Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Vyazma pocket woes

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Vyazma pocket woes Page: [1]
Login
Message << Older Topic   Newer Topic >>
Vyazma pocket woes - 12/24/2014 7:26:02 PM   
nico71


Posts: 121
Joined: 9/2/2003
Status: offline
Hello!

I've tried to recreate the Vyazma pocket at the start of of Operation Typhoon (1.08 beta). I've tested both the Typhoon scenario and the Moscow 41'-42' scenario several times. In both cases I was unable to close the pocket. Instead I found my Pz corps surrounded by Soviet units after the AI turn pretty much every time. I've never managed to isolate any Soviet units myself, they always leaked through at some point. Instead the Soviets lauched a quite successful counter-offensive. I do realize that Vyazma isn't Minsk, and that many Soviets escaped (I think Glantz mentioned ~250.000). So just a general question: is this a balancing issue or do I need to go back to basic tutorials?
Post #: 1
RE: Vyazma pocket woes - 12/24/2014 8:55:43 PM   
timmyab

 

Posts: 2044
Joined: 12/14/2010
From: Bristol, UK
Status: offline
You probably need to improve your Axis technique.
Me and Morvael played the Moscow 41-42 scenario recently and the conclusion was that the scenario drastically favors the Axis. Most of the Soviet armies can be pocketed on turn one with no hope of escaping.

(in reply to nico71)
Post #: 2
RE: Vyazma pocket woes - 12/24/2014 9:25:37 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline
Wanted to respond in the same vein, but timmyab beat me to it. I did have trouble by not capturing Vyazma early, but the bulk of two or three fronts were encircled and lost.

(in reply to timmyab)
Post #: 3
RE: Vyazma pocket woes - 12/24/2014 9:40:48 PM   
nico71


Posts: 121
Joined: 9/2/2003
Status: offline
Due to time constraints I play WITE only once in a while and stick to small scenarios. I didn't have any issues so far, but this one made me scratching my head! I can build up a line of units (Pz and mot, obviously) just west of Vyazma. I have tried a rather solid line (1_0_1_0), and even some checkerboarding, but it didn't work. After the AI turn some of my units are pushed back and there are always two or three holes in the line that keep the supplies flowing. With MP penalty, of course. But still. I can counter-attack, but it keeps going back and forth like this. My problem is that on turn 1 the Sov defenses eat up the movement points of my inf so I have to throw in some mobile and pz units to clear the way. These are missing later on, of course.

(in reply to morvael)
Post #: 4
RE: Vyazma pocket woes - 12/24/2014 9:59:31 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline
Only the region near Vyazma requires careful shielding as the corridor is narrow. In other sectors you can rely on depth of converted terrain, you can have units every 3-4 hexes and that will be enough, since the south is mostly empty and there won't be any units who could convert back 4-5 hexes of terrain. You have to break the line at three points, where the panzers are and you get two cauldrons. Smaller in the south and bigger in the north.

(in reply to nico71)
Post #: 5
RE: Vyazma pocket woes - 12/24/2014 11:45:51 PM   
nico71


Posts: 121
Joined: 9/2/2003
Status: offline
That's easier said than done! The Soviets keep pushing me back all the time!

(in reply to morvael)
Post #: 6
RE: Vyazma pocket woes - 12/26/2014 9:37:02 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
Nico, I suggest you try the opening turn for this mission with no fog of war. You'll see pretty clearly how you can form solid pockets along most of the front line. Then try it for real with regular fog. The Soviet forces look a lot more intimidating than they really are. They will get some better units for their winter counterattack, but what they have at the start can be pushed back or routed easily. All this is assuming you have normal difficulty; I admit all bets are off if you have buffed the Soviet side.

(in reply to nico71)
Post #: 7
RE: Vyazma pocket woes - 12/27/2014 12:30:05 AM   
nico71


Posts: 121
Joined: 9/2/2003
Status: offline
It didn't occur to me to utilize the zones of control in this way. What I had tried to do was to stick closer to the historical setup. That resulted in Sov divs bound for Berlin after turn 2! But now I gave a wider berth and also didn't try to close the pocket on turn 1. I guess I'm getting somewhere now...

Next problem: mud and fuel management!

My turn saves from end of T1 to start of T3 if anyone cares:

https://dl.dropboxusercontent.com/u/78834166/save.7z


(in reply to jwolf)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Vyazma pocket woes Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.656