Edmesa
Posts: 15
Joined: 1/12/2016 Status: offline
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quote:
ORIGINAL: Blabsawaw22 the pirate population, which is by far the problem with the industry, is taking atleast a million dollars per game away.. at least,.. if game companies saw the truth and light, they would lower the cost to something ridiculous that even pirates would buy the game just because they don't want to deal with hacking it and dealing with online cracks etc.. they would just buy the game if it was $10 etc.. Even if a company would sell a game for a dollar someone would pirate it and there will always be people who want content without wanting to pay for it. Having that said, i have the opinion that some companies have called on their selves that their games get pirated, to name a few: - Horrendous DRM that destabilizes the game / exit the game if the connection to server is lost / fails to authenticate legitimate buyers. - Pay2win bullshit. - Full price games that u can complete in a couple hours. - Games with the corners cut off, so they can sell those as "DLC" content. - Serious bugs in games that have anniversaries before fixed or sometimes never gets fixed. - Trailers that pretends to show actual game footage, but actually only consists of prerendered graphics. Not that im a fan of pirating, but i can understand that people play pirated version before they actually buying that $60 game to make certain they like the game as free a demo version isnt standard anymore. What makes in my opinion a good game? Good solid gameplay which encourages to replay it. For example another game that i play is Factorio, i really love that game. Graphics wise its not very impressive, but the constant tinkering your factory to optimize it further is very addicting and i always wonder where the hours went. A big reason why i play DW over other 4x games? I not a big fan of turn based gameplay in this type game.
< Message edited by Edmesa -- 1/18/2016 8:59:56 PM >
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