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RE: Hopefull fixes for next patch

 
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RE: Hopefull fixes for next patch - 1/9/2015 9:36:19 PM   
Turre

 

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Hello Steve and Matrix team.

I have a serious bug announcement to make.
In case you weren't aware there's one quite annoying issue in GtC and PitF that should be fixed. It is the TELEPORT MOUNTING BUG. Infantry units and towed guns ordered to mount from a distance can teleport across the map to mount in transport vehicles. I surely doubt it's supposed to work like that. The current feature really diminishes the realism of the otherwise so good games.
As you are planning your next patch I suggest you add this on your fix list.


Turre

(in reply to SteveMcClaire)
Post #: 61
RE: Hopefull fixes for next patch - 1/9/2015 9:53:37 PM   
PztCrackwise

 

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quote:

ORIGINAL: Turre

Hello Steve and Matrix team.

I have a serious bug announcement to make.
In case you weren't aware there's one quite annoying issue in GtC and PitF that should be fixed. It is the TELEPORT MOUNTING BUG. Infantry units and towed guns ordered to mount from a distance can teleport across the map to mount in transport vehicles. I surely doubt it's supposed to work like that. The current feature really diminishes the realism of the otherwise so good games.
As you are planning your next patch I suggest you add this on your fix list.


Turre



Which version do you have? And when (single or multi?) and with which units does this thing happen? I have not seen such a bug so far and could not reproduce it at the moment.

(in reply to Turre)
Post #: 62
RE: Hopefull fixes for next patch - 1/10/2015 1:17:50 AM   
STIENER

 

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steve
for sure the airstrike crash shows up in the LSA GJS mod. it appears to be map related tho...crewman contacted you about this or at least posted this awhile ago i believe.

(in reply to SteveMcClaire)
Post #: 63
RE: Hopefull fixes for next patch - 1/10/2015 2:01:10 AM   
Tejszd

 

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quote:

ORIGINAL: STIENER

steve
for sure the airstrike crash shows up in the LSA GJS mod. it appears to be map related tho...crewman contacted you about this or at least posted this awhile ago i believe.


People have reported air strike and H2H crash bugs in the older games???

Why would the syncing of game data during battle after the H2H connection is established be different in PiTF and or GtC where a lobby was added for finding and initiating the communication at the start???



< Message edited by Tejszd -- 1/10/2015 3:06:26 AM >

(in reply to STIENER)
Post #: 64
RE: Hopefull fixes for next patch - 1/10/2015 2:09:16 AM   
Tejszd

 

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quote:

ORIGINAL: STIENER

Which version do you have? And when (single or multi?) and with which units does this thing happen? I have not seen such a bug so far and could not reproduce it at the moment.


Here is a link to the PiTF forum where it was reported with a link to a you tube video showing the problem;

http://www.matrixgames.com/forums/tm.asp?m=3563479


< Message edited by Tejszd -- 1/10/2015 3:09:54 AM >

(in reply to PztCrackwise)
Post #: 65
RE: Hopefull fixes for next patch - 1/11/2015 9:13:54 PM   
Platoon_Michael


Posts: 1119
Joined: 3/9/2003
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quote:

I believe some of the UI issues are in this as well, but I will have to go back to confirm.




That's disappointing.
SOME?

I had no idea how much I used those features until they were gone.
Personally I just cant play the game without them.

The Bug for Mounting/Dismounting is also a huge dagger.
You guys learned Nothing from previous releases.

I can understand the short budget,I really do.
But to not follow the forums that support the Very game you create to learn from previous mistakes is unacceptable.

< Message edited by Platoon_Michael -- 1/11/2015 10:20:11 PM >

(in reply to SteveMcClaire)
Post #: 66
RE: Hopefull fixes for next patch - 1/12/2015 8:07:46 AM   
PztCrackwise

 

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Guys, I can't seem to produce mount/dismount bug on singleplayer. I have the version 1.01 and it seems to work just fine. The troops or guns ordered to mount to some truck far across the map run the whole distance towards the truck until they get close enough to it to mount. Nothing wrong there.

