
Post #: 283
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/6/2014 6:22:58 PM   
Jorge_Stanbury


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From: Toronto and Lima
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And the Pacific raiders... everything is very quiet here.. too quiet
at the very least I want to confirm no major activity




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RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/6/2014 8:10:40 PM   
BBfanboy


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Joined: 8/4/2010
From: Winnipeg, MB
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Whoa! If the IJA takes Soerabaja while those DDs are disbanded, they could be lost without a fight. You could consider disbanding in nearby Pamekesan.

In your other raiding TFs, try to keep MacDonough and Hull intact. They get one of the earliest (Feb?) upgrades that raises the ASW to 6, when virtually all the other USN DD classes are still at 2. Good ASW ships are precious in the first six months.



_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 285
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/6/2014 8:22:16 PM   
Jorge_Stanbury


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Thanks!

I think only heavy damaged ships get scuttled automatically; but in any case, there are no Japanese troops there yet, and I am not planning to stay too long; just enough to rearm, refuel and then go hunting; at least this will give him a headache.

I didn't know anbout MacDonough and Hull; I will certainly be careful... and I am not expecting a lot there really, probably more a recon mission than anything.
EDIT: They are Farragut, and it is not the February upgrade, but the one on April which makes then a nice ASW platform (L5).

Tomorrow will be interesting; I spotted a Japanese cargo TF at Milne Bay.
I have at Moresby: 26 Banshees + 12 P-39 on naval attack + 24 P-40s escorting + Catalinas doing double (black arc) search. I hope I catch him pants down, but I haven't seen KB-2 in a while, so we will see what happens







< Message edited by Jorge_Stanbury -- 12/6/2014 9:28:46 PM >

(in reply to BBfanboy)
Post #: 286
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/6/2014 8:46:50 PM   
BBfanboy


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The screenshot shows units in Soerabaja with a dark red color, but I didn't notice they are on the Allied side of the hex. I just assumed they were Japanese. Is the red color an anomaly?

I think the class that gets the early upgrade is the Mahan or Sims class. I thought Hull and MacDonough were in the early class.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 287
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/6/2014 10:31:39 PM   
Jorge_Stanbury


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I installed some alternative colors mod and the Dutch are orange while Japan is red.
any big troop concentration will make the orange look red
Left side us Allied. Right side Japanese
I won't let soerabaja fall without a fight

(in reply to BBfanboy)
Post #: 288
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/7/2014 4:01:56 AM   
Jorge_Stanbury


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From: Toronto and Lima
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And this is Australia before my naval attack..

I followed IdahoNYer advice to put a little more effort on New Guinea; I succesfully landed the 21 MAG HQ and 1 AA LCU. I also start supply convoys
Then I rebased:
20thPS(P) = 25 P-40Es --> 16 left
49thPG/7PS = 25 P-40Es --> 24 left
27BG/16BS = 13 Banshees --> no losses
27BG/91BS = 13 Banshees --> no losses
35PG/39PS = 25 P-39s --> 12 left
No11 Sq RAAF = 4 Catalinas + 1 in reserve

I have the P-39s and Banshees on naval attack, with P-40s escorting. I hope them good weather, better aim and no opposition.

My LCUs are only barely adequate to hold any serious Japanese attempt to invasion; I am debating about sending more troops; I have Americal as potential reinforcement; but so far I think it is a bad idea; as there won't be any survivors once Japan decides to go heavy on Pt Moresby
Better to have them as reserve on Australia where retreat is always possible.






Attachment (1)

< Message edited by Jorge_Stanbury -- 12/7/2014 5:14:42 AM >

(in reply to Jorge_Stanbury)
Post #: 289
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/7/2014 5:05:43 AM   
BBfanboy


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Americal Division would give him major heartburn in PM, but the trick is getting it there and supplying it. You can't be sure of sea or air control during the approach or after landing so it is definitely wise to keep it in Oz.

To beef up PM from Turn 1 I gathered all available Catalinas and the Australian Empires, then airlifted everything within reach including Rabaul and Horn Island garrisons. One of the NG Rifle coys had to march out to the coast to be picked up. Getting some supply to PM ensured they could build forts. A determined Japanese assault would still take it, but it would require more time and troops than they have so it takes some pressure off of Australia and SOPAC.

