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RE: WitPTracker AE Release 1.10 Available!

 
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RE: WitPTracker AE Release 1.10 Available! - 7/18/2015 4:47:25 PM   
tocaff


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Help, once again it's not working. Back when tracker worked great, but now I can't make it work at all.






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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 5131
RE: WitPTracker AE Release 1.10 Available! - 7/18/2015 5:47:23 PM   
larryfulkerson


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It looks like an out of memory error to me. Try using the "nomap" batch file instead of the regular batch file. That's the one I use.

< Message edited by larryfulkerson -- 7/18/2015 6:47:38 PM >


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Post #: 5132
RE: WitPTracker AE Release 1.10 Available! - 7/18/2015 6:39:44 PM   
tocaff


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Thanks, I'll give it a go.

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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 5133
RE: WitPTracker AE Release 1.10 Available! - 7/18/2015 6:49:58 PM   
floydg

 

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You can also edit the batch file and increase the different memory values by 128 each until it works.

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Post #: 5134
RE: WitPTracker AE Release 1.10 Available! - 7/18/2015 8:39:04 PM   
tocaff


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I'll do that too. Thanks.

How to do it would be of great help as the older I become the less I'm able to do with the computer.

< Message edited by tocaff -- 7/18/2015 9:41:52 PM >


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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 5135
RE: WitPTracker AE Release 1.10 Available! - 7/19/2015 4:47:54 AM   
Schorsch

 

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link

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RE: WitPTracker AE Release 1.0 - 7/20/2015 2:59:31 AM   
SilentHunter


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Can someone explain to me the difference between this and combat reporter? Is one preferred over the other for particular reasons? Thanks

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Post #: 5137
RE: WitPTracker AE Release 1.0 - 7/20/2015 5:50:28 AM   
n01487477


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quote:

ORIGINAL: SilentHunter

Can someone explain to me the difference between this and combat reporter? Is one preferred over the other for particular reasons? Thanks

Combat reporter looks just at the combat reports and sigint, which is then put onto a map and saves your combat reports over time. Tracker does some of the same but also looks at the actual save file to give a larger picture of the economics, oob etc.
It is much more involved, it's free and you should download it to have a look.

Not really necessary for US players, but it can be a help. Not really needed for smaller campaigns either.

Silent Hunter didn't you ask this same question about a month ago? http://www.matrixgames.com/forums/fb.asp?m=3882095

< Message edited by n01487477 -- 7/20/2015 6:51:48 AM >


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RE: WitPTracker AE Release 1.0 - 7/20/2015 9:47:24 PM   
SilentHunter


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quote:

ORIGINAL: n01487477

quote:

ORIGINAL: SilentHunter

Can someone explain to me the difference between this and combat reporter? Is one preferred over the other for particular reasons? Thanks

Combat reporter looks just at the combat reports and sigint, which is then put onto a map and saves your combat reports over time. Tracker does some of the same but also looks at the actual save file to give a larger picture of the economics, oob etc.
It is much more involved, it's free and you should download it to have a look.

Not really necessary for US players, but it can be a help. Not really needed for smaller campaigns either.

Silent Hunter didn't you ask this same question about a month ago? http://www.matrixgames.com/forums/fb.asp?m=3882095


Yes I never saw a response, from what I've been able to find combat report required one version of java be installed but this required another so before going through trying to get it setup I wanted to understand which most are using and why. I've got most of the basics down about the game now it's on to tactics what works and what does not work and I need something to help me analysis each turn, combat report is helping but never really understood the different in this and that.

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RE: WitPTracker AE Release 1.0 - 7/20/2015 10:03:20 PM   
floydg

 

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WitPTracker used to be restricted to Java 6, but no longer. The latest version works with any release of Java.

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RE: WitPTracker AE Release 1.0 - 7/20/2015 10:23:59 PM   
SilentHunter


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quote:

ORIGINAL: floydg

WitPTracker used to be restricted to Java 6, but no longer. The latest version works with any release of Java.


Great news trying out tracker now, thanks guys, should be easy to run one or the other or both.

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RE: WitPTracker AE Release 1.0 - 7/21/2015 12:47:09 AM   
sandman2575


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quote:

ORIGINAL: floydg

WitPTracker used to be restricted to Java 6, but no longer. The latest version works with any release of Java.



