Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 days

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 days Page: <<   < prev  23 24 [25] 26 27   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 ... - 6/5/2015 11:20:57 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Jorge_Stanbury

Tennant Creek is the key one.. I was able to make it a level 6 airbase, 3 port... so supply is moving, but not in the quantities required to start offensive operations


Level 3 port at Tennant Creek! You have to point us to the mod that allows you to dig navigable channels all the way to the coast!

From the sounds of things the supplies are just being used up as quickly as they arrive. If you want more to go north you may have to pause construction at Tennant Creek.
In my game, once most of the Australian units that I allowed to fill out had done so, or at least cleaned out the pools of devices, supply built up steadily along the route and construction continued in every base. But I was not flying any bombing operations against Japanese forces, just training. I am sure the flow will grow eventually, but not as soon or as heavy as we wish!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 721
RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 ... - 6/5/2015 11:36:56 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Well the boys had built a huge pool cabana!! hehe, no it is fort what is at level 3



I already stopped building.. so I will move out all iddle engineer units; I will also wait for 2nd Army HQ to arrive, It will hopefully improve the situation
if not I will start moving out troops.. you can see I have more than 45K mouths to feed !

Attachment (1)

< Message edited by Jorge_Stanbury -- 6/5/2015 1:37:31 PM >

(in reply to BBfanboy)
Post #: 722
RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 ... - 6/5/2015 11:45:17 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Tennant Creek airbase is training its CAP fighters and it is providing supply transport to Daly Waters / Wyndham. But as you can see only 10 airframes available so that can't be consuming significantly

Daly Waters is around 180 supplies, fort 2 and airbase 1.67. I will stop building once it reachs fort 3, air 2
And I will only restart building Daly Waters when Tennant Creek is well supplies




Attachment (1)

< Message edited by Jorge_Stanbury -- 6/5/2015 3:24:10 PM >

(in reply to Jorge_Stanbury)
Post #: 723
RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 ... - 6/5/2015 10:19:03 PM   
IdahoNYer


Posts: 2616
Joined: 9/6/2009
From: NYer living in Boise, ID
Status: offline
I could never find the magic to move supply up from Alice Springs to Tennant Creek - the supply draw was never enough to build up the base, let alone sustain the numbers of troops required for building and defense.

If you can sustain 45k, I'd love to know your mo-jo!!!

(in reply to Jorge_Stanbury)
Post #: 724
RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 ... - 6/6/2015 12:30:56 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
For most of the war Tennant Creek was slowly building with barely any garrison. The arrival of 45K troops is a relatively recent development (a month or so ago). Of course my situation is completely different than yours; other than a small base force destroyed at Broome, I haven't fight at all in Australia: few naval bombardments, no air war, troops barely moving/at rest.


(in reply to IdahoNYer)
Post #: 725
RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 ... - 6/6/2015 10:36:48 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
I forgot to mention that I started the conversion of some AG Capella/ AG Regulus class ships to AKE. More will follow soon

I completely forgot about them early on, and I actually was going to refit them to 6/42 standard when I noticed the potential to make them AKE, a more useful ship for the size

Had I let them refit to "AG 6/42", then the capability to become AKE would had been lost.



< Message edited by Jorge_Stanbury -- 6/7/2015 12:07:42 AM >

(in reply to Jorge_Stanbury)
Post #: 726
RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 ... - 6/6/2015 11:19:19 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
Thanks for the tip, that sounds like a great idea.

(in reply to Jorge_Stanbury)
Post #: 727
RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 ... - 6/7/2015 2:00:56 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
AGs (general purpose auxiliary) are more useful for Japan than for the Allies

Simply there is a lot less need to rearm/ repair small craft on underdeveloped bases.
Playing as Japan you want the capability to rearm depth charges all across the Singapore to HI ports


(in reply to jwolf)
Post #: 728
July 16th: Loyang lost, PH carriers ready - 6/7/2015 12:43:55 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Today I lost Loyang.. China keeps crumbling and the question now is "would China be over by end of the year?"