I do something similar with the Dutch Dorniers and Cats to lift scattered garrisons to defensible, supplied bases. Not much time to work with but every bit brought back prolongs the overall defence.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 290
RE: Feb 24th: Darwin's terrible, horrible, no good, ver... - 12/7/2014 2:36:37 PM   
Jorge_Stanbury


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From: Toronto and Lima
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I will try to find additional LCUs to bring; but I agree Americal is too important to risk. I have now APDs available, so airlift is no longer needed. I did bring some units airlifting before; I think "Lark Force" and "NG vol rifles" start somewhere else.

An advantage of having air superiority over PM is that I can keep sending AKLs ; supply is now at 8,000 and there are more convoys coming

What else:
Milne bay raid didn't happen, his TF finished unloading at night and it was too far away by the morning

The raiders:
Nauru raiders found nothing; they will bombard and withdraw
Tulagi raiders found a cruiser and many DDs

Damage, so far, is within reason. They should survive, assuming of course they can withdraw next turn

--------------------------------------------------------------------------------
Day Time Surface Combat, near Tulagi at 115,138, Range 21,000 Yards

Japanese Ships
CL Abukuma, Shell hits 1
DD Shigure
DD Hatsushima
DD Wakaba
DD Oboro
DD Kikuzuki

Allied Ships
CL Trenton, Shell hits 2
DD MacDonough, Shell hits 3, on fire
DD Hull, Shell hits 3, on fire

Maximum visibility in Partly Cloudy Conditions: 28,000 yards
CONTACT: Japanese lookouts spot Allied task force at 21,000 yards
CONTACT: Allied lookouts spot Japanese task force at 21,000 yards
CL Abukuma engages CL Trenton at 21,000 yards
DD Oboro engages DD MacDonough at 21,000 yards
DD Hatsushima engages DD MacDonough at 21,000 yards
Range closes to 14,000 yards
CL Abukuma engages CL Trenton at 14,000 yards
DD Kikuzuki engages DD Hull at 14,000 yards
DD MacDonough engages DD Kikuzuki at 14,000 yards
DD Shigure engages DD Hull at 14,000 yards
Range closes to 13,000 yards
CL Trenton engages CL Abukuma at 13,000 yards
DD Kikuzuki engages DD MacDonough at 13,000 yards
DD MacDonough engages DD Hatsushima at 13,000 yards
DD Wakaba engages DD Hull at 13,000 yards
DD Hatsushima engages DD MacDonough at 13,000 yards
DD MacDonough engages DD Shigure at 13,000 yards
Range closes to 10,000 yards
CL Trenton engages CL Abukuma at 10,000 yards
DD MacDonough engages DD Kikuzuki at 10,000 yards
DD MacDonough engages DD Wakaba at 10,000 yards
DD Wakaba engages DD Hull at 10,000 yards
DD Hull engages DD Hatsushima at 10,000 yards
DD Shigure engages DD Hull at 10,000 yards
Range closes to 7,000 yards
CL Trenton engages CL Abukuma at 7,000 yards
DD Hull engages DD Kikuzuki at 7,000 yards
DD Oboro engages DD MacDonough at 7,000 yards
DD MacDonough engages DD Wakaba at 7,000 yards
DD Hatsushima engages DD Hull at 7,000 yards
DD Shigure engages DD Hull at 7,000 yards
Range increases to 13,000 yards
CL Abukuma engages CL Trenton at 13,000 yards
DD Shigure engages DD Hull at 13,000 yards
DD MacDonough engages DD Kikuzuki at 13,000 yards
DD MacDonough engages DD Hatsushima at 13,000 yards
DD Hull engages DD Shigure at 13,000 yards
Range increases to 14,000 yards
CL Abukuma engages CL Trenton at 14,000 yards
DD Hull engages DD Kikuzuki at 14,000 yards
DD Oboro engages DD MacDonough at 14,000 yards
DD Wakaba engages DD Hull at 14,000 yards
DD Hatsushima engages DD MacDonough at 14,000 yards
DD MacDonough engages DD Shigure at 14,000 yards
Range increases to 18,000 yards
DD Shigure engages DD Hull at 18,000 yards
DD Oboro engages DD MacDonough at 18,000 yards
DD MacDonough engages DD Wakaba at 18,000 yards
DD MacDonough engages DD Hatsushima at 18,000 yards
DD Shigure engages DD Hull at 18,000 yards
Easton J. orders Allied TF to disengage
Range increases to 20,000 yards
CL Abukuma engages CL Trenton at 20,000 yards
CL Trenton engages DD Kikuzuki at 20,000 yards
CL Abukuma engages DD MacDonough at 20,000 yards
CL Trenton engages DD Wakaba at 20,000 yards
CL Trenton engages DD Shigure at 20,000 yards
Range increases to 23,000 yards
CL Trenton engages CL Abukuma at 23,000 yards
CL Trenton engages DD Wakaba at 23,000 yards
CL Trenton engages DD Hatsushima at 23,000 yards
CL Trenton engages DD Shigure at 23,000 yards
Range increases to 25,000 yards
CL Trenton engages CL Abukuma at 25,000 yards
CL Trenton engages DD Wakaba at 25,000 yards
CL Trenton engages DD Hatsushima at 25,000 yards
CL Trenton engages DD Shigure at 25,000 yards
Task forces break off...



