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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 8:19:12 PM   
SqzMyLemon


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quote:

ORIGINAL: Lokasenna

A and B are separate paths, but both go to R. At least in stock. IIRC.


Excellent, I'm in good shape R&D wise then. I hedged my bets and went both A & B models figuring one of them went to the R.

I don't plan on building the R though, as it doesn't seem a real improvement over either the A or B. The B would be nice to get early.


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Post #: 451
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 8:20:00 PM   
GetAssista

 

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quote:

ORIGINAL: SqzMyLemon
Can anyone confirm the R&D path for the Frank?


Don't know how DBB is but you can check current airframe upgrade paths in intel screen - aircraft/engine pools. Each of the current and future planes has successive model listed in the end, or the same frame if it is the last in the chain.

It's always a minor frustration to me in stock that Frank-B is so far down the timeline and does not benefit from Frank-A research, making me always go the A->R route

(in reply to SqzMyLemon)
Post #: 452
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 8:42:09 PM   
PaxMondo


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Joseph,

You will build the "R" model eventually. What it brings is almost flat altitude response, so it can handle the Bolt sweeps.

The "b" model has some of the best armament of any 1E fighter for the IJA, so it is a serious threat to daylight 4E's. Arriving so late though unless you really devote RnD resources to it, few players ever get a chance to use it.

It's too bad that the devs didn't extend the development path to the Ki-94 as that is the Frank II. Same plane, just up-engined.

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Pax

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Post #: 453
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 8:46:13 PM   
PaxMondo


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quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: SqzMyLemon

Can anyone confirm the R&D path for the Frank?

Does A go to B
Does A go to R
Is B a separate path?
Is R a separate path?

Thanks in advance!


A and B are separate paths, but both go to R. At least in stock. IIRC.

In stock, yes. But for this mod, you REALLY need to check. I don't have it, so I cannot check for you. John made a lot of changes and I would NOT advise you to assume anything.

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Pax

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Post #: 454
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 8:49:49 PM   
Lokasenna


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quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: Lokasenna

A and B are separate paths, but both go to R. At least in stock. IIRC.


Excellent, I'm in good shape R&D wise then. I hedged my bets and went both A & B models figuring one of them went to the R.

I don't plan on building the R though, as it doesn't seem a real improvement over either the A or B. The B would be nice to get early.



But the R is so much better.... best plane in the game for Japan, at least in stock and by the numbers. The max altitude and maneuver ratings change in important ways relative to the Allied planes.

Barring the models that never saw combat, such as the Ki-83 or Ki-201.

(in reply to SqzMyLemon)
Post #: 455
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 9:47:18 PM   
SqzMyLemon


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Thanks Pax and Lok.

I'll do the homework tonight to confirm.

I just know when I looked at the Frank R in the aircraft list I wasn't impressed, the changes seemed so minor from the previous models and the reduction in firepower wasn't a big draw to me either. I'll look again, but should be covered with R&D as I have 10 factories dedicated to this airframe. They are not all maxed out at 30 yet either, so if I have to make a few changes there isn't a big supply hit.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 456
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 10:03:38 PM   
SqzMyLemon


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I'm starting to get into the air war, at least more than in the first month and a half. Production has been ramped up for both the Zero and Oscar, so I have much more flexibility in performing offensive missions now.

I have three Sentai's converted to the Oscar Ic and about 20 in the pool. This will only increase over the next few months, barring a drubbing or two in the air.

I try not to go too crazy in 1942 with aircraft production, but rather focus on mid/late airframes. I had a rougher period of adjustment than I had figured on, but now I'm comfortable with my aircraft production and dispositions. I will be applying pressure to the Allied air force now to begin whittling down the numbers.

I expect there will a nasty day ahead when I first encounter the Spitfire Vb. Will Francois commit them to Australia or Burma, I wonder?

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Luck is the residue of design - John Milton

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Post #: 457
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 11:30:16 PM   
Lokasenna


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quote:

ORIGINAL: SqzMyLemon

Thanks Pax and Lok.

I'll do the homework tonight to confirm.

