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Private beta test ATG v2.21d : TOEs and auto-reinforcements

 
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Private beta test ATG v2.21d : TOEs and auto-reinforcem... - 5/20/2015 8:32:45 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Its been some time!

But inspired by the feedback of the community pool here is the first new patch in private beta form since a long time.

It adds TOE functionality and auto-reinforcements to the New Dawn v3 random games and allows any scenario to be configured to use this TOE and auto-reinforce functionality.

Get the private beta here:
http://www.advancedtactics.org/AdvancedTacticsGoldPrivateBeta_221d.zip

Private Beta install instruction:
1. Make sure you have the latest official patch. v220 or higher.
2. Make a backup of your Matrix / Advanced Tactics Gold / directory in case there is an issue with the private beta.
3. Manually copy the contents of the zip into your Matrix / Advanced Tactics Gold directory overwriting any files with the same names.
4. Do NOT use this private beta on your STEAM install. This is a private beta for the Matrix install only.

I have added some basic quick documentation on the new feature here:
http://www.vrdesigns.nl/atwiki/doku.php?id=tables_of_organisation_and_equipment

Last but not least: A big thanks to Webizen for allowing me to use his existing NATO counters a base set to use for your TOE models.

Let me know if this allows you to continue existing games without any issues.
And what you think of the new TOE feature! :)

Hope you'll enjoy it!

Once we get any bugs and issues out i'll ask Matrix to post this a public beta. Hence the low-key posting over here in a subforum :)

Read rest of threat for continued version revisions history. Link in top is the most recent private beta version.

Best wishes,
Vic


< Message edited by Vic -- 6/12/2015 7:28:01 AM >


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Post #: 1
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/20/2015 8:50:53 PM   
ernieschwitz

 

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Quick post: Did you incorperate the changes made in 2.20h into this 2.20g? Or am i missing something since you are calling it g, and h seems to me to be later in the alphabet?

(in reply to Vic)
Post #: 2
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/20/2015 9:05:42 PM   
Vic


Posts: 8262
Joined: 5/17/2004
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quote:

ORIGINAL: ernieschwitz

Quick post: Did you incorperate the changes made in 2.20h into this 2.20g? Or am i missing something since you are calling it g, and h seems to me to be later in the alphabet?


Eh no... it is to late for me.. it should indeed be named version 2.20i.
sry there. will fix it with the next version.

best wishes,
Vic

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(in reply to ernieschwitz)
Post #: 3
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/20/2015 9:10:16 PM   
ernieschwitz

 

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Then consider this the first bug report :P :) ;)

(in reply to Vic)
Post #: 4
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/20/2015 9:35:42 PM   
lion_of_judah


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I'm not finding any RULVAR 344. IT shows 340, 343 & 345 no 344. Also when I click on the TOE box, all it shows is " remove all" nothing else

< Message edited by lion_of_judah -- 5/20/2015 10:53:02 PM >

(in reply to Vic)
Post #: 5
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/20/2015 10:27:21 PM   
lion_of_judah


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just looked at the newdawn 3 scenario and the button which says " show different markers" doesn't work either. Instead of showing Nato symbols it still shows the icons. There are no set TO&E's either

< Message edited by lion_of_judah -- 5/20/2015 11:28:00 PM >

(in reply to lion_of_judah)
Post #: 6
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/20/2015 11:25:44 PM   
ernieschwitz

 

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Joined: 9/15/2009
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quote:

ORIGINAL: lion_of_judah

I'm not finding any RULVAR 344. IT shows 340, 343 & 345 no 344. Also when I click on the TOE box, all it shows is " remove all" nothing else


Rulevar 344 is under Enable/Disable features.

