von Lucke
Posts: 6
Joined: 5/8/2000 Status: offline
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Ok, here's a thing or three I've noticed:
1. Just want to confirm / reinforce what was said earlier about the bottom armor vs. reverse-slope defense. Hit a Polish 7TP at a higher elevation with several rounds of 37mm at a range of 1 and was informed the under-armor was something like 466! Yikes! Is this something to do with the hull-down calculations due to height advantage?
2. Playing in the WWII Long Campaign as the Germans, bought a single off-board 105 batt (damn, but arty is expensive now!)Observer. Problem is, in the 20 or so turns I played the beginning scenario, every time I tried to request a fire mission, the 105 batt was unavailable! The arty was highlighted in red, and constantly "Out of Contact"! I'm playing with Command Control and Unit Comm turned off (just because I'm used to SP1 & 2), even so, the Observer was never more than 2 hexes from the A0 unit. So what was the problem?
3. Noticed that the random campaign mission generator (or whatever it's called) still likes to copy your force distribution, double it, and throw it back at you dressed up like the enemy (ala SP2). Is there some way to limit the AI's forces in Campaign mode? Just kinda annoying to always be out-numbered all the time --- especially now that it takes a lot more ammo to take out nme tanks. Which brings me to:
4. Noticed that my Pz III's, with height advantage (ie; hitting top armor), at minimum range (1-3), stationary, rarely achieve a kill --- yet the Polish 7TP's, moving, from a lower elevation, and medium range (6+), are popping me like bottles of Champagne at a Warsaw victory parade! Is there some element of AI fudging going on here? These two AFV's should be relatively even in ability...
[This message has been edited by von Lucke (edited 05-11-2000).]
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