Just be sure you are using the 32-bit version of Java 6, 7, 8, what have you, even if you're using a 64-bit operating system... (as I learned the hard way )

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RE: WitPTracker AE Release 1.0.1 Available - 7/21/2015 1:16:45 AM   
SilentHunter


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The only thing I can't find is the combat report in tracker. So far it seems really good, a bit over my head at the moment at everything presented but seems self explanatory with some time. Under Intel Operations I can see my ASW air units attacking but can't find where the info on the combat report is presented. Can someone help me to locate this? Thanks

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RE: WitPTracker AE Release 1.0.1 Available - 7/21/2015 7:26:34 AM   
n01487477


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quote:

ORIGINAL: SilentHunter

The only thing I can't find is the combat report in tracker. So far it seems really good, a bit over my head at the moment at everything presented but seems self explanatory with some time. Under Intel Operations I can see my ASW air units attacking but can't find where the info on the combat report is presented. Can someone help me to locate this? Thanks

The combat report is not read in. Too much data unfortunately for the DB structure and Java memory requirements.

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RE: WitPTracker AE Release 1.0.1 Available - 7/21/2015 11:09:58 AM   
Trugrit


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You can run both Tracker and Combat Reporter at the same time.

I run the game in full screen mode and use the windows key to drop out and
see Tracker and Combat Reporter which runs on my desktop.

I run Combat Reporter to the right side and Tracker to the left.





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< Message edited by Trugrit -- 7/21/2015 12:10:30 PM >

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RE: WitPTracker AE Release 1.0.1 Available - 7/21/2015 9:47:09 PM   
SilentHunter


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Darn, ok thanks for the suggestions.

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RE: WitPTracker AE Release 1.0.1 Available - 7/23/2015 6:23:08 PM   
kwcampbell

 

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Two issues:

1. The link to the latest version of tracker doesn't work for me. It seems to be saying there's a server problem, the server or file doesn't exist.

2. I've been trying to start a game with the RHS mod, using Tracker 1.92. I get this error message:

[image][/image]

I'm new at this I hope the jpeg of that error message was imbedded.




Attachment (1)

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RE: WitPTracker AE Release 1.0.1 Available - 7/23/2015 8:37:08 PM   
nikoslejeune

 

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Answer to 1 ; you have to use the little Arrow to the extreme right of the page, all else is clickable but not working.So the Arrow
on the same line as the "name'.zip file on the right.

I dunno enough to answer question 2 so thats still open.


Nick.


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Post #: 5148
RE: WitPTracker AE Release 1.0.1 Available - 7/23/2015 10:42:07 PM   
floydg

 

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quote:

ORIGINAL: kwcampbell

Two issues:

1. The link to the latest version of tracker doesn't work for me. It seems to be saying there's a server problem, the server or file doesn't exist.

2. I've been trying to start a game with the RHS mod, using Tracker 1.92. I get this error message:



For #2, use the latest version (1.10). Otherwise you need to copy the pwsdll.dll file over from the game folder.

(in reply to kwcampbell)
Post #: 5149
RE: WitPTracker AE Release 1.0.1 Available - 7/26/2015 11:05:02 AM   
kwcampbell

 

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Thanks for the advice. I've tried clicking on pretty much every icon on the web page, and it keeps telling me the file does not exist.

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Post #: 5150
RE: WitPTracker AE Release 1.0.1 Available - 7/26/2015 11:10:51 AM   
floydg

 

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The one in the red square:






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Saved game failed to load - 7/26/2015 11:39:12 AM   
SierraJuliet


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I've posted this on the tech support page but thought I might get a result on this page.

Looking for some help and hoping I've made a simple error to fix.

Today I got tracker working. Yay!

When I went back into the game to load up the saved game I got a "saved game failed to load" message. I've tried starting a new scenario and that works as expected. I tried every slot that had a saved game in with the same result except for slots 198 and 199 which decided to load just fine.

Any pointers greatly appreciated and if more information is needed let me know.

Thanks


Steve

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Post #: 5152
RE: Saved game failed to load - 7/26/2015 11:48:53 AM   
n01487477


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quote:

ORIGINAL: SierraJuliet

I've posted this on the tech support page but thought I might get a result on this page.

Looking for some help and hoping I've made a simple error to fix.

Today I got tracker working. Yay!

When I went back into the game to load up the saved game I got a "saved game failed to load" message. I've tried starting a new scenario and that works as expected. I tried every slot that had a saved game in with the same result except for slots 198 and 199 which decided to load just fine.

Any pointers greatly appreciated and if more information is needed let me know.

Thanks


Steve

Hi Steve -
Not sure if your remember me... another Brisbane lad.

Anyway, sounds a little strange.
You have the witptracker.properties file configured properly, pointing to the right file and location?