In better news, the carriers are ready for the upcoming operation, which will start in the next 3 or 4 days

--------------------------------------------------------------------------------

Ground combat at Loyang (87,43)

Japanese Deliberate attack

Attacking force 81318 troops, 794 guns, 544 vehicles, Assault Value = 2111

Defending force 62850 troops, 200 guns, 0 vehicles, Assault Value = 1176

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 996

Allied adjusted defense: 207

Japanese assault odds: 4 to 1 (fort level 0)

Japanese forces CAPTURE Loyang !!!

Combat modifiers
Defender: preparation(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
3740 casualties reported
Squads: 12 destroyed, 476 disabled
Non Combat: 0 destroyed, 56 disabled
Engineers: 0 destroyed, 35 disabled
Guns lost 29 (1 destroyed, 28 disabled)

Allied ground losses:
11780 casualties reported
Squads: 755 destroyed, 49 disabled
Non Combat: 865 destroyed, 37 disabled
Engineers: 37 destroyed, 1 disabled
Guns lost 45 (36 destroyed, 9 disabled)
Units retreated 18
Units destroyed 2

Defeated Allied Units Retreating!

Assaulting units:
9th Tank Regiment
34th Division
32nd Division
3rd Division
37th Division
36th Division
1st Tank Division
69th Division
59th Division

Defending units:
9th Chinese Corps
93rd Chinese Corps
27th Chinese Corps
96th Chinese Corps
76th Chinese Corps
80th Chinese Corps
38th Chinese Corps
2nd Chinese Cavalry Corps
1st Chinese Corps
36th Group Army
Jingcha War Area
57th Chinese Corps
4th Group Army
Red Chinese Army
14th Group Army
15th Group Army
4th Chinese Base Force
16th Chinese Corps
36th Chinese Corps
15th Chinese Base Force




Attachment (1)

(in reply to Jorge_Stanbury)
Post #: 729
RE: July 16th: Loyang lost, PH carriers ready - 6/7/2015 4:03:35 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Better split up that TF. In 1942 there is a good chance of a coordination penalty from having too many aircraft in one TF. From the manual Section 7.2.1.11:

The coordination of air strikes is affected by how many Carrier aircraft are based in
the TF launching a strike. The chance of uncoordination is doubled under the following
circumstances:
»» Allied TF in 1942 and the number of aircraft in the
TF is greater than 100 + rnd (100).
»» Allied TF in 1943 and the number of aircraft in the
TF is greater than 150 + rnd (150).
»» Allied TF in 1944 or later or a Japanese TF at any time and the
number of aircraft in the TF is greater than 200 + rnd (200).[/
b]

"rnd" is short for a random chance roll

You can keep them together by having all follow one lead TF. I like Lex and Sara for lead because they have the heaviest armour if an enemy SCTF finds them (assuming the lead TF is likely to be the first encountered).

< Message edited by BBfanboy -- 6/7/2015 5:03:57 PM >


_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 730
RE: July 16th: Loyang lost, PH carriers ready - 6/7/2015 7:27:28 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Thanks, I will try it

EDIT: How bad is the penalty? I read somewhere it is not too harsh and/ or uncoordinated strikes sometimes achieve better results

EDIT #2: Another worry.. what if one TF reacts to an enemy carrier TF and the other don't ???

< Message edited by Jorge_Stanbury -- 6/7/2015 8:55:37 PM >

(in reply to BBfanboy)
Post #: 731
RE: July 16th: Loyang lost, PH carriers ready - 6/7/2015 8:42:55 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
All the manual says is the chance of uncoordination is doubled. Most times this will likely be not too critical, but if your fighters don't escort your strike ...

I don't know if the uncoordination happens on one die roll for the entire strike, or per CV. By definition, when the strikes start to be uncoordinated they are different strikes, so there must be some cut-off for how the penalty is applied or it will cascade to infinity.

