Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Consolidated Tips and Tricks (PDF) - New Link 8-2020

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> The War Room >> Consolidated Tips and Tricks (PDF) - New Link 8-2020 Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Consolidated Tips and Tricks (PDF) - New Link 8-2020 - 1/7/2015 2:07:56 AM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
Hey all,

I've been loving this game (and WITE) and after going through hundreds of threads in the WITW forums I have compiled what I consider to be the most helpful responses. The manual and the Players Guide is amazing. This is not meant to replace them but to supplement them, as often I know us newer players struggle with the bigger (what do I do next?) questions after we have mastered the (what is this?) questions.

***IF YOU ARE BRAND NEW TO WITW/WITE, PLEASE DO NOT USE THIS GUIDE UNTIL YOU HAVE PLAYED SOME SCENARIOS, WATCHED THE TUTORIAL VIDEOS, AND READ THE MANUAL***

If you do not have a good grasp of most of the game's concepts and how they work then this guide will be ineffective in helping you and will only cause confusion. Please only download once you have a good foundation. The purpose of the guide is to expand and give direction to players who are acquainted with the game.

A couple notes:

1) The guide is in .pdf format so use Foxit reader if you dont have a PDF reader (its free)

3) There are three main sections - A) helpful manual excerpts (under construction) B) helpful patch note changes so we can stay updated on things that differ from the manual C) the helpful posts sorted by area. There is some overlap with the areas so I had to make a judgment call on where to put things.


Without further ado, here is the link (link updated 8-11-2020 but no new content, sorry)): https://www.dropbox.com/s/95n21h007ehx3lm/WITW%20Tips%201-7%20Updated.pdf?dl=0

Hope you enjoy reading this as much as I had putting it together and thank you to everyone who posts here for being extremely helpful!

< Message edited by Bamilus -- 3/19/2021 1:10:52 AM >


_____________________________

Paradox Interactive Forum Refugee
Post #: 1
RE: Consolidated Tips and Tricks (PDF) - 1/7/2015 2:15:40 AM   
Dante Fierro


Posts: 330
Joined: 2/23/2012
From: Idaho Falls
Status: offline
This sounds like a great idea! Will check it out. Thx.

_____________________________


(in reply to Bamilus)
Post #: 2
RE: Consolidated Tips and Tricks (PDF) - 1/7/2015 2:18:13 AM   
Zenra


Posts: 179
Joined: 4/25/2002
From: Grand Rapids, MI, USA
Status: offline
Wow - amazing initiative and effort here! I have not picked it apart yet - I am sure others will have things to add and comment on - but just wanted to be among the first to thank you for such a guide. Players like me new to a game as complex as GG WitW can use all the help we can get!

_____________________________

Mitchell

(in reply to Bamilus)
Post #: 3
RE: Consolidated Tips and Tricks (PDF) - 1/7/2015 2:22:36 AM   
MisterBoats

 

Posts: 121
Joined: 6/29/2008
Status: offline
Thank you! I am reading it now, and it is very helpful. I appreciate your effort.

(in reply to Bamilus)
Post #: 4
RE: Consolidated Tips and Tricks (PDF) - 1/7/2015 3:21:04 AM   
marion61

 

Posts: 1688
Joined: 9/8/2011
Status: offline
This is way helpful brother!

I'd like to add an update or two if you don't mind.

1. "I set Strategic AF, Tactical, and Coastal AF's to do naval patrols in my landing areas on turn one to get sea control for next turn." Personally I don't set the naval patrols for the area until the turn I hit the invade button. This kind of gives away where your landing. I also use this to make opponents think I'm landing somewhere, so you can use your naval patrols to keep them guessing.

2. When setting your morale for your pilots, resting them. 50 is probably the lowest I will go, and then only during an air campaign. Normal operations I've found "a sweet spot" for the morale, which is 70. More planes fly every turn, and my operational losses went down significantly.

< Message edited by meklore61 -- 1/7/2015 4:32:45 AM >

(in reply to Bamilus)
Post #: 5
RE: Consolidated Tips and Tricks (PDF) - 1/7/2015 3:33:34 AM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
Certainly. If you or anyone has any ideas on the best way to organize and set this yup to work collaboratively so it's easier for people to make edits then I'll try and make it happen. Maybe a wiki or something but I don't have any experience setting one up. Otherwise any suggestions or items that you'd like added just let me know and I'll make sure to incorporate.

You might notice many of the posts are familiar...you've posted some really helpful stuff over the past few months and it's really helped me appreciate the game so I want to thank you for that!

EDIT: Just saw your edit. I'll incorporate this in my next version.

