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Crash when return to base and intercept

 
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Crash when return to base and intercept - 7/3/2015 4:59:26 PM   
jimblitz

 

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Joined: 6/3/2015
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I don't intercept if ships are returning to base because it crashes every time. Solution?
Post #: 1
RE: Crash when return to base and intercept - 7/3/2015 7:16:59 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: jimblitz

I don't intercept if ships are returning to base because it crashes every time. Solution?

What version of the program are you running? There was a problem with naval interceptions a while back, but I believe it has been fixed.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to jimblitz)
Post #: 2
RE: Crash when return to base and intercept - 7/3/2015 11:23:35 PM   
jimblitz

 

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Joined: 6/3/2015
Status: offline
1.3.3

(in reply to jimblitz)
Post #: 3
RE: Crash when return to base and intercept - 7/12/2015 2:12:36 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: jimblitz

1.3.3

Try 01.04.05.00, which is an official release and can be downloaded using the Update button of the Game opening screen.

----
Here are some of the changes for 1.4.1.0:

Naval Operations
 Fixed a fatal error when emptying a sea area of combat naval units for one side (e.g., during
a Return to Base phase).
 Added a check to avoid a possible fatal error moving naval units after some had stopped
in a sea area.
 Enabled loading units from a coastal hex when a naval unit is moved from a higher section
box to a lower section box in a sea area.
 Fixed a problem with initiating naval combat during the naval combat phases when the
US Entry Options for US Refutes Naval War Zones and/or Unrestricted Naval Warfare
have been selected.
 Fixed a problem with multiple digressions returning to the correct place in the sequence of
play after the following series of events: multiple land combats, advance after combat
with multiple units capable of advancing, overrun of multiple naval units, attempted interception
of naval units fails (or is not attempted), naval units move into a friendly port.
Previously the program returned to selecting the next land combat to resolve. Now it correctly
returns to the advance after combat subphase so more units can advance.
 Corrected the code so the restrictions on which convoys can merge are fully enforced. For
example, Netherlands convoys controlled by the Commonwealth can no longer be merged
with United Kingdom convoys. Similarly, disorganized convoys cannot be merged with
organized convoys.
 Fixed a problem where a damaged game might prohibit a convoy to stay at sea even
though it had Sentry status.


_____________________________

Steve

Perfection is an elusive goal.

(in reply to jimblitz)
Post #: 4
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