nico71 -> RE: Vyazma pocket woes (12/24/2014 9:40:48 PM)
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Due to time constraints I play WITE only once in a while and stick to small scenarios. I didn't have any issues so far, but this one made me scratching my head! I can build up a line of units (Pz and mot, obviously) just west of Vyazma. I have tried a rather solid line (1_0_1_0), and even some checkerboarding, but it didn't work. After the AI turn some of my units are pushed back and there are always two or three holes in the line that keep the supplies flowing. With MP penalty, of course. But still. I can counter-attack, but it keeps going back and forth like this. [&:] My problem is that on turn 1 the Sov defenses eat up the movement points of my inf so I have to throw in some mobile and pz units to clear the way. These are missing later on, of course.
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