(in reply to lion_of_judah)
Post #: 7
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/21/2015 12:35:34 AM   
lion_of_judah


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sweet thanks....as for the rest of my comments, disregard them as I'm slowly figuring this out. Question though, can't you set these TO&E up before you begin play or just when your playing

(in reply to ernieschwitz)
Post #: 8
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/21/2015 1:52:42 AM   
lion_of_judah


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ok, so how does one get this to work in a non-newdawn scenario? When you click on the TO&E button in the editor the only option is remove all. Also how do you create a TO&E in editor for units.....this is very frustrating

< Message edited by lion_of_judah -- 5/21/2015 2:56:07 AM >

(in reply to Vic)
Post #: 9
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/21/2015 8:32:59 AM   
Vic


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Note to self: Make sure that the game when auto-reinf is ON automaticly starts with Unit Counter Mode to NATO. (you can switch between siluet, hide and NATO using the unit counter mode button in the middle order buttons)


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(in reply to lion_of_judah)
Post #: 10
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/21/2015 8:47:02 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: lion_of_judah

ok, so how does one get this to work in a non-newdawn scenario? When you click on the TO&E button in the editor the only option is remove all. Also how do you create a TO&E in editor for units.....this is very frustrating


sorry lion,

bug. will be fixed next version.

in the meantime the workaround is to also enable rulevar 343 (officers)

best wishes,
Vic

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(in reply to lion_of_judah)
Post #: 11
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/21/2015 3:36:12 PM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
Thanks Vic for the continued support of ATG! This new TO&E feature is pretty cool. Note to players: if you are trying out this private beta and have my NATO mod already installed, you may want to use the mod that puts the regular counters back.

Update: If you want to see the AI units with NATO counters then you should continue to use my NATO mod with this private beta patch. I'd recommend the one without unit size designations on them as the patch provides that info in a more elegant way.

NATO Mod





Attachment (1)

< Message edited by Webizen -- 5/21/2015 9:38:56 PM >


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Tac2i (formerly webizen)

(in reply to Vic)
Post #: 12
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/21/2015 6:46:51 PM   
Jafele


Posts: 737
Joined: 4/20/2011
From: Seville (Spain)
Status: offline
Hey Vic, the TOE feature makes the game better and faster. Furthermore, players spend more time using tactics than before. I like it!

Is possible to save formations for different random games? I mean you load your favourite formation (ie 20 rifle+2 machine gun+1 mortar) in any game. So, you don´t need to create it every time you play a different game.

Cheers

(in reply to Tac2i)
Post #: 13
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 12:26:31 AM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
Some screenshots...




Attachment (1)

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Tac2i (formerly webizen)

(in reply to Jafele)
Post #: 14
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 12:27:24 AM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
Another...






Attachment (1)

< Message edited by Webizen -- 5/22/2015 1:43:54 AM >


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Tac2i (formerly webizen)

(in reply to Tac2i)
Post #: 15
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 12:28:21 AM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
One more...




Attachment (1)

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Tac2i (formerly webizen)

(in reply to Tac2i)
Post #: 16
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 3:20:12 AM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
Vic
I didn't mean to sound ungrateful for all you are doing to make this game even better, because you are one of the very few who continue supporting their games and I thank you. I must say this, by you adding this new feature, ATG has become even more of a favorite for me....

< Message edited by lion_of_judah -- 5/22/2015 4:25:57 AM >

(in reply to Vic)
Post #: 17
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 3:22:43 AM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
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does this mean that one has to add officers as well or can we just ignore the officers.....thanks

(in reply to Vic)
Post #: 18
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 3:23:29 AM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
I must say that I LOVE being able to actually add unit markings now (Brigade, Divisions ect.....) just love it. Makes the game feel more like a boardgame, thanks

< Message edited by lion_of_judah -- 5/22/2015 4:48:27 AM >

(in reply to Tac2i)
Post #: 19
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 3:40:04 AM   
lion_of_judah


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Joined: 1/8/2007
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Vic
I enabled the officer string as you suggested, but I'm still not getting the button to change the model of a unit for a non-newdawn scenario. I double checked and everything for the auto reinforcement is correct. On a brighter note though, I have figured out though how to add TO&E in a newdawn scenario so at least that is something..... :)

< Message edited by lion_of_judah -- 5/22/2015 4:40:51 AM >

(in reply to lion_of_judah)
Post #: 20
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 6:26:18 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
quote:

ORIGINAL: lion_of_judah

Vic
I enabled the officer string as you suggested, but I'm still not getting the button to change the model of a unit for a non-newdawn scenario. I double checked and everything for the auto reinforcement is correct. On a brighter note though, I have figured out though how to add TO&E in a newdawn scenario so at least that is something..... :)


well big thanks for reporting issues. all help and testing of the community here is appreciated.

its the first version.