Don't know how the AI handles react to enemy CVs when TFs are set to follow. The most aggressive TF commander is the one most likely to react, so I would make that TF the lead and set the others to follow it, 0 distance. They should follow the reacting TF, if the AI follows that logic.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 732
July 17th: Operation Vuvuzela is over - 6/8/2015 7:50:24 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
The 5 carrier USN TF is not getting any action; "Operation Vuvuzela" is over!

For those that don't play soccer, in the South African soccer world cup of 2010 there was this annoying noise maker called vuvuzela,
the idea is the same here, and although I am sure Prester John is not reading this, I wanted "USN carriers ready to strike" on the subject line of this AAR for a few days before the 1st major Allied invasion.

I decided to sent the carriers back to Pearl because the invasion fleet is already spotted. I was hoping to gain one more day but it didn't happen. A carrier battle in the next 2 turns is now almost guaranteed
Detailed map will be posted in a few hours, for the time being, check this:

Only a couple TFs of 13 heading to Ceylon had been spotted, and 2/2 and 3/3 don't say a lot... just that there are cargo and transport ships too close to Ceylon... but this will be enough to pique his curiosity and send something to investigate



Attachment (1)

< Message edited by Jorge_Stanbury -- 6/8/2015 10:04:44 PM >

(in reply to BBfanboy)
Post #: 733
RE: July 17th: Operation Vuvuzela is over - 6/8/2015 9:00:44 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
First of many maps:

Nav search: I expect to fight mini-KB somewhere east of Trincomalee

I have 35 Naval patrols (32 Cats, 3 Dorniers) looking at the bay of bengal




Attachment (1)

(in reply to Jorge_Stanbury)
Post #: 734
July 17th: D-Day minus 1 - 6/8/2015 9:09:16 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Operation "Sinews of War¨
Objective:
1) Liberation of Ceylon
2) Trap and destroy Japanese garrison at Ceylon. ~20K troops: 1 ID, 3 or 4 supporting LCUs

Allied Forces committed - Naval
1) Task Force Ceylon: RADM Spruance
CV Illustrious, CV Wasp, BB Prince of Wales, BB North Carolina, CL Birmingham, CLAA San Juan, Benham Class 4/42 DDs: Lang, Wilson, Sterett. Stack. Bristol Class 6/42 DDs: Aaron Ward, Buchanan. N Class DD Nizam (Australian).

2) Cover Force: VADM Somerville
CA Exeter, DDs: Nestor, Napier, Isis, Griffin, Encounter, Isaac Sweers, Norman, Hotspur. DEs: Stewart, Talbot. DM Thracian

3) Fast Transport fleet :
12 APDs: Fox, Paul Jones, Parrot, Stringham, Dent, Crosby, Brooks, Humphreys, Sands, King, Kane, Bulmer

4) Amphibious Fleets:
65 xAPs/ xAKs, 2 AMCs, 3 KVs, 3 PGs, divided into the following TFs:

Fast Speed TF --> 17 knots full, 14 cruise
Average Speed TF --> 15 knots full, 12 cruise
Slow Speed TF --> 14 knots full, 12 cruise
Supply freighters --> 12 knots full, 10 cruise

5) CA Quincy, DDs Van Galen, Landsdowne and Lardner to arrive on map (near Addu) in 3 days
BB Valiant and CL Caradoc are 8 days away to Mombasa, too far away




Attachment (1)

< Message edited by Jorge_Stanbury -- 6/8/2015 10:24:02 PM >

(in reply to Jorge_Stanbury)
Post #: 735
RE: July 17th: D-Day minus 1 - 6/8/2015 9:38:29 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
Watching this anxiously -- good luck!

