operating
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Joined: 1/19/2013 Status: offline
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quote:
ORIGINAL: AEWHistory So has anyone tried taking the Dutch as the Central powers? They seem like a juicy target for some extra PPs. However, I can't help but wonder of opening up the additional coastline to defend is worth the PPs. Then there is the coat of finding the necessary men to conduct this attack..... it is t as if the CP are flush with excess, so this is a high risk manuever. This brings me to my second question: how does one figure the rate at which cities regain lost PPs? If a city with 9 PPs is captured, will it ever return to full capacity? I have played a lot of games into 1915, but only a handful past that,so my experience is limited. Also, it seems as if which cities regain PPs and as why speed they regain their PPs is awfully random. I. Wondering if there is another game mechanism that I'm not awre of. Thanks! Captured cities will produce up to half of it's original PP. In odd numbered PP cities such as Brussels (9), it might generate up to 5 PP for CP. If the city was contested it takes longer to produce PP for the captors, especially where it had been shelled by artillery, at least that has been my experience. Uncontested or abandoned cities take much less time to produce PP. Have not checked the manual lately, however the manual I think covers captured cities. Kirk wrote about this in a prior thread, in more detail about a year ago.
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