I just know when I looked at the Frank R in the aircraft list I wasn't impressed, the changes seemed so minor from the previous models and the reduction in firepower wasn't a big draw to me either. I'll look again, but should be covered with R&D as I have 10 factories dedicated to this airframe. They are not all maxed out at 30 yet either, so if I have to make a few changes there isn't a big supply hit.


Reduction in armament?

In stock, the Ki-84r has the same armament as the Ki-84a. It is 7mph faster (big deal), but can go to 38270 instead of 34440. Its climb is also 3040 compared to 2730. Its maneuver jumps to 22 at the highest band, from 14. This makes it a viable competitor to the P-47, at least in terms of maneuver if not firepower.

The real question is... where does your Ki-100 "PaxMondo" research stand? It has the same guns as the Frank, but the locations are switched: CL cannons and F MGs. I suppose the Frank-b may be what you meant by reduction in armament. That model does have cannons in place of the MGs.

In a game without restrictions on altitude, however, the altitude on the -r is the real swingvote for me.

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Post #: 458
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 11:45:53 PM   
Lowpe


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I think the advance in speed is just enough to avoid the speed differential penalty, which the A model ends up getting, but the R model avoids on common late war Allied fighters at least for awhile.

Japan doesn't have to fight up high in the stratosphere to put up good CAP...but to sweep offensively it sure helps.

The B model's range is to die for, plus the bombs...kamikazes that can reach Okinawa!


(in reply to SqzMyLemon)
Post #: 459
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/5/2016 1:02:42 AM   
SqzMyLemon


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Interesting stuff on the Frank.

Unless the 8 mph difference in speed is a huge advantage, I still like the B over the R. By reduced firepower I meant the downgrading of the R's armament to only two cannon, as opposed to the B's four, two of which are centre-lined, and thus more accurate and adds more firepower. The maneuver difference is only 1 point in each altitude band. The R does have a better climb rate and higher altitude for sure.

I will produce all three models, as both the A & B upgrade to the R, but the priority for me is the B, especially if I can advance it into early/mid 44.

The B arrives 3/45
The R arrives 7/45

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 460
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/5/2016 1:22:38 AM   
SqzMyLemon


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Jan. 18/42:

Quiet turn.

Usual Allied 4E bombings in China. China expands Sian's airbase to level 3. It is clear Francois is going to be aggressive in the air in this theatre. As my fighter strength increases, I should be able to start making the heavy bombers pay the price. The 4E's are a nuisance, but I just have to stick to the plan and I should be alright.

Japanese forces still can't get it done at Balikpapan. Back to back deliberate attacks didn't work. Everything looked good on paper, but the adjusted AV for my forces was ridiculously low. Clear terrain, no forts and no negative modifiers for Japanese forces against weak Dutch units. I don't get it. I have the IJA 33rd Infantry Rgt. landing at Samarinda tomorrow and Balikapan will fall soon. AAR follows:

--------------------------------------------------------------------------------
Ground combat at Balikpapan (64,97)

Japanese Deliberate attack

Attacking force 5145 troops, 54 guns, 5 vehicles, Assault Value = 243

Defending force 4651 troops, 70 guns, 5 vehicles, Assault Value = 110

Japanese adjusted assault: 37

Allied adjusted defense: 53

Japanese assault odds: 1 to 2 (fort level 0)

Combat modifiers
Defender: leaders(+), preparation(-), fatigue(-), experience(-)
Attacker:

Japanese ground losses:
503 casualties reported
Squads: 2 destroyed, 44 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
211 casualties reported
Squads: 3 destroyed, 6 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 6 (2 destroyed, 4 disabled)

Assaulting units:
146th Infantry Regiment
Sasebo 2nd SNLF
Sasebo 3rd SNLF
Yokosuka 4th SNLF

Defending units:
II Samarinda Cdo
VII KNIL Bn /1
VI KNIL Battalion
I Samarinda Cdo
S Borneo KNIL Bn /2
Balikpapan Defenses
Balikpapan MLD Base Force
1e-VLG-I Sup Afd

In Australia, Japanese forces recapture Bathurst and Katoomba appears to be abandoned. I'd guess Allied forces are moving to Melbourne.

Minesweepers have cleared 238 mines at Sydney in two days. One more day of sweeping then I'll send in KB to replenish sorties. Sydney starts with 400 mines in total.