(in reply to Jorge_Stanbury)
Post #: 736
RE: July 17th: D-Day minus 1 - 6/8/2015 10:25:21 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
It may be too late now, but I would give the CA Exeter TF the CL Birmingham that is with the CVs. One cruiser just doesn't seem enough to cover the landing forces.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 737
RE: July 17th: D-Day minus 1 - 6/8/2015 11:39:59 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
I don't expect a battle tomorrow, so it is not too late; both TFs are moving in the same direction, so it is possible to add Birmingham.

But I am actually thinking about detaching both N. Carolina and Prince of Wales, this once the TFs reach the protective CAP cover of Madras and Tanjore.

And of course I would had preferred to bring more cruisers and DDs... but you can see I am scrapping the barrel... too many under the sea

EDIT: and the enemy is at either Port Blair or most likely Calcutta... which means it is too far away, even at full speed. There is a good chance my naval search will tell me what I would face

< Message edited by Jorge_Stanbury -- 6/9/2015 12:57:28 AM >

(in reply to BBfanboy)
Post #: 738
RE: July 17th: D-Day minus 1 - 6/9/2015 12:36:40 AM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
BTW is there a possibility of mines at Colombo, Koggala, or any other place you will land?

(in reply to Jorge_Stanbury)
Post #: 739
RE: July 17th: D-Day minus 1 - 6/9/2015 1:39:54 AM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
In the map above, you can see a submarine at Jaffna right now, it was in Trincomalee a turn ago... normally if there was a mine field, it would have popped by now

Colombo possible, but I am not planning to visit it.
Koggala: I sent submarines some turns ago, and it didn't find anything, I hope this is still the case. but it is a risk I am willing to take.

I am more worried about MTBs; he can simply generate them using supply and disrupt the landings, that is why I have 12 APDs covering

< Message edited by Jorge_Stanbury -- 6/9/2015 2:40:37 AM >

(in reply to jwolf)
Post #: 740
July 18th: D-Day! - 6/9/2015 6:19:56 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
The first day of invasion went as expected.

- 1st Gloucestershire Bn and some leftover cadres from the main invasion start the diversionary invasion of Koggala. Base was empty and there were no mines.


- 1st USMC Para succesfully captured Jaffna, this is where the main invasion will arrive next turn. Why Jaffna?? two main reasons:
1) Port size 3: this is important because the invasion fleet is mainly xAPs and xAKs. Port size 3 should speed up a bit unloading.
2) Close to mainland: I have fighters and naval bombers on Tanjore, Madras or Cochin. Transports are all at Cochin. Jaffna is a lot closer to support than far away Koggala

What else?
- Significant Japanese submarine attacks yielded only one xAK, better yet, it was carrying supplies and not troops.

- Mini KB is coming... I thought it was parked in Calcutta, but looks it was at Pt Blair.

- Heavy Volume of Radio transmissions detected at Singapore (50,84)... is he bringing reinforcements??

- Nells attacked one of the convoys (I didn't see it in the replay!), but anyway, no losses. And from tomorrow onwards they will have CAP cover



AFTER ACTION REPORTS FOR Jul 18, 42
--------------------------------------------------------------------------------
Submarine attack near Colombo at 27,48

Japanese Ships
SS I-30

Allied Ships
xAP Maori

xAP Maori is sighted by SS I-30
SS I-30 launches 2 torpedoes at xAP Maori


--------------------------------------------------------------------------------
Submarine attack near Colombo at 27,47

Japanese Ships
SS I-155

Allied Ships
xAK Industria

xAK Industria is sighted by SS I-155
SS I-155 launches 2 torpedoes at xAK Industria


--------------------------------------------------------------------------------
Sub attack near Koggala at 28,50

Japanese Ships
SS I-123, hits 1

Allied Ships
CA Exeter
DD Isaac Sweers
DD Norman
DD Napier
DD Nestor
DD Isis
DD Griffin
DD Encounter

