Andy Mac
Posts: 15222
Joined: 5/12/2004 From: Alexandria, Scotland Status: offline
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XP and a little speed..... quote:
ORIGINAL: Lecivius Having gotten to '43, I can say no serious bugs found. I don't want to post much, for fear of ruining other peoples fun. And make no mistake, this IS the most fun for AI I have found in any WITP game. One observation is the Rufe. As you note, you didn't change it. But I do think there may be more to it under the hood that is realized. And since it has limited exposure in other scenarios, perhaps no one has noticed. I have not flipped to look at the Japanese OOB, because I want the entire thing to stay as a surprise. So these guys may have been given 99 EXP or something. But I have seen over Lunga a group of 20 Rufes on CAP at 6000 ft climb above 11 B-17E's with @ 61 EXP at 35000 ft with 6 minutes warning, dive, and shoot every one of them down (August 8 1942). That was hard to take, especially since that is above the ceiling of a Rufe, and beyond their climb rate. I have seen 42 Rufes over Milne Bay intercept an alpha strike made by 5 carriers (Dec 25 1942), including 86 F4F-4's on Escort trained to @ 69 EXP on average, and literally gut the entire package (losses were around 40 to 1). That's a tough pill to swallow Everything else I can handle, but the Rufe, and how it performs in this game, is more like a MiG-25
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