< Message edited by Jorge_Stanbury -- 12/7/2014 3:37:32 PM >

(in reply to BBfanboy)
Post #: 291
Feb 27th: AA TF destroyed, UK carriers strike - 12/7/2014 6:00:41 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
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Feb 27:
No turn yet, but a very interesting combat replay

Pacific:
Nothing to report about the raiders; Nauru was bombarded for some minimal damage. Tulagi raiders left at high speed.

Malaya:
Very interesting news; Shokaku was found near Singapore!
and for those not following this AAR, this is huge news; in the early days; Prester John split his carriers on 2 "KBs"
- KB-1: Akagi, Kaga, plus all smaller CVLs, conversions, CVEs, etc. --> They took care of Luzon, Malaya, and India invasions
- KB-2: Shokaku, Zuikaku, Soryu, Hiryu --> They did an unconvincing Pearl Harbor, and then supported Coral Sea invasions

KB-1 covering the Indian Ocean, KB-2 the Pacific... why is Shokaku near Singapore? ... a full assault on India? Ceylon? maybe Western Australia?





Attachment (1)

< Message edited by Jorge_Stanbury -- 12/7/2014 7:03:25 PM >

(in reply to Jorge_Stanbury)
Post #: 292
RE: Feb 27th: AA TF destroyed, UK carriers strike - 12/7/2014 6:18:18 PM   
Jorge_Stanbury


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Joined: 2/29/2012
From: Toronto and Lima
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Feb 27

Ceylon:
Really bad news; a cruiser/ DD TF managed to get into Colombo waters; I had 2 transported moving out an AA LCU I just bought
Results of course were horrendous. 22nd Light AA regiment was destroyed, together with 2 nice Empire/Glen transports

--------------------------------------------------------------------------------
Night Time Surface Combat, near Colombo at 28,47, Range 11,000 Yards

Japanese Ships
CL Kiso
CL Oi
DD Yamakaze
DD Kawakaze
DD Suzukaze
DD Akebono
DD Sazanami

Allied Ships
xAP Glenapp, Shell hits 19, Torpedo hits 2, and is sunk
xAP Glenorchy, Shell hits 4, Torpedo hits 1, and is sunk

Allied ground losses:
Guns lost 69 (39 destroyed, 30 disabled)
Vehicles lost 69 (52 destroyed, 17 disabled)

By pure coincidence, I had the British carriers travelling to Cochin; they found the raiders and gave them some small revenge:

Kind of worrying that CL Oi took a torpedo, but according to this report; there was no visible damage, no fires, etc damn invulnerable Japanese cruisers


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Trivandrum at 27,45

Weather in hex: Severe storms

Raid spotted at 14 NM, estimated altitude 6,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
Albacore I x 13
Fulmar II x 15
Swordfish I x 12