SS I-123 launches 4 torpedoes at CA Exeter
I-123 diving deep ....
DD Isis attacking submerged sub ....
DD Griffin fails to find sub and abandons search
DD Encounter attacking submerged sub ....
DD Isis fails to find sub and abandons search
DD Encounter fails to find sub, continues to search...
DD Encounter fails to find sub, continues to search...
DD Encounter attacking submerged sub ....
DD Encounter fails to find sub, continues to search...
DD Encounter fails to find sub, continues to search...
DD Encounter fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Amphibious Assault at Koggala (29,50)

TF 29 troops unloading over beach at Koggala, 29,50

Allied ground losses:
44 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled



--------------------------------------------------------------------------------
Submarine attack near Colombo at 27,48

Japanese Ships
SS I-155

Allied Ships
xAK Fultala, Torpedo hits 2, on fire, heavy damage

xAK Fultala is sighted by SS I-155
SS I-155 launches 2 torpedoes at xAK Fultala


--------------------------------------------------------------------------------
Submarine attack near Koggala at 28,50

Japanese Ships
SS I-123

Allied Ships
xAK Trevilley

xAK Trevilley is sighted by SS I-123
SS I-123 launches 2 torpedoes at xAK Trevilley

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Trincomalee at 32,49

Weather in hex: Clear sky

Raid spotted at 23 NM, estimated altitude 9,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
G3M2 Nell x 13

No Japanese losses

Allied Ships
xAK Weltevreden
xAP Santa Paula
xAP Maui
DM Thracian

Aircraft Attacking:
13 x G3M2 Nell bombing from 6000 feet *
Naval Attack: 2 x 250 kg SAP Bomb

Carrier support unable to supply air cover..


--------------------------------------------------------------------------------
Amphibious Assault at Koggala (29,50)

TF 212 troops unloading over beach at Koggala, 29,50

Allied ground losses:
Guns lost 2 (0 destroyed, 2 disabled)
Vehicles lost 5 (0 destroyed, 5 disabled)

15 Support troops accidentally lost during unload of 160th Infantry Rgt /5


Ground combat at Jaffna (31,45)

Allied Shock attack

Attacking force 729 troops, 0 guns, 0 vehicles, Assault Value = 28

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Allied adjusted assault: 23

Japanese adjusted defense: 1

Allied assault odds: 23 to 1 (fort level 0)

Allied forces CAPTURE Jaffna !!!

Combat modifiers
Attacker: shock(+), leaders(+), leaders(-)

Assaulting units:
1st USMC Parachute Bn /1

Attachment (1)

< Message edited by Jorge_Stanbury -- 6/9/2015 10:47:24 PM >

(in reply to Jorge_Stanbury)
Post #: 741
RE: July 18th: D-Day! - 6/9/2015 6:32:11 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Now as predicted, a carrier battle looks imminent

I don't know if I am looking forward to it!! I have 2 options basically:

- Charge heads on trying to predict where he will position his carriers. If I win then the invasion will succeed, If not then it will be a massacre

- Keep close to the main invasion, sacrifice the diversionary invasion at Koggala if needed. By keeping closer to Jaffna I can delay things a bit and remain under some air cover. Problem is he most likely will be positioning his carriers at perfect range (7 hexes.. outside fighter cover).

thoughts???

< Message edited by Jorge_Stanbury -- 6/9/2015 7:53:13 PM >

(in reply to Jorge_Stanbury)
Post #: 742
RE: July 18th: D-Day! - 6/9/2015 7:28:06 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
Did you know via recon that Jaffna was empty?

Regarding the tactical situation, disclaimer: I am very inexperienced and know basically nothing. But here goes anyway. OK the Japanese have a range advantage, under normal conditions, in a potential carrier fight. But ... 7 hexes from where? Jaffna? Current location of your CVs? How will he know where you will move your CV TF during the turn?

Your CV TF that is currently near Trincomalee would appear to be already committed. They can't flee the area without going into range of his forces coming from the SE. That's the tactical difficulty with invading at Jaffna: all your ships are pretty much trapped unless you win.

