Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Ship not dispensing sonobuoys

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Ship not dispensing sonobuoys Page: [1]
Login
Message << Older Topic   Newer Topic >>
Ship not dispensing sonobuoys - 5/8/2016 3:57:23 PM   
Skjold

 

Posts: 240
Joined: 9/29/2015
Status: offline
Description
The Sonobouy Vessel B01 Ejdern (#1974 & #2933) do not wanna drop their sonobouys, this includes doing it manually via the ASW specific action menu.

Version
Comand v1.11 RC 22 - Build 823

If at all possible, would be great to have this fixed before 1.11 release due to a mission thats good to go short of these ships working.

Attachment (1)

< Message edited by Sunburn -- 5/22/2016 7:08:17 PM >
Post #: 1
RE: B01 Ejdern Bug - 5/8/2016 4:05:32 PM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Yeah there are currently no logics for laying sonobuoys from ships.... have to add that to my to-do list

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to Skjold)
Post #: 2
RE: B01 Ejdern Bug - 5/8/2016 4:09:24 PM   
Skjold

 

Posts: 240
Joined: 9/29/2015
Status: offline

quote:

ORIGINAL: emsoy

Yeah there are currently no logics for laying sonobuoys from ships.... have to add that to my to-do list


Oh ok, that explains it. I will try to work around it and use something else then, since its not a simple fix i really don't see it as high priority (how many ships actually drop sonarbouys?)

Thanks.

(in reply to ComDev)
Post #: 3
RE: B01 Ejdern Bug - 5/8/2016 6:15:37 PM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Think only the Swedes do this

Have you tried using Lua?

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to Skjold)
Post #: 4
RE: B01 Ejdern Bug - 5/9/2016 9:59:14 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
I know the Royl Australian Navy occasionally dropped sonobouys from the Adelaide class FFGs during training exercises. Not sure if it would be done operationally but the capability is there.

(in reply to ComDev)
Post #: 5
RE: B01 Ejdern Bug - 5/9/2016 3:24:46 PM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Okay noted, thanks

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to Rory Noonan)
Post #: 6
RE: B01 Ejdern Bug - 5/10/2016 9:13:05 PM   
mahuja

 

Posts: 107
Joined: 3/9/2016
Status: offline
In Dangerous Waters, that sonalysts game, the player controlled perry could drop them, where I remember an explanation given that this is really just a matter of picking one out of storage and tossing it overboard. (Presumably in a manner that doesn't get it tangled in the screws/propellers...)

Three reasons to use them (in DW):
- One of the buoys let you learn the Sound Velocity Profile.
- You need to go faster than the max speed at which your sonars are useful, for example evading a torpedo, or flank transits.
- Multivector active sonar - a close sub can only point his nose at either you or the buoy. (Unless he's directly front or back.)
But their duration generally left them underwhelming compared to regular sensors.

The latter two would presumably apply in cmano as well. But all I know about this practice in real mil, comes from this thread.

(in reply to ComDev)
Post #: 7
RE: B01 Ejdern Bug - 5/11/2016 5:16:48 AM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Interesting, thanks!

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to mahuja)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Ship not dispensing sonobuoys Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.516