Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

What inspires us to play WITE

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> What inspires us to play WITE Page: [1]
Login
Message << Older Topic   Newer Topic >>
What inspires us to play WITE - 3/28/2015 9:47:46 AM   
typhoon

 

Posts: 387
Joined: 4/2/2002
From: United Kingdom
Status: offline
Too much time between turns got me musing. So I pose the question what inspires us to play this game or how did we get to playing it? For me it is very much a case of subject matter. This is the best model available to explore the eastern front since WIR. The detail is an added bonus though there is so much under the hood I will never claim to understand.The fact that I'm sure it all makes sense just adds to the thrill factor and the options to try so many different things all within the historical context make this game so much fun.
Post #: 1
RE: What inspires us to play WITE - 3/28/2015 11:35:34 AM   
buchand


Posts: 103
Joined: 11/22/2010
Status: offline
and like WIR man of us will return to it for many years to come. The depth and scope of the both the game and the subject are key to this
I do wish though that someone would do a graphics upgrade to WIR - would probably make it better than many more modern games if they did.

_____________________________

Plan? What plan? Attack!!

(in reply to typhoon)
Post #: 2
RE: What inspires us to play WITE - 4/2/2015 4:37:43 PM   
tex_ka95

 

Posts: 89
Joined: 11/27/2007
Status: offline
I'd been looking for a good War in the East game forever. I was just musing on another thread about how much I wished Road to Moscow had been released in the late 90s instead of canceled. WitE has so much replay-ability you can just go back to it for years to come.

(in reply to buchand)
Post #: 3
RE: What inspires us to play WITE - 4/2/2015 6:57:10 PM   
Peltonx


Posts: 7250
Joined: 4/9/2006
Status: offline
I have played 38 games to date with another dozen started but not finished because of bugs. 1.08 is the bomb as all have been wiped off the code and the game is very even al things being equal 1.08.2

I have 3 on going at the same time and I think I will stick with that number for now.

Every game is different and I expect to keep playing until something better comes allong

_____________________________

Beta Tester WitW & WitE

(in reply to tex_ka95)
Post #: 4
RE: What inspires us to play WITE - 4/2/2015 7:24:21 PM   
micheljq


Posts: 791
Joined: 3/31/2008
From: Quebec
Status: offline
For me it began with frustrations about a board game called World in Flames. I was feeling the depth and details were not enough to my taste, also that game (WiF) has balancing issues, from my personal opinion, especially Germany vs USSR.

With WitE i am served.

Michel.

_____________________________

Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815

(in reply to Peltonx)
Post #: 5
RE: What inspires us to play WITE - 4/2/2015 7:30:35 PM   
charlie0311

 

Posts: 941
Joined: 12/20/2013
Status: offline
The subject matter is what interests me. Used to play "War in Russia" in the long ago.

My opinion is that .08(s) are too pro axis, especially low soviet morale.

(in reply to micheljq)
Post #: 6
RE: What inspires us to play WITE - 4/3/2015 1:24:41 AM   
hgman3

 

Posts: 4
Joined: 1/7/2015
Status: offline
I used to play SPI's War in the East/War in Europe many, many moons ago. I also owned GDW's Fire in the East, but never actually played it. Now, WiTE does things with a game like that which I would never thought possible back in the day (support units/morale/etc./etc.).

(in reply to charlie0311)
Post #: 7
RE: What inspires us to play WITE - 4/3/2015 7:44:14 AM   
loki100


Posts: 10920
Joined: 10/20/2012
From: Utlima Thule
Status: offline

quote:

ORIGINAL: hgman3

I used to play SPI's War in the East/War in Europe many, many moons ago. I also owned GDW's Fire in the East, but never actually played it. Now, WiTE does things with a game like that which I would never thought possible back in the day (support units/morale/etc./etc.).



agree, and of course with WiTE the biggest damage a cat can do is to sit on your keyboard at an unhelpful moment, as opposing to scattering an entire game all over the place ...

_____________________________


(in reply to hgman3)
Post #: 8
RE: What inspires us to play WITE - 4/3/2015 12:44:36 PM   
charlie0311

 

Posts: 941
Joined: 12/20/2013
Status: offline
Well, cat damage is actually worse. That is, with counters all scattered at least you know right away what to do. With cat keyboard you don't know what happened and so don't know what to do. My cat sat on the "z" key and changed the counter display, took a week of begging in the forums to figure it out..

(in reply to loki100)
Post #: 9
RE: What inspires us to play WITE - 4/9/2015 4:24:57 AM   
PhilThomas

 

Posts: 63
Joined: 9/23/2014
From: Hollywood
Status: offline
I played GDW's Fire in the East (and the earlier versions) decades ago & pretty much forgot about the whole wargaming thing. But maybe because the USA keeps getting more fascist and there's nothing I can do about it I can play this thing on my computer and kick nazi ass.

_____________________________

"Everybody knows the war is over. Everybody knows the good guys lost."
--Leonard Cohen

(in reply to charlie0311)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> What inspires us to play WITE Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.859