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Suggestion for a setting about sounds

 
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Suggestion for a setting about sounds - 9/21/2015 1:32:28 AM   
HalfLifeExpert


Posts: 911
Joined: 7/20/2015
From: California, United States
Status: offline
I was playing one of the community scenarios today, The Battle of the First Salvo, as the US, and there was something that rather annoyed me.
When my Israeli comrades began their epic air battle with the Syrians, I hear all the combat sounds of their engagement (missile shots, explosions etc). I was annoyed as my brain kept on thinking that my own units were firing/getting hit.

My simple suggestion for a future update is to expand the sound options, in the form of something like checkboxes reading:

[] Play sounds from/affecting Allied Units

[] Play sounds from/affecting Enemy Units

Also it would be nice to be able to tone down the alarm sound of incoming enemy missiles, as it can be very annoying and loud if a mass salvo is coming at you.


Thoughts?

Thanks for reading.

Post #: 1
RE: Suggestion for a setting about sounds - 9/21/2015 1:51:05 AM   
HaughtKarl

 

Posts: 116
Joined: 1/28/2015
Status: offline
Do yourself a favor and delete the siren sound altogether. I tried substituting something less obnoxious than the Star Trek red alert sound and it was still to aggravating to endure with multiple enemy missile launches.

(in reply to HalfLifeExpert)
Post #: 2
RE: Suggestion for a setting about sounds - 9/21/2015 2:46:06 AM   
Dysta


Posts: 1909
Joined: 8/8/2015
Status: offline
Or better, just disable sound.

But I must point out though, those cheesy "80s style" alarms, launching sounds and explosions are the only things to give audiences a quick attention whether I have stream the game. The only sound I would like to keep is the deck gun firing sound -- solid and short.

(in reply to HaughtKarl)
Post #: 3
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