Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

LUA decryption regarding convoys

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> Commander - The Great War >> Mods and Scenarios >> LUA decryption regarding convoys Page: [1]
Login
Message << Older Topic   Newer Topic >>
LUA decryption regarding convoys - 8/25/2015 4:41:35 PM   
Rongor

 

Posts: 451
Joined: 3/25/2014
Status: offline
quote:

DefineConvoy(2, 32, 76, 100, 10, 6, 1) -- Africa west1


Any idea what the red numbers say?
Post #: 1
RE: LUA decryption regarding convoys - 8/25/2015 7:14:29 PM   
DanielHerr

 

Posts: 23
Joined: 2/7/2015
Status: offline
Look in scripts/game/game_convoys.lua.

function DefineConvoy(faction, x, y, cargo, interval, spawnturn, blockadable)


_____________________________

danielherr.github.io

(in reply to Rongor)
Post #: 2
RE: LUA decryption regarding convoys - 8/25/2015 7:36:37 PM   
operating


Posts: 3158
Joined: 1/19/2013
Status: offline

quote:

ORIGINAL: DanielHerr

Look in scripts/game/game_convoys.lua.

function DefineConvoy(faction, x, y, cargo, interval, spawnturn, blockadable)


Daniel,
Where does one learn how to interpret information from the lua files as you have just described?

Curious, Bob

(in reply to DanielHerr)
Post #: 3
RE: LUA decryption regarding convoys - 8/25/2015 8:11:40 PM   
Rongor

 

Posts: 451
Joined: 3/25/2014
Status: offline
cool stuff, thanks Daniel!

(in reply to operating)
Post #: 4
RE: LUA decryption regarding convoys - 8/26/2015 7:01:31 AM   
Rongor

 

Posts: 451
Joined: 3/25/2014
Status: offline
I guess spawntime is responsible only to tell in which turn of the game the convoy spawns for the first time?
And is the interval connected to some probability values? Or is it saying exactly every X turns?

(in reply to Rongor)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War I] >> Commander - The Great War >> Mods and Scenarios >> LUA decryption regarding convoys Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.422