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[FIXED DB v441] A-12 loadout issue

 
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[FIXED DB v441] A-12 loadout issue - 9/25/2015 1:42:38 PM   
Coiler12

 

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The A-12's missileer loadout is not marked as internal, and thus has a huge effect on the plane's detectability. Sample scenario attached.

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< Message edited by emsoy -- 10/4/2015 9:28:09 PM >
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RE: [DB 440] A-12 loadout issue - 9/26/2015 12:43:56 AM   
mikmykWS

 

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Added to our db update list.

Thanks!

Mike

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RE: [DB 440] A-12 loadout issue - 9/26/2015 3:14:57 PM   
che2000

 

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and whilst at it the A-12 can fire only 2 AA missiles at a time because it is classified as a bomber not an attack aircraft. Could you please change it ?

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RE: [DB 440] A-12 loadout issue - 9/26/2015 3:56:38 PM   
ComDev

 

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Erm? Can you post a savegame, Che?

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RE: [DB 440] A-12 loadout issue - 10/4/2015 8:28:47 PM   
ComDev

 

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Fixed the loadout issue.

Still waiting for savegame.

Thanks again guys!

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Developer "Command: Modern Air/Naval Operations" project!

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RE: [DB 440] A-12 loadout issue - 10/4/2015 10:41:50 PM   
AlexGGGG

 

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Out of curiosity I did my own test, and it does shoot missiles quite well. I have a save file here with seven missiles in flight. If you allocate it to shoot all missiles, it will fire one missile each five seconds until it fires at least seven. After seven are fired it pauses but I'm pretty sure it has a valid reason, like running out of datalinks maybe.

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