Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Barents Sea Boomers...How?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Barents Sea Boomers...How? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Barents Sea Boomers...How? - 11/20/2015 10:43:35 AM   
GBS

 

Posts: 903
Joined: 7/3/2002
From: Southeastern USA
Status: offline
Is this one impossible? I will take any advice. I have lost miserably 4 times and Im just ready to move on. Thanks.
Post #: 1
RE: Barents Sea Boomers...How? - 11/20/2015 11:03:37 AM   
AlGrant


Posts: 912
Joined: 8/18/2015
Status: offline

quote:

ORIGINAL: GBS

Is this one impossible? I will take any advice. I have lost miserably 4 times and Im just ready to move on. Thanks.


Whilst it's certainly possible this one took me 2 attempts ...... and both attempts were totally different!

During the first one I ran through the full duration of the scenario without detecting ANY submarines! (very frustrating)
I wasted a good bit of time chasing fish and evading a few surf contacts but no action and didn't fire a shot.
15 seconds before the scenario time was due to expire one of my subs got nuc'd ..... total failure!

The second attempt was like playing a totally different scenario! Sub contacts, surf contacts and ASW air all involved.
After a bit of a knife fight and dodging a few torpedoes I did get a win without any losses.

Both times were so different I did wonder if there was any random start positions involved .... but it could very easily be me not detecting the targets (and they missed me until the end) on the first run.

As soon as I get a bit of time I'm going to do an AAR on this one.


(in reply to GBS)
Post #: 2
RE: Barents Sea Boomers...How? - 11/20/2015 7:52:18 PM   
SSN754planker


Posts: 448
Joined: 10/2/2013
Status: offline
Welcome to the world of ASW. Half wizardry, Fueled mostly by coffee...and with a touch of technology.

_____________________________

MY BOOK LIST
ST1/SS SSN 754

(in reply to AlGrant)
Post #: 3
RE: Barents Sea Boomers...How? - 11/21/2015 10:07:58 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
First make sure you are running the latest build. Pre 757.10 there was a bug that allowed passive sensors to localise contacts after about 10s. In a pure ASW scenario, this means you get detected at 12nm for example, amd rather than a large zone of uncertainty, 10s later the enemy knows your exact course, speed and depth.

I think this could be your problem.

Once you've confirmed that you're running 757.10 or later try transiting towards the datum points below the layer and without cavitating. As soon as you have a goblin contact, cut your speed down to 1-2 kts and try to identify the contact. If its an SSBN, come to -131ft and launch a nuclear SUBROC. Scratch one.


(in reply to SSN754planker)
Post #: 4
RE: Barents Sea Boomers...How? - 11/21/2015 7:12:21 PM   
magi

 

Posts: 1529
Joined: 2/1/2014
Status: offline
I did well with this one.....
I started by stopping my boats and listening at various depths…
I always anticipate scenario consignors planning traps for you especially in the beginning… So if they lay out a path… I change it immediately…
With my first northern boat I went dead East at creep at various steps and checking my six ...
With my southern vote that was outside of the patrol area… I anticipated the trap if I laid a path immediately north to the markers…
So I approach the patrol area acute angle going east northeast…
I brought my southern boat up closer to the northern one so the patrol together and provided mutual support…

(in reply to Rory Noonan)
Post #: 5
RE: Barents Sea Boomers...How? - 11/21/2015 8:39:42 PM   
CCIP-subsim


Posts: 695
Joined: 11/10/2015
Status: offline
I did have to retry a couple of time under the last patch, but my biggest bit of suggestion is - stay on creep unless you absolutely have to, stay mainly below the layer, but pop up every once in a while, because I've noticed that the enemy subs I found mostly spent their time above the layer. Make sure your map display is set to all emissions - you really want to be careful not to get caught out by enemy active sonar, which all the patrolling ships seem to use.

My biggest threat in the scenario was the air cover - it was pretty much impossible to escape once they found you. However, now that the area of uncertainty is fixed, this might not be as big of an issue.

(in reply to magi)
Post #: 6
RE: Barents Sea Boomers...How? - 11/23/2015 10:08:04 AM   
wild_Willie2


Posts: 2934
Joined: 10/8/2004
From: Arnhem (holland) yes a bridge to far...
Status: offline
I tried it twice and the second time I won by sinking every Sovjet surface ship I encountered. After sinking about seven of those I had scored enough points for a victory :)

_____________________________

In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria.

In wine there is wisdom, in beer there is strength, in water there are bacteria.

(in reply to CCIP-subsim)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Barents Sea Boomers...How? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.750