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RE: V1.08.05 Public Beta is Available

 
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RE: V1.08.05 Public Beta is Available - 10/21/2015 5:51:56 PM   
Bozo_the_Clown


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Well, the +10 can be explained with the fact that NM for tanks is 85 although it seems a bit much for one turn.

For infantry I see mostly minor fluctuations. Just did a test with I Corps attacking over 6 turns and they end up with 90/95/90. Only 1 morale point was randomly deducted.

Further testing required.

Since it has to do with morale Pelton is looking into it.

< Message edited by Bozo_the_Clown -- 10/21/2015 7:14:00 PM >

(in reply to Bozo_the_Clown)
Post #: 91
RE: V1.08.05 Public Beta is Available - 10/21/2015 6:23:50 PM   
morvael


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It looks like something is setting unit M to NM level for that unit. Certainly not the regular morale increasing/decreasing functions.
And I can't confirm it in AIvAI games. Doing HvH test now.

(in reply to chaos45)
Post #: 92
RE: V1.08.05 Public Beta is Available - 10/21/2015 6:32:23 PM   
heliodorus04


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Ah. I changed my usual difficulty settings for the AI with a new .05 game, and I thought morale was hinky.

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Post #: 93
RE: V1.08.05 Public Beta is Available - 10/21/2015 6:35:03 PM   
Bozo_the_Clown


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Haha, I had 200th Rifle division drop from 59 morale to 40 morale in one turn. Turning gold into ****.

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Post #: 94
RE: V1.08.05 Public Beta is Available - 10/21/2015 6:42:46 PM   
chaos45

 

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Yes it crashed all my guard unit morale in my ongoing game vs pelton pretty sure is why I started asking about it with pelton and moravael about it.

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Post #: 95
RE: V1.08.05 Public Beta is Available - 10/21/2015 6:58:52 PM   
morvael


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I have this bug.

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Post #: 96
RE: V1.08.05 Public Beta is Available - 10/21/2015 7:01:14 PM   
morvael


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This is in the function that allows to regain up to 10% NM per turn. And this function makes sure unit won't exceed NM thanks to this. But it's bugged and it reduces NM of units above NM to that level. That's why this happens for some units, but not for the others.

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Post #: 97
RE: V1.08.05 Public Beta is Available - 10/21/2015 7:02:39 PM   
chaos45

 

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Yep an important bug to find because game is basically unplayable until it's fixed

I think I lost over 100 overall cv if not more because of this.........

< Message edited by chaos45 -- 10/21/2015 8:04:11 PM >

(in reply to morvael)
Post #: 98
RE: V1.08.05 Public Beta is Available - 10/21/2015 7:06:37 PM   
morvael


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Will try to push hotfix patch ASAP.

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Post #: 99
RE: V1.08.05 Public Beta is Available - 10/21/2015 7:44:13 PM   
chaos45

 

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Appreciate but my guess is im screwed in my game vs Pelton until i can rebuild all of my guard units morale. As it wont fix what it took away.

As the patch pretty much dropped every single guard unit I had to NM and I had several close to 70 and above 70......and a 10 point morale shift on guard corps is a ton of lost CV esp when you factor 80+ guard Corps of various types I think I have.....

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Post #: 100
RE: V1.08.05 Public Beta is Available - 10/21/2015 7:46:42 PM   
Bozo_the_Clown


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quote:

Appreciate but my guess is im screwed in my game vs Pelton until i can rebuild all of my guard units morale. As it wont fix what it took away.

As the patch pretty much dropped every single guard unit I had to NM and I had several close to 70 and above 70......and a 10 point morale shift on guard corps is a ton of lost CV esp when you factor 80+ guard Corps of various types I think I have.....


How many turns have you played with the patch? There might be an older save on the server you can go back to. Otherwise, you are screwed.

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Post #: 101
RE: V1.08.05 Public Beta is Available - 10/21/2015 7:54:47 PM   
morvael


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Yes, this is pretty bad, every unit has 10% chance each turn to revert to NM level (for that unit). Shame on us, the patch team, not to spot it in development.