Allied aircraft losses
Albacore I: 1 damaged
Albacore I: 1 destroyed by flak

Japanese Ships
CL Oi, Torpedo hits 1
CL Kiso
DD Yamakaze

Aircraft Attacking:
12 x Swordfish I launching torpedoes at 200 feet
Naval Attack: 1 x 18in Mk XII Torpedo
12 x Albacore I launching torpedoes at 200 feet
Naval Attack: 1 x 18in Mk XII Torpedo






Attachment (1)

< Message edited by Jorge_Stanbury -- 12/7/2014 7:43:26 PM >

(in reply to Jorge_Stanbury)
Post #: 293
RE: Feb 27th: AA TF destroyed, UK carriers strike - 12/7/2014 7:17:40 PM   
IdahoNYer


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Perhaps Shokaku is heading to/from a refit?

Still good intel - if the rest of the KB is in the west, you have good opportunity in the Pacific!

(in reply to Jorge_Stanbury)
Post #: 294
RE: Feb 27th: AA TF destroyed, UK carriers strike - 12/7/2014 7:34:03 PM   
Jorge_Stanbury


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From: Toronto and Lima
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quote:

ORIGINAL: IdahoNYer

Perhaps Shokaku is heading to/from a refit?

Still good intel - if the rest of the KB is in the west, you have good opportunity in the Pacific!


It is of course a possibility; but why so close to Singapore? I mean the natural base of operations of a Shokaku covering the Pacific is Truk or Rabaul.
Truk of course doesn't have a shipyard, so it makes sense to go somewhere else, but the Japanese islands are much closer

EDIT: No, Shokaku upgrades on 06/42... too early for a refit


I don't have a clue on where are the other carriers, but what I assume is the following:
- he still has carriers in the Pacific; at least 3 fleet carriers + early commisioned CVL Shoho
- he will strike again in the Indian Ocean; Colombo likely; and he wants more carrier cover; not necessarily a stronger strike capability, but maybe longer cover; so he splits his carrier TFs in two. And there is always one patroling until the second one take over.

Lexington and Saratoga were supposed to start refitting next turn (March 1st, 1942); but I decided to postpone this until I am certain the whereabouts of all the carriers. I will make some "noise" with them next turn, to scare him a bit and to see what is the reaction. I still want to avoid any carrier vs carrier action. But if I confirm they are in the west; I will do something

EDIT: This is how Colombo is looking now: I think I will keep the carriers close ; I think the escorts can handle 2 CLs+ DDs, plus he spent many torpedoes againsts the troop transport last turn




Attachment (1)

< Message edited by Jorge_Stanbury -- 12/7/2014 9:17:04 PM >

(in reply to IdahoNYer)
Post #: 295
RE: Feb 27th: AA TF destroyed, UK carriers strike - 12/7/2014 10:04:58 PM   
IdahoNYer


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From: NYer living in Boise, ID
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With only two carriers, and one very, very slow - why do you need the carriers themselves? Ceylon won't sink and has much better capacity.

Just a thought....

(in reply to Jorge_Stanbury)
Post #: 296
RE: Feb 27th: AA TF destroyed, UK carriers strike - 12/7/2014 10:49:59 PM   
Jorge_Stanbury


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From: Toronto and Lima
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You are right; I didn't think about that...

I will rebase the carrier squadrons to Colombo and withdraw the carriers

Only the Sea Hurricanes will remain; at 100% CAP


I also have started some operation on the Pacific; nothing too crazy or fancy, I just want to give him something to think about;
More to come on the next days





< Message edited by Jorge_Stanbury -- 12/7/2014 11:55:50 PM >

(in reply to IdahoNYer)
Post #: 297
RE: Feb 27th: AA TF destroyed, UK carriers strike - 12/7/2014 10:56:04 PM   
BBfanboy


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From: Winnipeg, MB
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It wouldn't hurt to form a SCTF with a couple of CLs and DDs and send them down to the corner of Ceylon near Koggala to catch the cripples. The AI will often split off an escort TF if one ship has too much speed reduction to keep up with the rest.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to IdahoNYer)
Post #: 298
RE: Feb 27th: AA TF destroyed, UK carriers strike - 12/7/2014 11:46:20 PM   
Jorge_Stanbury


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From: Toronto and Lima
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quote:

ORIGINAL: BBfanboy

It wouldn't hurt to form a SCTF with a couple of CLs and DDs and send them down to the corner of Ceylon near Koggala to catch the cripples. The AI will often split off an escort TF if one ship has too much speed reduction to keep up with the rest.