Perhaps it was a bug in the 1.0 release and got fixed later on?

(in reply to Platoon_Michael)
Post #: 67
RE: Hopefull fixes for next patch - 1/13/2015 7:54:32 PM   
SteveMcClaire

 

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The Mount bug reported in Panthers was fixed for the initial release of Gateway to Caen.

Steve

(in reply to PztCrackwise)
Post #: 68
RE: Hopefull fixes for next patch - 1/13/2015 8:03:45 PM   
SteveMcClaire

 

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quote:

ORIGINAL: STIENER
for sure the airstrike crash shows up in the LSA GJS mod. it appears to be map related tho...crewman contacted you about this or at least posted this awhile ago i believe.


If an air strike crash is occurring in LSA GJS mod, it isn't this specific bug. The code is different. So it isn't just a matter of back porting changes.

H2H air strike crashes have been reported in earlier versions, but the reasons for them vary. Way back (CC4/5?) there was a bug where air strike weapons could hit off the map if you targeted near the edge. This was fixed, I think in TLD? Perhaps LSA. At other times there have been 'end of battle' crashes that have occurred because someone ended the battle with an air strike, which they reported as an air strike crash when that wasn't the root problem.

Steve

(in reply to STIENER)
Post #: 69
RE: Hopefull fixes for next patch - 1/14/2015 2:11:34 AM   
STIENER

 

Posts: 857
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From: Vancouver, Canada
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thanks for the reply steve.
the air strike crashes in LSA GJS mod happen when you use the air strike....the game crashs right after the strike. it does appear to be map related as it doesnt happen on all maps that an air strike is used on from what i have seen.

(in reply to SteveMcClaire)
Post #: 70
RE: Hopefull fixes for next patch - 1/19/2015 5:32:52 PM   
RD_Knights_X

 

Posts: 172
Joined: 3/1/2007
From: California
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Re: Air Strikes Not Impacting Targeted Vehicles

Steve, you need to know that I just observed an air strike in GtC last night where the intended target (my Mrk IV tank)was very close to the map edge and the aircraft flew right over it and no ordinance was dropped or fired on the tank....thank god for me. So, if you think this issue has been fixed in all CC's since TLD, that appears to not be the case.

FYI

(in reply to STIENER)
Post #: 71
RE: Hopefull fixes for next patch - 1/20/2015 1:46:36 AM   
Cathartes

 

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I can't reproduce the mount/dismount bug in GtC. If someone can, please post here and let us know exactly how. This was fixed and tested in beta testing, and haven't heard about since until this thread.

So far it seems Steve has fixed the airstrike crash in h2h, but testing continues, we even found a couple bugs no one seems to have ever reported or noticed. . In what is now probably roughly a hundred multiplayer battles we have yet to see a 00:00 crash/freeze or a crash/freeze on truce.


(in reply to RD_Knights_X)
Post #: 72
RE: Hopefull fixes for next patch - 1/20/2015 2:48:00 PM   
Turre

 

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Thanks for your reply and correction. It appears the mount/dismount bug only happens in PitF.
Sorry, my bad.

(in reply to Cathartes)
Post #: 73
RE: Hopefull fixes for next patch - 1/21/2015 1:30:06 AM   
Tejszd

 

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quote:

ORIGINAL: Steve McClaire

The Mount bug reported in Panthers was fixed for the initial release of Gateway to Caen.

Steve


Great for those who buy GtC but when will it be fixed in PiTF for the people who reported it (and other owners) for that game???


< Message edited by Tejszd -- 1/21/2015 2:31:12 AM >

(in reply to SteveMcClaire)
Post #: 74
RE: Hopefull fixes for next patch - 1/27/2015 9:23:14 PM   
SteveMcClaire

 

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The next time there is a Panthers in the Fog update, it will include a fix for this bug. I cannot confirm any delivery date for this right now, however.

Steve

(in reply to Tejszd)
Post #: 75
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