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Post #: 102
RE: V1.08.05 Public Beta is Available - 10/21/2015 8:02:17 PM   
chaos45

 

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I have the 5th turn under patch waiting on the server but not going to start it until the game is fixed...no use doing attacks to gain morale just to have it removed.

Only good thing is hopefully Peltons units lost morale to so it balances out some lol

< Message edited by chaos45 -- 10/21/2015 9:03:40 PM >

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Post #: 103
RE: V1.08.05 Public Beta is Available - 10/21/2015 9:16:05 PM   
Bozo_the_Clown


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Oh well, my game against Pelton will have to be restarted too. Fortunately, we never got past turn 2 so not much time wasted.

I guess we all have to take a nice long break.

Are you guys playing any other games? I look forward to Fallout 4.

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Post #: 104
RE: V1.08.05 Public Beta is Available - 10/21/2015 10:01:20 PM   
BrianG

 

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ah yes. a drop of 5 morale for many units in my game v pelton.

anything on weather?

My present May turn is all clear against Pelton with forecast for all clear all over.

I will not execute my latest turn until hotfix for morale.

As for weather, I play em as I get um!

(in reply to Bozo_the_Clown)
Post #: 105
RE: V1.08.05 Public Beta is Available - 10/22/2015 12:34:57 PM   
Manstein63


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Although this Moral bug doesn't appear to have done anything with current game with Sillyflower (we have only played 1 full turn with .05) we have both agreed to suspend any further turns until this fault has been corrected. As I for one don't want Sillyflower to attribute his inevitable defeat to a bug.
Manstein63

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Post #: 106
RE: V1.08.05 Public Beta is Available - 10/22/2015 3:24:04 PM   
M60A3TTS


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Any notion when the hotfix might make it in? This week or next?

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Post #: 107
RE: V1.08.05 Public Beta is Available - 10/22/2015 3:36:51 PM   
morvael


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I hope to deliver it to 2by3 before Friday ends. I have no info whether it will get a fast lane for publication.

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Post #: 108
Nothing Works - 10/27/2015 11:54:18 AM   
matt.buttsworth

 

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Three questions

1 - to try and solve the beta hot fix problems I was having I bought a steam version and only later saw that I could get a free steam key as I already own the game.
Is there a way I can get a refund and then get a free steam key. (I purchased the expansion deluxe version)
2 - How can I update the steam game to the latest version and then get a hot fix? It says use the version properties but on the Matrix members club site there is no mention about properties at all?
3 - does anyone have a solution about what to do with direct x. I tried to update to the latest direct x version but then it says nominate a directory to install into but when I try to do that it still says missing dll will not work.

I am finding the process with this hot fix very annoying. I never have had problems with Matrix updates before but this one has stopped me dead mid way through a game.

Matthew Buttsworth

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Post #: 109
RE: Nothing Works - 10/27/2015 12:53:10 PM   
Bozo_the_Clown


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quote:

Three questions

1 - to try and solve the beta hot fix problems I was having I bought a steam version and only later saw that I could get a free steam key as I already own the game.
Is there a way I can get a refund and then get a free steam key. (I purchased the expansion deluxe version)
2 - How can I update the steam game to the latest version and then get a hot fix? It says use the version properties but on the Matrix members club site there is no mention about properties at all?
3 - does anyone have a solution about what to do with direct x. I tried to update to the latest direct x version but then it says nominate a directory to install into but when I try to do that it still says missing dll will not work.


1. You just wasted $100. I really hope you get your money back.
2. You need to right-click on the game in Steam and open the Properties tab. There you can select beta updates. The game will then automatically update.
3. The hotfix has to be updated manually. First move your current WitE exe-file into a different folder. Then unzip the hotfix into you game folder. That's all you have to do. I would ignore the directX instructions unless you are playing on a really old computer.

< Message edited by Bozo_the_Clown -- 10/30/2015 3:39:38 PM >

(in reply to matt.buttsworth)
Post #: 110
RE: Nothing Works - 10/27/2015 12:59:42 PM   
Bozo_the_Clown


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quote:

1 - to try and solve the beta hot fix problems I was having I bought a steam version and only later saw that I could get a free steam key as I already own the game.


