loki100
Posts: 10920
Joined: 10/20/2012 From: Utlima Thule Status: offline
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quote:
ORIGINAL: Pelton ... There are still late war issues that lower German OOB by design and not by what has taken place on the battle field. The problem is the game is full of these hard wired impacts that happened in reality but put effect after cause in the game. So yes, in reality Soviet morale collapsed in the summer of 1942. But it wasn't because the calender reached April 42, it was because of the disaster at Kharkov and the stunning German victories at Voronezh and Rostov. The return to the 'days of 1941' (and you find that phrase in a lot of Soviet literature) was pretty demoralising. Now the game gives the German player that effect, and it underpins a lot of 1942 offensives but that is really the wrong way around. I have no problem with this, its a way of railroading the game to some degree of realism but its important to bear in mind the effect/cause relationship is reversed. In turn you are right that the 1944 TOEs for the Germans were the response to the shattering losses of 1943. But those TOEs completely changed the battlefield to the end of the war, leaving the German infantry divisions as essentially purely defensive formations and forcing the Germans to run the Pzrs into the ground reacting to the Soviets. Now as with the 1942 switch of fortunes, I have no problem with that, even if in some games cause and effect are reversed as its one way to model the shift in operational capacity that occured as 1943 went on. If 1.08.05 generally improves the late game, that is good, but I think is a different issue to your concern? btw, you really seem to have rattled someones cage, you are mentioned in steam dispatches
< Message edited by loki100 -- 8/1/2015 8:39:20 PM >
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