[ANSWERED] Unit Cloning (Full Version)

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kritter -> [ANSWERED] Unit Cloning (10/6/2015 11:03:13 PM)

When I change a unit like a sub and add a sensor or a mount to it then try to clone it, all of the equipment does not seem to be there on the cloned unit. It there something I am doing wrong?




thewood1 -> RE: Unit Cloning (10/6/2015 11:09:28 PM)

A simple and quick search brought up this list...the second or third one down contains the answers.

http://www.matrixgames.com/forums/searchpro.asp?phrase=clone&author=&forumid=1154&topicreply=both&message=body&timeframe=%3E&timefilter=0&language=single&top=300&criteria=AND&minRank=0&sortMethod=r&submitbutton=+OK+





kritter -> RE: Unit Cloning (10/7/2015 1:45:18 AM)

Thanks, I tried it and it spit out a bunch of mounts not present in the original. Is there a way to save that specific sub and then import it later into another scenario?




thewood1 -> RE: Unit Cloning (10/7/2015 2:23:19 AM)

The second search result down, combined with reading the manual will do it for you. No sense repeating it.




kritter -> RE: Unit Cloning (10/7/2015 2:01:04 PM)

Thanks, I think I have it. I will test my understanding today,




hellfish6 -> RE: Unit Cloning (10/7/2015 10:58:24 PM)

Just making sure - you're using Shift+C, right?




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