What is your top priority: saving ships or liberating Ceylon? I would guess that Ceylon is worth some significant losses, but just how much is debatable.

Has his air been cleared from the Ceylon bases? And how confident are you that your LBA can maintain superiority?

Well, mostly I just have more questions and no answers. Sorry. Good luck!

(in reply to Jorge_Stanbury)
Post #: 743
RE: July 18th: D-Day! - 6/9/2015 8:19:27 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Yes of course; from time to time I sent recon missions to both Koggala and Jaffna. I have a Dutch recon squadron at Tanjore for that specific purpose (short range FK-51 biplane... no range for anything else really). I could have done daily recons, but I prefer to make it less obvious. by the date of the invasion, DL was 7/10. I also sent a submarine to look for mines...

Neither he nor I will know what the other one will be doing... so it is a guessing game. I will certainly not flee, but I might move into a better defensive position.

Jaffna has its disadvantages, sure... but also significant advantages:
- port level 3,
- airbase level 1, where I already rebased 2 fighter and 2 patrol squadrons
- close to Tanjore, only 3 hexes, where I have a level 2 airbase, with more than 100 planes, mostly fighters
- close to Madras, 6 hexes, where I have a level 8.81 airfield and 6.93 port. There are more than 400 planes in Madras and once it reaches level 9 there won't be any penalty for launching all together. Also, as soon as the port reaches level 7, then I can rearm anything there... so yes, my fleet is isolated but I won't consider it trapped.

Ceylon bases are craters: Colombo is 87 airbase damage, Trincomalee 95... no planes at all... Bombing stopped a couple turns ago, but I will restart Colombo... not Trincomalee as I want to capture in a better shape

I am expecting significant losses, but also Japanese losses, There are only around 27 Kates in the KB, I have more than 60 ships at sea near Ceylon.. even if all score hits, I can keep going. I am really more afraid of the surface forces coming later. Again Madras level 7 port with significant LBA support is what can make me sustain the campaign.

By the way, I have 113 transports at Madras, all except 3 Dutch Lodestars are DC-3s/ C-47... even if there is a disaster at sea, I am confident I can keep an air bridge to reinforce any survivor.



< Message edited by Jorge_Stanbury -- 6/9/2015 9:22:17 PM >

(in reply to jwolf)
Post #: 744
RE: July 18th: D-Day! - 6/9/2015 8:33:13 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Forces (LCUs) committed:

Main forces
27th USA Inf Div
40th USA Inf Div (3 regiments)
145th USA Inf Reg
148th USA Inf Reg

Amphibious/ Para
1st Gloucestershire battalion diversionary invasion at Koggala, half still embarked... at high risk
1st USMC Para succesfully landed at Jaffna

Artillery
30 FA regiment
1st USMC Field Artillery

Second line:
51 Base group
308 Base group
23 Base group at Koggala, very high risk of annihilation tomorrow

Others:
HQ Eastern Army at Tanjore. command radious = 5 hexes
221 Group RAF HQa to be transported by air
IV Indian Corps HQc to be transported by air

< Message edited by Jorge_Stanbury -- 6/9/2015 9:34:18 PM >

(in reply to Jorge_Stanbury)
Post #: 745
RE: July 18th: D-Day! - 6/9/2015 9:35:43 PM   
IdahoNYer


Posts: 2616
Joined: 9/6/2009
From: NYer living in Boise, ID
Status: offline
You're off to a great start!

You've shut down his LBA capability on Ceylon and have established an airbase to protect your initial landings at Jaffna. With your own LBA providing cover over Jaffna (can LRCAP range from India to augment?), you can focus on supporting Koggala and the Mini-KB. I'd hang around the invasion, hoping the IJN air hits the transports instead of your CVs. Your challenge will be providing some type of sufficient CAP over both your CVs and the invasion TF, AND having enough escorts for a strike. But if you stay close to the Koggala invasion, my bet is he'll come to you...