I am looking in to all these issues and posting a new version asap.

@Webizen

Thanks for posting the screenies!

best wishes,
Vic

< Message edited by Vic -- 5/22/2015 7:26:39 AM >


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(in reply to lion_of_judah)
Post #: 21
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 6:29:01 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: Jafele

Hey Vic, the TOE feature makes the game better and faster. Furthermore, players spend more time using tactics than before. I like it!

Is possible to save formations for different random games? I mean you load your favourite formation (ie 20 rifle+2 machine gun+1 mortar) in any game. So, you don´t need to create it every time you play a different game.

Cheers


Its not a bad idea. Thought about it myself as well. There is a slight danger of incompatibility issues though. But it put it on the list anyway.

best wishes,
Vic


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Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to Jafele)
Post #: 22
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 9:49:02 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Version K is uploaded.

It fixes a very serious issue with commander records getting mixed up due to TOE use. (including very high PP cost for new commanders and probably another reported crash).

Any tests under way should restart using the 220K version.

Games with NewDawn3 should now automaticly start in NATO mode. (to avoid confusion)

The Change Model Button can now also show up in the editor if the rulevar for it is enabled. See updated docs on the wiki.

Best wishes,
Vic


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(in reply to Vic)
Post #: 23
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 12:44:05 PM   
lion_of_judah


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Vic
not to sound stupid, but where is version K? :)

(in reply to Vic)
Post #: 24
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 12:47:03 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
Never mind I found it. If it had been a snake it would have bit me, just saying....thanks

(in reply to lion_of_judah)
Post #: 25
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 12:57:40 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
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I don't know if version k was suppose to fix this issue yet or not, but I'm still not getting the button to change the model of a unit for a non-newdawn scenario. Thanks

(in reply to lion_of_judah)
Post #: 26
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 1:05:51 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
Vic
what is the enable model designer in the rule var and what does this do. Also I enabled 531 & 532 and now it is showing. Also do I need to make a new unit for each regime or will each regime be able to use the same TO&E unit as the original. Say I have an infantry Brigade that was made using TO&E and the people for the unit is Sri Lankan. So say India or tamil tigers want to use the same TO&E, can they and the people group automatically change to their regime. Thanks

< Message edited by lion_of_judah -- 5/22/2015 2:35:03 PM >

(in reply to lion_of_judah)
Post #: 27
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 1:36:34 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: lion_of_judah

Vic
what is the enable model designer in the rule var and what does this do. Also I enabled 531 & 532 and now it is showing. Also do I need to make a new unit for each regime or will each regime be able to use the same TO&E unit as the original. Say I have an infantry Brigade that was made using TO&E and the people for the unit is Sri Lankan. So say India or tamil tigers want to use the same TO&E can they and the people group is automatically changed to their regime. Thanks


TOE models are stored on a regime-to-regime basis and are not shared between regimes.

Model Designer => Try out a new Dawn game and you'll find the in-game model designer in the right side of the order buttons bar.

best wishes,
Vic


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(in reply to lion_of_judah)
Post #: 28
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 1:37:41 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
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One other thing the system GFX overrule, does that have to be the newdawn scenario or can we make our own. Thanks

(in reply to lion_of_judah)
Post #: 29
RE: Private beta test ATG v2.20g : TOEs and auto-reinfo... - 5/22/2015 2:42:09 PM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
Some way to save your TO&E templates is an excellent idea for random games. Perhaps an export/import facility of some kind.

quote:

ORIGINAL: Jafele

Hey Vic, the TOE feature makes the game better and faster. Furthermore, players spend more time using tactics than before. I like it!

Is possible to save formations for different random games? I mean you load your favourite formation (ie 20 rifle+2 machine gun+1 mortar) in any game. So, you don´t need to create it every time you play a different game.

Cheers



_____________________________

Tac2i (formerly webizen)

(in reply to Jafele)
Post #: 30
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