< Message edited by Bamilus -- 1/7/2015 4:34:14 AM >


_____________________________

Paradox Interactive Forum Refugee

(in reply to marion61)
Post #: 6
Grand Rapids - 1/7/2015 4:19:09 AM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
N/t

< Message edited by Bamilus -- 1/7/2015 5:20:52 AM >


_____________________________

Paradox Interactive Forum Refugee

(in reply to Zenra)
Post #: 7
RE: Grand Rapids - 1/7/2015 7:01:26 AM   
Radagy


Posts: 333
Joined: 5/22/2004
From: Italy
Status: offline
Great work so far. Thanks

(in reply to Bamilus)
Post #: 8
RE: Grand Rapids - 1/7/2015 8:02:43 AM   
Remmes


Posts: 285
Joined: 2/11/2011
From: NL
Status: offline
Very helpful, thanks a lot!

(in reply to Radagy)
Post #: 9
RE: Grand Rapids - 1/7/2015 9:01:22 AM   
Balou


Posts: 841
Joined: 7/24/2009
Status: offline
Hoping this is going to be updated. Very helpful, thanks.

(in reply to Remmes)
Post #: 10
RE: Grand Rapids - 1/7/2015 9:41:50 AM   
tombo

 

Posts: 356
Joined: 8/4/2007
Status: offline
+1
thanks much and Well done!

cheers.

(in reply to Balou)
Post #: 11
RE: Grand Rapids - 1/7/2015 10:49:01 AM   
Nico165b165


Posts: 419
Joined: 1/28/2007
From: Mons, Belgique
Status: offline
Very great idea, thank you for the work !

One idea to make this easier and permit other people to contribute directly : set up a wiki to host the content.



_____________________________


(in reply to tombo)
Post #: 12
RE: Grand Rapids - 1/7/2015 12:15:35 PM   
Commanderski


Posts: 927
Joined: 12/12/2010
From: New Hampshire
Status: offline
Thank you!

(in reply to Nico165b165)
Post #: 13
RE: Grand Rapids - 1/7/2015 2:10:42 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline

quote:

ORIGINAL: Balou

Hoping this is going to be updated. Very helpful, thanks.


Indeed. I already have three additions I will make for the next version and I hope to try and improve the format somehow but I'm always open for suggestions.

As for the wiki, unfortunately I'm sure it's decently simple to set up but I'm not familiar with it at all so if someone wants to help with that then I will try and make it happen.

Also, in the next update I will have helpful manual excerpts. The manual is awesome but there are some key excerpts that I think are really poignant and having them all in one area would be helpful, I think (but let me know if you don't think so).

_____________________________

Paradox Interactive Forum Refugee

(in reply to Balou)
Post #: 14
RE: Grand Rapids - 1/7/2015 2:20:45 PM   
jhdeerslayer


Posts: 1194
Joined: 5/25/2002
From: Michigan
Status: offline
Wow this is sweet. Thanks!

_____________________________


(in reply to Bamilus)
Post #: 15
RE: Grand Rapids - 1/7/2015 2:42:24 PM   
Gettysburg


Posts: 153
Joined: 6/24/2008
Status: offline
Thank you for this good work

(in reply to jhdeerslayer)
Post #: 16
RE: Grand Rapids - 1/7/2015 2:55:07 PM   
Nico165b165


Posts: 419
Joined: 1/28/2007
From: Mons, Belgique
Status: offline

quote:

ORIGINAL: Bamilus


As for the wiki, unfortunately I'm sure it's decently simple to set up but I'm not familiar with it at all so if someone wants to help with that then I will try and make it happen.



I know how to set up one and use it. Only thing missing is a hosting. I'll take a look at possible alternatives this week-end.


_____________________________


(in reply to Bamilus)
Post #: 17
RE: Grand Rapids - 1/7/2015 3:05:47 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline

quote:

ORIGINAL: Nico165


quote:

ORIGINAL: Bamilus


As for the wiki, unfortunately I'm sure it's decently simple to set up but I'm not familiar with it at all so if someone wants to help with that then I will try and make it happen.



I know how to set up one and use it. Only thing missing is a hosting. I'll take a look at possible alternatives this week-end.



Awesome. Please PM me and we can work together on a solution. I have no problem helping financially if that is required.


_____________________________

Paradox Interactive Forum Refugee

(in reply to Nico165b165)
Post #: 18
RE: Grand Rapids - 1/7/2015 4:13:19 PM   
morganbj


Posts: 3634
Joined: 8/12/2007
From: Mosquito Bite, Texas
Status: offline
There's a couple of ideas here that I didn't see in your document. Apologies if this has been provided already.


_____________________________

Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.

(in reply to Bamilus)
Post #: 19
RE: Grand Rapids - 1/7/2015 4:17:51 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline

quote:

ORIGINAL: bjmorgan

There's a couple of ideas here that I didn't see in your document. Apologies if this has been provided already.



I saw it but decided not to include. I'll add it for next version. Thanks for the comment!

_____________________________

Paradox Interactive Forum Refugee

(in reply to morganbj)
Post #: 20
RE: Grand Rapids - 1/7/2015 4:33:08 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
Hate to double post but new updated version in OP. Will add more manual excerpts and hope to have that by this weekend. I changed formatting and added some spacing for clarity. New posts were added and they will be at the bottom of the appropriate sections. Thanks for the continued comments.