(in reply to Jorge_Stanbury)
Post #: 746
RE: July 18th: D-Day! - 6/9/2015 10:13:53 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Thanks a lot!!

I think I will keep the CVs close to Jaffna instead of Koggala invasion. I will explain why:

- There is really no invasion fleet at Koggala, he might be seeing one when he reads in the the replay: " TF 212 troops unloading over beach at Koggala, 29,50; 15 Support troops accidentally lost during unload of 160th Infantry Rgt /5"
and he might think that the 160th infantry regiment is unloading there, but that is not true, the real 160th is moving to Jaffna in a fast convoy. When I loaded the amphibious TFs, there were some leftover troops that didn't embark because the TF run out of space, these troops are mostly "support" or "motorized support" that missed the boat, and were loaded in tiny ships to follow up... this is why they are a day later.
The only real troops that can be destroyed if KB attacks are :
23 Base force --> I have plenty of base forces now
maybe 1/3 of 1st Gloucestershire battalion --> half already disembarked, at least another 1/3 will unload in the earlier phases before air attack

- The ships at risk are as irrelevant as the LCUs. I have:
12 "Strait KPM" class xAPs both small and medium --> capacity around 350 to 500 troops + 567 cargo, not a big loss
2 "Maori/ Union" class xAPs --> these are nice little xAPs, but I will survive without them
AO Cimarron --> OK this one will be a great loss, but the APDs needed fuel and I had no choice but to put it on risk.
12 APDs --> I doubt they will be targeted as they are not high priority, can easily dodge torpedoes, so good chance of surviving
3 KVs --> disposable, and low priority target, will most likely survive
6 slow xAKs (12 knots) --> disposable
2 CMs --> I can live without them
1 PG --> Erebus.. I would try to save it but it is leaving in 90 days, so no big loss

So... 39 ships.. he has at most 27 Kates.. some will survive


if he wants to strike that TF... let him have it... let him waste his torpedoes while the real invasion unloads and his DL goes up




< Message edited by Jorge_Stanbury -- 6/9/2015 11:16:57 PM >

(in reply to IdahoNYer)
Post #: 747
RE: July 18th: D-Day! - 6/9/2015 11:49:17 PM   
IdahoNYer


Posts: 2616
Joined: 9/6/2009
From: NYer living in Boise, ID
Status: offline
makes sense, protect your main effort.

(in reply to Jorge_Stanbury)
Post #: 748
Carrier Battle! - 6/10/2015 2:32:32 PM   
Jorge_Stanbury


Posts: 4320
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
As predicted, today I had a carrier battle near Trincomalee; results were great:

- Allied CAP stopped all Japanese strikes, with heavy bomber losses
- CVL Zuiho: 4 bombs, heavy fires, heavy damage, heavy smoke obscuring carrier
- CVE Unyo: 3 bombs, on fire, ammo storage explosion, heavy smoke obscuring carrier
- CVE Taiyo: 1 bombs, 2 torpedoes, on fire, heavy damage

Air losses
Allies: 11 Dauntless, 10 Martlets, 7 Wildcats, 3 Swordfish
Japan (FOW): 34 Kates, 24 Zeroes, 9 Vals

More to follow

I have 3 more carriers to add to my collection!!



Attachment (1)

< Message edited by Jorge_Stanbury -- 6/10/2015 3:33:41 PM >

(in reply to BBfanboy)
Post #: 749
RE: Carrier Battle! - 6/10/2015 3:14:53 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
Fantastic! Can you follow with surface ships to finish the job? And if so, safely? But in any case this looks very good for the operations at Ceylon. Congratulations!

(in reply to Jorge_Stanbury)
Post #: 750
Page:   <<   < prev  23 24 [25] 26 27   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: July 14th: Yorktowns refitted, Lex/ Sara back in 2 days Page: <<   < prev  23 24 [25] 26 27   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.797