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TIGERS Don't always do it!!

 
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TIGERS Don't always do it!! - 4/8/2001 8:46:00 PM   
Figmo

 

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Joined: 5/28/2000
From: Pennsylvania, USA
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I'm playing the long campaign and finally got to September 1942. Tigers are now available and I've been saving my points - so I upgrade 12 tanks to Tigers. :D Then go into an "Eastern European" battle - Oh No - it's Stalingrad - ARGH!! :eek: A great big giant map covering almost the whole playing area representing the city - what do I do with my Tigers? Figmo

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"Laws that forbid the carrying of arms...disarm only those who are neither inclined nor determined to commit crimes ...Such laws make things worse for the assaulted and better for the assailants; they serve rather to encourage than to prevent homicides, f
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- 4/8/2001 8:57:00 PM   
skukko


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:D :D :D mosh

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mosh

If its not rotten, shoot again

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- 4/8/2001 9:45:00 PM   
RockinHarry


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From: Germany
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Reminds me a little bit at M4´s "schoolhouse" scenario, where you also have "tigers" and even "ferdinads" for city block busting. :D _____________ RockinHarry

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- 4/8/2001 11:14:00 PM   
Don Doom


Posts: 2446
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From: Lost somewhere in the upper backwoods of Michigan!
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Good luck! :cool:

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Doom
Vet of the Russian General Winter
For death is only the begining

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- 4/8/2001 11:30:00 PM   
Warrior


Posts: 1808
Joined: 11/2/2000
From: West Palm Beach, FL USA
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Sleep under them to stay out of the rain.

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- 4/9/2001 1:23:00 AM   
K_Tiger

 

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Joined: 3/13/2001
From: Germany
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I have passed now stalingrad in my GC... seems, the Long Camp. is to easy... 40 Tigers...20 Nebelwerfer...12 Wurfrahmen...4 Sigs-SP...4 Normal 150mm sigs...4 Flametanks..or more...24 engineurs...some jagdpanzers..5-6 oh dont forget my Airdefense line...8-9 mobile AA-Guns then i got 5500 supporting points..hehe..mostly 150mm arty... I did not need any tigers.. ;)

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- 4/9/2001 2:57:00 AM   
Randy Stead


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Joined: 12/23/2000
From: Ontario, Canada
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quote:

Originally posted by REMF: Sleep under them to stay out of the rain.
Not a good idea. Some Sherman tankers tried that in the bocage when the rainy season hit. While they slept, the ground softened and the tank settled on them, crushing them to death. :eek:

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- 4/9/2001 5:49:00 AM   
Figmo

 

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OUCH!! I thought it was a GOOD idea!! :D Figmo

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"Laws that forbid the carrying of arms...disarm only those who are neither inclined nor determined to commit crimes ...Such laws make things worse for the assaulted and better for the assailants; they serve rather to encourage than to prevent homicides, f

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- 4/9/2001 10:16:00 PM   
jwelch

 

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Joined: 4/6/2001
From: Florida
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I played two Stalingrad battles a couple of weeks ago in the long campaign I am playing. I too had tigers to find work for since my 1st company was a schwere (heavy company.) I would suggest spending your support points on infantry, engineers, and flame tanks. Your tigers will come in marginally handy in close support of your infantry as long as you advance them slowly into the city. While you may not see the immediate benefit of the tigers you should get some serious use out of them if you are called upon to defend the city once you take it. That was how it broke down for me. First scenario, assault; second scenario, defend. I dug my tigers into buildings on the eastern edge of town where they had excellent fields of fire. Those 8.8's pack a mean wallop at long range and your tank crews should be proficient at hitting distant targets if they have been in the war for a while. The main thing to remember is to keep lots of infantry around them to keep them (relatively) safe. Don't worry about your tanks not being as useful you'd like. I have had several "advance" scenarios on the open Russian steppes where my infantry company didn't see a lot of use.

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