_____________________________

Paradox Interactive Forum Refugee

(in reply to Bamilus)
Post #: 21
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/7/2015 8:24:35 PM   
jnpoint


Posts: 549
Joined: 8/9/2007
From: Holstebro, Denmark
Status: offline

quote:

ORIGINAL: Bamilus

Hey all,

I've been loving this game (and WITE) and after going through hundreds of threads in the WITW forums I have compiled what I consider to be the most helpful responses. The manual and the Players Guide is amazing. This is not meant to replace them but to supplement them, as often I know us newer players struggle with the bigger (what do I do next?) questions after we have mastered the (what is this?) questions. A couple notes:

1) The guide is in .pdf format so use Foxit reader if you dont have a PDF reader (its free)
2) I'm going to try and keep it updated weekly, but we'll see what happens
3) There are three main sections - A) helpful manual excerpts (under construction) B) helpful patch note changes so we can stay updated on things that differ from the manual C) the helpful posts sorted by area. There is some overlap with the areas so I had to make a judgment call on where to put things.
4) I put a disclaimer at the top that I'm taking zero credit for anything in the guide. I made an effort to put the actual thread link for each post/excerpt and I noted in italics for language that is mine which was added for clarity and understanding. If you see something in here that you posted and do not wish it to be in this guide then please PM me and I will remove it and will refrain from using your posts in the future.
5) I'm a CPA by trade so naturally organizing and making things look pretty isn't always my strong suit. If anybody wants to help with this project in any way, whether it be formatting, putting this into a website/wiki, ideas to make it better, tips they want added, then please PM me!
6) I tried to find what I considered to be the most helpful posts. Obviously this is subjective. If you see something that is blatantly wrong or overall unhelpful, please let me know and I will review for deletion.

Without further ado, here is the link (updated 1-7-2015): https://www.dropbox.com/s/a2bg6z9eov7atbp/WITW%20Tips%201-7%20Updated.pdf?dl=0

Hope you enjoy reading this as much as I had putting it together and thank you to everyone who posts here for being extremely helpful!

-Bam


WOW - what an effort. I almost want to play again.

(in reply to Bamilus)
Post #: 22
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/7/2015 8:40:26 PM   
marion61

 

Posts: 1688
Joined: 9/8/2011
Status: offline
Your not playing?

(in reply to jnpoint)
Post #: 23
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/7/2015 9:43:31 PM   
FroBodine


Posts: 872
Joined: 5/5/2007
From: Brentwood, California (not the OJ one)
Status: offline
Excellent, excellent work. This should be stickied!

(in reply to marion61)
Post #: 24
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/8/2015 8:46:08 AM   
Banori

 

Posts: 24
Joined: 5/8/2012
From: Berlin Germany
Status: offline
thanks for your hints.

(in reply to FroBodine)
Post #: 25
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/8/2015 9:45:01 AM   
RedLancer


Posts: 4314
Joined: 11/16/2005
From: UK
Status: offline
I have pinned this on the main page for the time being - at somepoint it will get moved to the War Room.

_____________________________

John
WitE2 Asst Producer
WitE & WitW Dev

(in reply to Banori)
Post #: 26
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/8/2015 11:36:09 AM   
GBS

 

Posts: 903
Joined: 7/3/2002
From: Southeastern USA
Status: offline
You are a fine man for doing this.

(in reply to Bamilus)
Post #: 27
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/9/2015 10:13:25 PM   
henri51


Posts: 1151
Joined: 1/16/2009
Status: offline
This is very useful, but it is important to be very clear in recommendations. For example, the following sentence is unclear: "...Also, it is essential as allies to have air support in order to dig out
the Axis defenders, so up in step one, be sure you have ground support for an Air HQ (I usually use the tactical air forces primarily for this feature) to support your attacks. Attacking without this is suicide."

Why would an Air HQ need ground support? Does it really mean "Make sure that ALL (or one?) Air HQ missions are set to ground support"? Or something else? (I have not played yet and am still reading, so I am not familiar with all details).

(in reply to GBS)
Post #: 28
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/9/2015 11:10:24 PM   
Baelfiin


Posts: 2978
Joined: 6/7/2006
Status: offline
means ground support directive I think

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to henri51)
Post #: 29
RE: Consolidated Tips and Tricks (PDF) - 1/7 Update - 1/10/2015 12:08:14 AM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline
That is why I linked the threads, in case you had further questions on context. Unfortunately I personally didn't write any of these posts and I'm not good enough to be in a position to give advice so if you have further questions I'd recommend asking then on the main forum.

EDIT: I really recommend you play the game, watch the tutorial videos, and read the manual first. If you haven't played the game then a lot of my guide won't make sense.

< Message edited by Bamilus -- 1/10/2015 2:07:00 AM >


_____________________________

Paradox Interactive Forum Refugee

(in reply to henri51)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> The War Room >> Consolidated Tips and Tricks (PDF) - New Link 8-2020 Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.797