I am thinking about an amphibious operation against Port Augusta to close the Perth - Melbourne rail line. It would be risky to split my forces further, especially with my desire to deal with Brisbane and the east coast. I do have two more infantry regiments en route to Australia, but I believe securing the east coast is still the priority. I'll think on things once KB has some sorties. I don't need my CV's to protect my ground forces anymore, so I can look at hitting New Caledonia or heading west to close the door on reinforcements reaching Australia. Too many needs, not enough forces to deal with them all. I also need fuel!

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 461
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/5/2016 3:44:14 AM   
Rio Bravo


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Squeeze-

*laughing hard*

I know what you mean, but on the opposite end of the spectrum.

As an Allied player, I have too many things to do and not nearly enough to do it!

Best Regards,

-Terry

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Post #: 462
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/5/2016 8:49:07 AM   
PaxMondo


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quote:

ORIGINAL: SqzMyLemon

Interesting stuff on the Frank.

Unless the 8 mph difference in speed is a huge advantage, I still like the B over the R. By reduced firepower I meant the downgrading of the R's armament to only two cannon, as opposed to the B's four, two of which are centre-lined, and thus more accurate and adds more firepower. The maneuver difference is only 1 point in each altitude band. The R does have a better climb rate and higher altitude for sure.

I will produce all three models, as both the A & B upgrade to the R, but the priority for me is the B, especially if I can advance it into early/mid 44.

The B arrives 3/45
The R arrives 7/45

Generally, you get the r long before the b model because you can get the a model in '43. the b model though, you have to slog through all the month of advance on your own.



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Post #: 463
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/5/2016 8:54:05 AM   
PaxMondo


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Bali: agreed something is up. Fatigue or morale? he's got more guns than you, maybe you're getting high disruption after the fire phase? I'd watch the replay carefully and see if anything shows up ...

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Post #: 464
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/5/2016 9:47:59 PM   
SqzMyLemon


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Jan. 19/42:

Another quiet turn, but tomorrow will see the next deliberate attack against Singapore. I don't think the base will fall, but it should on the 3rd assault.

Allied 4E's continue to harass Japanese ground forces in China which suits me fine. I'd rather suffer the disablements and disruption to troops than my airfields getting trashed. I caught a number of Chinese bombers with a strong CAP, but only a couple of bombers were shot down. For crappy Chinese pilots they put up pretty good defensive fire.

In Australia, Sydney's harbour is clear. KB and all the Japanese shipping will mass at the port and load up for another amphibious operation. I want Rockhampton recaptured and need to move against Brisbane. Lack of fuel in Australia remains my biggest problem and rules out any move against Perth by KB, or even Port Augusta for that matter. Getting fuel and reinforcements is a priority and securing the east coast will allow me to do that much faster and safely.



_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 465
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 2:04:32 AM   
SqzMyLemon


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Jan. 20/42:

Singapore:

I really don't understand what is happening in land combat anymore. Japanese forces get a 2:1 against the defenders, yet my disruption and fatigue is through the roof. One division sports 52% fatigue! Disruption for all four divisions is in the high 30's after a successful assault no less. I'm not liking how events are transpiring one bit. AAR follows:

--------------------------------------------------------------------------------
Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 58015 troops, 584 guns, 350 vehicles, Assault Value = 2008

Defending force 38160 troops, 448 guns, 238 vehicles, Assault Value = 425

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 1866

Allied adjusted defense: 631

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
763 casualties reported
Squads: 2 destroyed, 51 disabled
Non Combat: 5 destroyed, 42 disabled
Engineers: 19 destroyed, 43 disabled
Vehicles lost 57 (17 destroyed, 40 disabled)

Allied ground losses:
1352 casualties reported
Squads: 154 destroyed, 49 disabled
Non Combat: 2 destroyed, 141 disabled
Engineers: 9 destroyed, 18 disabled
Guns lost 47 (12 destroyed, 35 disabled)
Vehicles lost 7 (1 destroyed, 6 disabled)