I once bought the wrong game on Steam and explained it to customer service. They didn't give be my money back but at least they gave me a credit for the amount I spend so that I could buy different games on Steam. This might work for you as well.

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Post #: 111
RE: Nothing Works - 10/27/2015 9:11:03 PM   
RealChuckB


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quote:

ORIGINAL: matt.buttsworth

Three questions

1 - to try and solve the beta hot fix problems I was having I bought a steam version and only later saw that I could get a free steam key as I already own the game.
Is there a way I can get a refund and then get a free steam key. (I purchased the expansion deluxe version)
2 - How can I update the steam game to the latest version and then get a hot fix? It says use the version properties but on the Matrix members club site there is no mention about properties at all?
3 - does anyone have a solution about what to do with direct x. I tried to update to the latest direct x version but then it says nominate a directory to install into but when I try to do that it still says missing dll will not work.

I am finding the process with this hot fix very annoying. I never have had problems with Matrix updates before but this one has stopped me dead mid way through a game.

Matthew Buttsworth


Re 1. - since a while now, Steam is offering full refund for games that have been played less than 2 hrs. I'm not sure if this applies to ALL games on Steam (and/or you would still be below that threshold).
I would say it's worth a try to get the Steam refund and then get the Steam key from Matrix Games.

Hope it works!

(in reply to matt.buttsworth)
Post #: 112
RE: V1.08.05 Public Beta is Available - 10/27/2015 9:25:34 PM   
shermanny

 

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My two cents' worth here: NM 40 was a killer in 42. I had a position at the start of the 42 Spring that would have been an easily won game for the Soviets in earlier versions.
The Germans just went through my defenses and kept rolling. They didn't need anything fancy, just push. Morale melted away, nobody could hold anything, and I came within a handful of VPs of 260 auto-German victory. It didn't help that a lot of that happened in an earlier draft where Soviet supply levels were grossly inadequate for even defensive operations.

When NM firmed up in late 42, my situation improved just enough to avert disaster, and by February 1943 I finally had the initiative. But the German gains from the early war included Moscow, Leningrad, Yaroslavl and Ivanovo, and right up to Tambov.

So it was a long ways back. Only in Jan 1944 do I retake Moscow.

My high-quality 20 guards cav corps have been instrumental in this. Oh well. At least I got to play out a portion of 1944 against the not-yet-buffed Germans of 8.06.

(in reply to morvael)
Post #: 113
RE: V1.08.05 Public Beta is Available - 10/27/2015 10:07:11 PM   
chaos45

 

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not to mention your Guards cav got nerfed lol.


its funny now because after the bug and nerf all my cav corps dropped to NM of 60 yet like all of them still have higher exp 5 still have like 69 exp lol.....Hoping that helps them get back to the above 70 they were at before the patch........

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Post #: 114
RE: V1.08.05 Public Beta is Available - 10/29/2015 3:05:45 PM   
malyhin1517


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Why there is a strong drop of experience of support units after the first move?


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Post #: 115
RE: V1.08.05 Public Beta is Available - 10/29/2015 4:32:20 PM   
morvael


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Maybe they start understrength and get low exp replacements?

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Post #: 116
RE: V1.08.05 Public Beta is Available - 10/29/2015 5:02:10 PM   
malyhin1517


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No, it's the first move!


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Post #: 117
RE: V1.08.05 Public Beta is Available - 10/29/2015 5:40:44 PM   
morvael


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Did they switch equipment?

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Post #: 118
RE: V1.08.05 Public Beta is Available - 10/29/2015 6:08:54 PM   
malyhin1517


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Let's check :)







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Post #: 119
RE: V1.08.05 Public Beta is Available - 10/29/2015 7:41:41 PM   
chaos45

 

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that is odd, also doesnt seem you updated to .06 yet?

As your first picture shows the auto drop to national morale that was happening in .05

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Post #: 120
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