Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[ADDED B898] No radar altitude limit

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [ADDED B898] No radar altitude limit Page: [1]
Login
Message << Older Topic   Newer Topic >>
[ADDED B898] No radar altitude limit - 10/19/2013 3:22:55 PM   
ipe

 

Posts: 20
Joined: 10/19/2013
Status: offline
Hi
I tried some things in scenario and realized that there is no altitude limit in air search radars. For example i could detect U-2s or SR-71s flying altitudes more than 25000m with pretty much every radar.

Radars i tested were
Giraffe 40 (altitude limit <5km)
Giraffe AMB (altitude limit about 20km)
HARD 3D (ASRAD-R) (altitude limit <10km)



< Message edited by Sunburn -- 12/31/2016 1:41:06 PM >
Post #: 1
RE: No radar altitude limit - 1/3/2014 7:09:09 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Reported. Thanks!

_____________________________


(in reply to ipe)
Post #: 2
RE: No radar altitude limit - 3/10/2014 5:25:44 PM   
ipe

 

Posts: 20
Joined: 10/19/2013
Status: offline
I dont know if this has any effect on game but it seems at least in Baloogan's online database viewer that maximum altitude is in nautical miles. Example finnish Giraffe 100 maximum altitude is 20500 nm. Values for maximum altitude seems to be quite good in many radars but this Giraffe 100 its about 10 km not 20,5 km and it doesnt have surface search mode.

Same thing with missile cruise altitude they are in kg.

And also if you want i can help with Finnish units. Ive notised that place names are in swedish also Giraffe 100 real FDF name is LÄVA (Lähivalvontatutka) for air force and MOSTKA 95 (Maalinosoitustutka 95) for army not Målspaningsradar 95. Other Giraffe model used by FDF is Giraffe 75 not 40 and its name is MOSTKA 87M (Maalinosoitustutka 87M) M stands for modernized.

(in reply to Dimitris)
Post #: 3
RE: No radar altitude limit - 3/10/2014 9:46:56 PM   
RoryAndersonCDT

 

Posts: 1830
Joined: 6/16/2009
Status: offline

quote:

ORIGINAL: ipe
I dont know if this has any effect on game but it seems at least in Baloogan's online database viewer that maximum altitude is in nautical miles.


Ah, this is most likely me just copying and pasting things incorrectly. I had to guess at the units for most things, and when I finally got around to the Weapon and Sensor pages I was running out of steam.

Things I'd like to also do is list all figures in meters in both feet and meters.

_____________________________

Command Dev Team
Technical Lead

(in reply to ipe)
Post #: 4
RE: No radar altitude limit - 3/10/2014 9:52:06 PM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
He screwed up. Lets get him!



Mike

_____________________________


(in reply to RoryAndersonCDT)
Post #: 5
RE: No radar altitude limit - 3/10/2014 10:24:05 PM   
guanotwozero

 

Posts: 651
Joined: 12/27/2013
Status: offline

quote:

ORIGINAL: Baloogan
Things I'd like to also do is list all figures in meters in both feet and meters.

When I initially read this (quickly), my brain interpreted it as "My like-to-do list measures in feet and metres"

(in reply to RoryAndersonCDT)
Post #: 6
RE: No radar altitude limit - 3/11/2014 1:22:15 AM   
dandin384


Posts: 176
Joined: 11/5/2013
From: United States
Status: offline

quote:

ORIGINAL: guanotwozero

When I initially read this (quickly), my brain interpreted it as "My like-to-do list measures in feet and metres"


Baloogan's to-do list IS measured in feet and meters

(in reply to guanotwozero)
Post #: 7
RE: No radar altitude limit - 3/11/2014 1:56:01 AM   
Casinn

 

Posts: 343
Joined: 7/27/2013
Status: offline
Baloogan's "already done" list is measured in feet and metres. hah

(in reply to dandin384)
Post #: 8
RE: No radar altitude limit - 3/11/2014 2:47:53 AM   
cwemyss

 

Posts: 173
Joined: 11/29/2013
From: Grapevine, TX, USA
Status: offline

quote:

ORIGINAL: Casinn

Baloogan's "already done" list is measured in feet and metres. hah



False

It's miles or kilometers

(in reply to Casinn)
Post #: 9
RE: No radar altitude limit - 3/11/2014 5:05:51 AM   
guanotwozero

 

Posts: 651
Joined: 12/27/2013
Status: offline
Light years! Parsecs! The curvature of space-time can be analysed by measuring Baloogan's list!

(in reply to cwemyss)
Post #: 10
RE: No radar altitude limit - 3/11/2014 9:19:08 AM   
RoryAndersonCDT

 

Posts: 1830
Joined: 6/16/2009
Status: offline
Thanks guys!


...More to come too!

_____________________________

Command Dev Team
Technical Lead

(in reply to guanotwozero)
Post #: 11
RE: No radar altitude limit - 12/14/2015 12:27:35 PM   
ipe

 

Posts: 20
Joined: 10/19/2013
Status: offline

quote:

ORIGINAL: Sunburn

Reported. Thanks!


Few years have past and i was wondering have you done anything about this. I tested it again with same effect. Radars that have <10 km altitude coverage can still detect and track targets that are flying above 20 km.

Have you considered changing this soon or have you just forgotten or is there something in game engine that makes it hard to correct? Command simulates alot of things but seems odd that there is this kind of flaw.

(in reply to Dimitris)
Post #: 12
RE: No radar altitude limit - 12/14/2015 1:14:05 PM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Known shortcoming, and it's on the to-do list

Thanks!

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to ipe)
Post #: 13
RE: No radar altitude limit - 12/14/2015 2:04:38 PM   
ipe

 

Posts: 20
Joined: 10/19/2013
Status: offline
Hmm... For few years now?

No rush.

(in reply to ComDev)
Post #: 14
RE: No radar altitude limit - 12/14/2015 5:11:55 PM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
We're doing our best.

Thanks

< Message edited by mikmyk -- 12/14/2015 6:14:00 PM >


_____________________________


(in reply to ipe)
Post #: 15
RE: No radar altitude limit - 12/31/2016 1:40:46 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Added in Build 898.

_____________________________


(in reply to mikmykWS)
Post #: 16
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [ADDED B898] No radar altitude limit Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

4.113