Assaulting units:
1st Tank Regiment
23rd Ind Engineer Regiment
5th Division
18th Division
38th Division
Imperial Guards Division
55th Engineer Regiment
112th Infantry Regiment
15th Ind Engineer Regiment
124th Infantry Regiment
3rd Ind. Mountain Gun Regiment
3rd Medium Field Artillery Regiment
55th Mountain Gun Regiment
25th Army
18th Medium Field Artillery Regiment
14th Ind.Art.Mortar Battalion
21st Medium Field Artillery Battalion

Defending units:
22nd Indian Brigade
2nd Malay Battalion
2nd Gordons Battalion
1st Manchester Battalion
2/17 Dogra Battalion
8th Indian Brigade
22nd Australian Brigade
27th Australian Brigade
2nd Loyal Battalion
12th Indian Brigade
Singapore Base Force
Singapore Fortress
22nd Indian Mountain Gun Regiment
24th NZ Pioneer Coy
113th RAF Adv Base Force
1st Indian Heavy AA Regiment
2nd HK&S Heavy AA Regiment
III Indian Corps
AHQ Far East
112th RAF Adv Base Force
Malaya Army
Malayan Air Wing
1st HK&S Heavy AA Regiment
1st Malay Battalion
111th RAF Adv Base Force
109th RN Base Force
5th Field Regiment

Australia:

Aggressive Allied air attacks in the theatre based out of Brisbane and Toowoomba. I can't help but regret how poorly I managed the original Rockhampton invasion, because the trouble I face right now stems solely from that debacle. However, KB is back in business and I'm no longer handcuffed. The carriers have replenished both sorties and torpedoes, so it's time to take the fight back to Allies. Brisbane is the target, and an amphibious force is loading at Sydney Japanese forces will land at Maryborough to cut the northern rail line and isolate Allied forces at Brisbane and Toowoomba. The majority of Japanese transport shipping will exit the theatre and redeploy to Rabaul and area. Japanese naval forces will hammer the enemy defences along the east coast and reinforcements will secure my LOC. Two more infantry regiments and numerous support units are already en route. More Japanese air units are poised to stage to Australia as soon as Rockhampton is recaptured.

DEI:

IJA 33rd Infantry Rgt. has unloaded at Samarinda and in four days it will reach Balikpapan. Day five will should see the fall of Balikpapan, finally. I'm already loading up an amphibious taskforce for Kendari. Strong naval surface forces will start moving towards Singapore in anticipation of the base falling. CVL Shoho arrives in six days and will join CVL Ryujo then provide support for amphibious assaults against Palembang and Java.

China:

Another week and I launch my offensive in eastern China starting at Kukong and Pingsiang. The plan is to isolate Changsha completely and drive hell bent for Kweilin, Luichow and Tuyun. Once Changsha is isolated I will also move on Changteh. I invite a Chinese counteroffensive in the Loyang area, but that's the way it has to be right now.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 466
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 2:59:37 PM   
SqzMyLemon


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Some concerns are developing in Australia. Allied fighter presence is increasing. Last turn there were three squadrons of P-40's committed to operations. Two performed sweeps and the last escorted a bombing raid. I have not encountered any Spitfires or Lightnings yet, but it's only a matter of time. I only have two fighter units, one Oscar and one Zero. Without KB I'll be sorely pressed in the air. This is yet another reason Rockhampton is coming back to haunt me. I tell myself I just need to be patient until the majority of my squadrons convert from the Nate to the Oscar. I wasn't planning on producing many Tojo fighters, but I may have to change that or concede the qualitative advantage to the Allies. I'll need both Oscars and Tojos in Australia. The Oscar for long range offensive missions, the Tojo as point defence and sweeps when range permits.

I'm still working on the next turn, but I think KB should neutralize Brisbane and Toowoomba where Allied fighters and dive bombers are most active. I will sweep and bomb Brisbane next turn. I'll need a day to load up the amphibious taskforce meant to retake Rockhampton anyway, so the carriers might as well use the day productively. Once the amphibious TF is ready, KB will escort the Rockhampton invasion force and will close Brisbane's airbase on the way. Upon capture of Rockhampton, the transports will head for Rabaul. KB will linger a day or two to cover the arrival of more reinforcements to Australia.

Fuel for KB and fleet operations around Australia is the limiting factor to how aggressive I can be in the area. I have plenty of fuel at Rabaul and Truk, but getting it to Australia right now is the problem. I need to get to Perth soon, but first I need a port and source of fuel on Java. I figure it could be at least 2 months before I can get to Perth.