Could you please copy the file into the witptracker folder and configure the saveMode = 0 and the right file name. Make sure you delete all the trackerdb.* files and try to initialize.

Also, double check all the other settings please.

Cheers


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Post #: 5153
RE: Saved game failed to load - 7/26/2015 11:51:05 AM   
SierraJuliet


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Hi Damian. I sure do.

Let me work through your suggestions and I'll get back to you soon.

Steve

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Post #: 5154
RE: Saved game failed to load - 7/26/2015 12:00:13 PM   
SierraJuliet


Posts: 2319
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This is the properties file? I think it is good as tracker worked quite ok.

Now this might be the problem. When I downloaded I sent it to the Matrix Games Folder. I should have selected a folder somewhere else perhaps?


# WitPTracker AE properties file
# Directory of the game
Dir=[C:\Matrix Games\War in the Pacific Admiral's Edition]
# Type of game. 0=AI, 1=PBEM
GameType=[1]
# Side you are playing. 0=Japan, 1=Allies
Side=[0]
# Password. Only needed for PBEM
Password=[xxxx]
# Name of the base save file
SaveFile=[wpae006.pws]
# Mode the program will look for save files.
# 0 = just in the local folder
# 1 = just in the game folder: [Dir]/SAVE
# 2 = local and then if not found there, the game folder
SaveMode=[1]
# Text to put in the header of the main window
Header=[wpae006]
# Turn cycle (days per turn). 1 or 2 are supported
TurnCycle=[1]

(in reply to SierraJuliet)
Post #: 5155
RE: Saved game failed to load - 7/26/2015 12:12:05 PM   
n01487477


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quote:

ORIGINAL: SierraJuliet

This is the properties file? I think it is good as tracker worked quite ok.

Now this might be the problem. When I downloaded I sent it to the Matrix Games Folder. I should have selected a folder somewhere else perhaps?


# WitPTracker AE properties file
# Directory of the game
Dir=[C:\Matrix Games\War in the Pacific Admiral's Edition]
# Type of game. 0=AI, 1=PBEM
GameType=[1]
# Side you are playing. 0=Japan, 1=Allies
Side=[0]
# Password. Only needed for PBEM
Password=[xxxx]
# Name of the base save file
SaveFile=[wpae006.pws]
# Mode the program will look for save files.
# 0 = just in the local folder
# 1 = just in the game folder: [Dir]/SAVE
# 2 = local and then if not found there, the game folder
SaveMode=[1]
# Text to put in the header of the main window
Header=[wpae006]
# Turn cycle (days per turn). 1 or 2 are supported
TurnCycle=[1]

Looks okay and I have never had a problem with it inside the matrixgames folder. But you might as well experiment and put it on your desktop. But as you can read other files - correctly???, it doesn't really make sense...

Try a fresh install of tracker and see if it still poses a problem.

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RE: Saved game failed to load - 7/26/2015 12:20:00 PM   
SierraJuliet


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A fresh install it is. I'll let you know how it works out.

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RE: Saved game failed to load - 7/26/2015 12:21:59 PM   
n01487477


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The only other thing that I can think of is that you have applied the patch since the old save files and now you need to use the correct dll for that save.

If you started the game pre-patch, you need the old dll and then the turns after the patch you need the new dll ...


get me ?

edit1: What I mean is the associated save needs the dll it was saved with...
edit2: If this is the case, you can open the file in WITP-AE and resave it using the new Dll and then as long as Tracker has the new dll, it will read. ;-)

< Message edited by n01487477 -- 7/26/2015 1:27:23 PM >


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RE: Saved game failed to load - 7/26/2015 12:29:49 PM   
floydg

 

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quote:

ORIGINAL: n01487477

The only other thing that I can think of is that you have applied the patch since the old save files and now you need to use the correct dll for that save.

If you started the game pre-patch, you need the old dll and then the turns after the patch you need the new dll ...


get me ?

edit1: What I mean is the associated save needs the dll it was saved with...
edit2: If this is the case, you can open the file in WITP-AE and resave it using the new Dll and then as long as Tracker has the new dll, it will read. ;-)


Just to be clear: WitPTracker 1.10 (latest version) uses the pwsdll7.dll file, not the pwsdll.dll file from the game. This is one of the new changes.


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Post #: 5159
RE: Saved game failed to load - 7/26/2015 12:47:34 PM   
n01487477


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... Not sure about the new build as I don't have the code, Floyd will have to suggest a solution if it was saved under the old version


< Message edited by n01487477 -- 7/26/2015 1:49:10 PM >


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