Yes I did that; in addition to the 2 TF coming from Cochin, I have formed another one from some CV escorts; I have them on "patrol" with react = 6
That said, I prefer to keep them closer to the carriers for next turn. Although the carrier are keeping some credible firepower, better if they are far away from harm

Pacific Operation
The idea is very simple, based on Shokaku's intelligence, I think I have the short term advantage in the Pacific, thus I will unleash the USN
I will send the carriers and the battlefleet to Midway.
I will also send two fast AOs + supporting cruisers and destroyers
They will all be supporting a "Fast Transport" TF of 1 AMC + 4 APDs... they are loading the 2nd USMC Parachute Battalion;
The 2nd USMC Parachute battalion is preping for Eniwetok.. which is of course too far away. Thus I will use them to land somewhere else; this somewhere else is still yet to be decided; I think Wake is too risky, but maybe I go far north and liberate Armchitka island; I doubt there will be more than a few eng coys there.

So the plan so far is to move north to Midway. From Midway we will see what happen, likely the CVs + BBs will move to Wake, for bombarding it.
Fast transports will remain on the rear, if I have intelligence of the carriers being far away, like seeing Zuikaku crossing the Malacca strait, then I might try to assault somewhere.
If I don't get new intelligence, then I will send the fast transports, the AOs and some supporting BBs to Armchitka

What do you think? is it too crazy? this is the kind of plans that work wonderful for Japan,
How bad is the penalty for disembarking without any preparation (preparing for somewhere else) ?



< Message edited by Jorge_Stanbury -- 12/8/2014 12:53:46 AM >

(in reply to BBfanboy)
Post #: 299
Feb 28th: Epic turn of naval fighting - 12/9/2014 5:15:40 PM   
Jorge_Stanbury


Posts: 4320
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From: Toronto and Lima
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It is for turns like yesterday's that I am playing this game. Seriously, what a fantastic, never ending, series of naval engagements!
I really like the tension of watching highly contested naval battles for around 45 min.

Lets go from the beginning: Yesterday, Prester John sneaked a TF of 2 CLs and 5 DDs on the waters NW of Ceylon. He caught, 2 loaded transports carrying the 22 Light AA LCU and after a brief battle, they all died.
In that same turn, my British carriers managed to put a torpedo into CL Oi. You can see how the map looked before this turn a couple threads ago (post 293 & 295).

On this turn, I had 3 British SCTF on the hunt, these were:

Carrier escort detachment
CA Dorsetshire
CL Enterprise
CL Emerald
DD Napier
DD Nizam

as the name implies, these guys were part of the British CV TF; they got detached to seek a naval combat. Carriers + other escorts left the area, planes were rebased to Colombo as per IdahoNYer suggested (thanks!!!)

Cruiser TF
CL Durban
CL Danae
DD Encounter
DD Isis

Battleship TF
BB Revenge
BB Royal Sovereign
DM Thracian
DE Starling
These two TFs were at Cochin; originally they were part of one big TF. I decided to split so to give better chances of engaging. They both were set to patrol west of Colombo to at full speed

Finally, Indomitable and Hermes carrier planes (except Sea Harriers) were re-based to Colombo, then set to do naval bombing (bombs) and search

The Japanese raiders:
CL Oi --> Kitakami class --> it was torpedoed last turn and vanished afterwards, included here for reference
CL Kiso --> Kuma class
DD Yamakaze --> Shiratsuyu class
DD Kawakaze --> Shiratsuyu class
DD Suzukaze --> Shiratsuyu class
DD Akebono --> Shikinami class
DD Sazanami --> Shikinami class






< Message edited by Jorge_Stanbury -- 12/9/2014 6:30:14 PM >

(in reply to Jorge_Stanbury)
Post #: 300
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