At some point, I'm going to have to break off KB to support operations in the IO to deal with Port Blair, Moulmein and Rangoon. Of course, any invasion of Perth will require KB's presence too.

Ugh, nothing is going to be easy about this game at all.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 467
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 3:09:56 PM   
SqzMyLemon


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I realize now that I should have committed two divisions to securing Moulmein and Rangoon in December. I could have used only two divisions in Malaya getting to Singapore. Once Burma was secure, I could have redeployed the divisions for the assault against Singapore. I put it down to being rusty playing Japan again and not putting enough time into planning everything correctly. I've discovered I don't have the patience to play Japan anymore, it really does require a huge time investment to get everything just right. All these little mistakes add up to big problems later. It's all good though, but I just hate seeing all the things I could have done differently that would have made my life easier. This game is always about learning, refining and applying to get better.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 468
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 3:19:38 PM   
pontiouspilot


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Are you planning anything to cut the coast road from Perth to the east? I understand why Rockhampton or Townsville is important.

No sign of his CVs?? Since he must know where KB is, I'm surprised that they are not causing trouble somewhere else!

(in reply to SqzMyLemon)
Post #: 469
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 3:46:33 PM   
SqzMyLemon


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quote:

ORIGINAL: pontiouspilot

Are you planning anything to cut the coast road from Perth to the east? I understand why Rockhampton or Townsville is important.

No sign of his CVs?? Since he must know where KB is, I'm surprised that they are not causing trouble somewhere else!


I was thinking of landing at Port Augusta to block the rail line. Fuel is my problem. Getting KB and an amphibious TF to port Augusta will be dicey at best due to lack of fuel. I also don't want to split my limited forces. Once I landed at Port Augusta, there's no guarantee I could support it further. I'd also have to sail around Tasmania to avoid all the Allied bombers at Melbourne.

Funny you should mention the Allied CV's. Francois had committed two carriers worth of aircraft to Australia, but I haven't seen Buffaloes or Wildcats for awhile. There are still some dauntless' hanging around. With the increase in Allied army fighters in Australia I think the naval air has returned to the American CV's. My best guess is the carriers are at Perth. There's a real threat they could show up in the DEI once Singapore falls to ruin my invasion of Palembang or Java. If I get a spotting of CV's I will redeploy KB if feasible to try and knock them out. It works both ways, he knows where KB is and can act appropriately, but if I learn his CV's are not in Australia that means I could redeploy KB as well. Once I get the east coast of Australia, I no longer need KB in the area.


< Message edited by SqzMyLemon -- 1/6/2016 4:47:48 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 470
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 5:02:57 PM   
ny59giants


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Allies get five P-40 air groups in Australia on 15 Jan and last for two months before they have to be withdrawn. Then, both pilots and airframes go into their pools. The good news for you, is their A2A skill is very poor when they come in.

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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 5:05:12 PM   
HansBolter


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quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: pontiouspilot

Are you planning anything to cut the coast road from Perth to the east? I understand why Rockhampton or Townsville is important.

No sign of his CVs?? Since he must know where KB is, I'm surprised that they are not causing trouble somewhere else!


I was thinking of landing at Port Augusta to block the rail line. Fuel is my problem. Getting KB and an amphibious TF to port Augusta will be dicey at best due to lack of fuel. I also don't want to split my limited forces. Once I landed at Port Augusta, there's no guarantee I could support it further. I'd also have to sail around Tasmania to avoid all the Allied bombers at Melbourne.

Funny you should mention the Allied CV's. Francois had committed two carriers worth of aircraft to Australia, but I haven't seen Buffaloes or Wildcats for awhile. There are still some dauntless' hanging around. With the increase in Allied army fighters in Australia I think the naval air has returned to the American CV's. My best guess is the carriers are at Perth. There's a real threat they could show up in the DEI once Singapore falls to ruin my invasion of Palembang or Java. If I get a spotting of CV's I will redeploy KB if feasible to try and knock them out. It works both ways, he knows where KB is and can act appropriately, but if I learn his CV's are not in Australia that means I could redeploy KB as well. Once I get the east coast of Australia, I no longer need KB in the area.




