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Need an Opp

 
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Need an Opp - 7/7/2015 1:27:47 AM   
palne


Posts: 73
Joined: 9/18/2007
Status: offline
Have some time now while studying for a professional exam.

Advanced player, but patient. Will play either side. Global War

Phil
Post #: 1
RE: Need an Opp - 7/10/2015 1:38:44 AM   
WIF_Killzone

 

Posts: 277
Joined: 4/30/2009
Status: offline
Hi Phil, I might be inclined to give you a go but I'm not sure how to proceed. I kind of like how "Mayhemizer vs AllenK" are playing, seems productive and not too time consuming. I assume they are emailing each other after each impulse or at critical times in the game (e.g. at end of turns), then asking each other questions vis-à-vis the AAR when they have the ball (i.e. their impulse.

(in reply to palne)
Post #: 2
RE: Need an Opp - 7/10/2015 4:51:59 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
If you start a game and AAR I will follow it.

We send save files only at turn end. And in early game when Axis don't have much ships Axis give instructions for turn end (where ships return, production, where reinforcements go etc) and Allies do them all. Later Axis (Japan) have to do it. That way there is no need to send save file after every phase.

(in reply to WIF_Killzone)
Post #: 3
RE: Need an Opp - 7/10/2015 8:20:25 AM   
AllenK


Posts: 7259
Joined: 2/17/2014
From: England
Status: offline
It is better, but not crucial, if your opponent and you are in similar time zones so you can be online together. Otherwise the game would proceed at a very leisurely pace if there was a few hours delay each time your opponent needs to respond to a question.

Good luck with getting a game going and hope to see another AAR on the forum.

(in reply to Mayhemizer_slith)
Post #: 4
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