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[ANSWERED] Unit Cloning

 
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[ANSWERED] Unit Cloning - 10/6/2015 11:03:13 PM   
kritter

 

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When I change a unit like a sub and add a sensor or a mount to it then try to clone it, all of the equipment does not seem to be there on the cloned unit. It there something I am doing wrong?

< Message edited by emsoy -- 1/12/2016 8:33:30 PM >
Post #: 1
RE: Unit Cloning - 10/6/2015 11:09:28 PM   
thewood1

 

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A simple and quick search brought up this list...the second or third one down contains the answers.

http://www.matrixgames.com/forums/searchpro.asp?phrase=clone&author=&forumid=1154&topicreply=both&message=body&timeframe=%3E&timefilter=0&language=single&top=300&criteria=AND&minRank=0&sortMethod=r&submitbutton=+OK+


(in reply to kritter)
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RE: Unit Cloning - 10/7/2015 1:45:18 AM   
kritter

 

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Thanks, I tried it and it spit out a bunch of mounts not present in the original. Is there a way to save that specific sub and then import it later into another scenario?

(in reply to thewood1)
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RE: Unit Cloning - 10/7/2015 2:23:19 AM   
thewood1

 

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The second search result down, combined with reading the manual will do it for you. No sense repeating it.

(in reply to kritter)
Post #: 4
RE: Unit Cloning - 10/7/2015 2:01:04 PM   
kritter

 

Posts: 345
Joined: 12/3/2007
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Thanks, I think I have it. I will test my understanding today,

(in reply to thewood1)
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RE: Unit Cloning - 10/7/2015 10:58:24 PM   
hellfish6


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Joined: 6/15/2008
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Just making sure - you're using Shift+C, right?

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