"No longer need the KB in the area"....not sure I get this. Have you deployed sufficient fighter strength to the east coast to be able to prevent a massed American carrier force from covering a counter invasion?
If you don't or can't afford to then the east coast will always need the KB to protect it.

_____________________________

Hans


(in reply to SqzMyLemon)
Post #: 472
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 5:08:18 PM   
GetAssista

 

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quote:

ORIGINAL: SqzMyLemon
I realize now that I should have committed two divisions to securing Moulmein and Rangoon in December. I could have used only two divisions in Malaya getting to Singapore. Once Burma was secure, I could have redeployed the divisions for the assault against Singapore.

That's a long march from Rangoon, you would need ship transports traversing Malacca straights with Singapure fortress alive. Although in the game the guns might be silent at the most inappropriate monents, usually it's the house rule that no soft ships can go into straights w/o captured Singers

(in reply to SqzMyLemon)
Post #: 473
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 6:02:06 PM   
SqzMyLemon


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quote:

ORIGINAL: HansBolter

"No longer need the KB in the area"....not sure I get this. Have you deployed sufficient fighter strength to the east coast to be able to prevent a massed American carrier force from covering a counter invasion?
If you don't or can't afford to then the east coast will always need the KB to protect it.


Hi Hans, nice to see you following.

You are exactly right. That is why I want the east coast, so I can transition LBA in so KB can leave. I agree, I will always need KB on hand to stop a serious counter-invasion of Australia. In this case, I just want LBA to take over for awhile so I can use KB elsewhere in the short term.


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to HansBolter)
Post #: 474
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 6:05:16 PM   
SqzMyLemon


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quote:

ORIGINAL: ny59giants

Allies get five P-40 air groups in Australia on 15 Jan and last for two months before they have to be withdrawn. Then, both pilots and airframes go into their pools. The good news for you, is their A2A skill is very poor when they come in.


Thanks Michael. That's good info to know and I'll aggressively get after those P-40's. The less pilots and planes that can go back into the pool is a good thing.


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to ny59giants)
Post #: 475
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/6/2016 6:07:43 PM   
SqzMyLemon


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quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: SqzMyLemon
I realize now that I should have committed two divisions to securing Moulmein and Rangoon in December. I could have used only two divisions in Malaya getting to Singapore. Once Burma was secure, I could have redeployed the divisions for the assault against Singapore.

That's a long march from Rangoon, you would need ship transports traversing Malacca straights with Singapure fortress alive. Although in the game the guns might be silent at the most inappropriate monents, usually it's the house rule that no soft ships can go into straights w/o captured Singers



I don't think it would be that bad. When secured, the divisions turn around and by the same route head back to support an attack against Singapore. I think a month, give or take a week, would be enough time to accomplish the mission. I think even trying to do it by sea would be too risky.

< Message edited by SqzMyLemon -- 1/6/2016 7:11:47 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to GetAssista)
Post #: 476
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/7/2016 4:01:05 PM   
SqzMyLemon


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The next turn is away.

KB will hit Tamhurst's LI factories just prior to IJA 148th Infantry Rgt. capturing the base, unless it auto-switches, in my first serious attempt to garner strategic VP's. I had targeted the base the day before with Betty's based at Port Kembla, but I made a mistake setting the orders and only 4 bombers flew. There was no damage.

IJA 33rd Division is loading up at Sydney and the amphibious TF will sail for Rockhampton next turn. KB will support. I have a lot of the Japanese navy in theatre and I need to redeploy a number of them elsewhere.

Japanese LBA is ordered to sweep Brisbane today. Oscars were to sweep Brisbane yesterday, but were grounded due to weather. I am sending 30 Oscars and 40 Zeroes. I'm not sure there will be any Allied fighters set to CAP as they performed sweep missions the day before and there is no reason to expect an air attack against Brisbane. I'll find out soon enough.

A Japanese amphibious TF left Manado today bound for Kendari. I do worry about Allied CV's appearing in the DEI, but can't do anything about it right now. I hope to be in and out at Kendari.

Once IJA 33rd Infantry Rgt. arrives at Balikpapan I will attack again. The extra AV should be enough to finally capture the base.

As mentioned earlier, my offensive is about to finally kick off in China is a number of days. Both Francois and I have been playing cat and mouse with our air units in China, but that will change once the nature of my offensive is known. I hope to whittle down the Allied 4E's if they continue to be committed against my ground forces.

I'm looking forward to the next week or so of turns as I finally resume the offensive across the map.

< Message edited by SqzMyLemon -- 1/7/2016 5:01:50 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 477
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/8/2016 11:23:35 AM   
PaxMondo


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quote:

ORIGINAL: SqzMyLemon

Jan. 20/42:

Singapore:

I really don't understand what is happening in land combat anymore. Japanese forces get a 2:1 against the defenders, yet my disruption and fatigue is through the roof. One division sports 52% fatigue! Disruption for all four divisions is in the high 30's after a successful assault no less. I'm not liking how events are transpiring one bit. AAR follows:

--------------------------------------------------------------------------------
Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 58015 troops, 584 guns, 350 vehicles, Assault Value = 2008

Defending force 38160 troops, 448 guns, 238 vehicles, Assault Value = 425

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 1866

Allied adjusted defense: 631

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
763 casualties reported
Squads: 2 destroyed, 51 disabled
Non Combat: 5 destroyed, 42 disabled
Engineers: 19 destroyed, 43 disabled
Vehicles lost 57 (17 destroyed, 40 disabled)

Allied ground losses:
1352 casualties reported
Squads: 154 destroyed, 49 disabled
Non Combat: 2 destroyed, 141 disabled
Engineers: 9 destroyed, 18 disabled
Guns lost 47 (12 destroyed, 35 disabled)
Vehicles lost 7 (1 destroyed, 6 disabled)

I interpret these types of results as the outcome of a hard fight. Sure, your troops are fatigued, his are almost annihilated. I'll take your outcome over his every day.


_____________________________

Pax

(in reply to SqzMyLemon)
Post #: 478
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/8/2016 3:17:23 PM   
SqzMyLemon


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quote:

ORIGINAL: PaxMondo

I interpret these types of results as the outcome of a hard fight. Sure, your troops are fatigued, his are almost annihilated. I'll take your outcome over his every day.


I hear that .

I'm just not used to these heavy disruption and fatigue levels after what is normally considered a pretty good attack in my experience. I'll rest another day and hopefully this last assault will do it.


< Message edited by SqzMyLemon -- 1/8/2016 4:17:53 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to PaxMondo)
Post #: 479
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/8/2016 3:38:23 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
Jan. 21/42:

Australia:

Japanese sweeps did fly against Brisbane today and did encounter a heavy Allied CAP after all. Two separate Zero and Oscar sweeps net 23 P-40E downed in A2A with another two indicated as Ops losses. I only lose one Oscar, but 7 Zeroes are shot down and another six due to Ops. Not quite the results I was hoping for, but the defence was there in numbers and Francois must have swapped in better pilots immediately.

I've ordered sweeps to hit Brisbane again as well as a full KB strike against the airbase. Hopefully the sweeps go in first. I may be taking some risk against an enemy naval airstrike against KB, but I have CAP set to 60% so it could get rough for the Allies if they do.

KB is escorting the Rockhampton invasion force as well as almost all of the Japanese transports in the area. I need to get this shipping out of the danger zone so I can act more freely.

Japanese forces capture an undefended Tamhurst. The KB strike against the LI did not go well, no hits were recorded. Only half the available strike force flew though as I was in base hex when launching the attack. Once Brisbane's airbase is knocked out I'll try another strategic strike against factories at the base.

Malaya:

Japanese forces rest today at Singapore. They will rest again tomorrow and attack on the 23rd.

China:

Four days until I launch my offensive.

DEI:

The Kendari amphibious taskforce doesn't sail today. I goofed on the orders. It will sail tomorrow, but I hope this one day delay doesn't bite me if Allied CV's are in the area.

Thoughts:

American DB are spotted near Tarawa. They can't fly from Ocean Island so that means there is a carrier present. I think it is either an amphibious TF heading for Tabituea, a counter invasion of Tarawa, or simply a raid. Time will tell. I can't do anything about it anyway, so it doesn't matter at this stage. However, I won't tolerate any early Allied attempt to get established in the Gilberts.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 480
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