Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
|
11/2/43 Big Tent: John's subs run amock today, putting torps into CA Birmingham, an xAP, three xAK and an LCI. Birmingham has moderate damage and will retire to Wake; one xAK is in bad shape; the other four ships went under. It was startling to watch this series of attacks, with the attendant worry of "what if, what if, what if...the worst occurs?" A tip of the cap to John for doing what's he's doing - his subs are well placed and probably have very good commanders. The herd, culled a bit, is 55 hexes out of Pearl and 27 from the first beach. SigInt that radio signals are detected at Wolei, so he may be looking that way. Tomorrow the herd will jink, either NW towards the Marianas or SW towards Eniwetok. Enemy strike aircraft sortied from Enewitok: 36 AM4J Zeros and 43 Judys. The CAP handles them, downing 60 aircraft. But here's an important question for those of you that have experience to evaluate this: in the first place, I was surprised that LBA would sortie against Death Star. Usually air superiority ratios would dissuade this. But more suprising and alarming to me is that only 86 Allied fighters were involved in the intercept. All of my carriers are within limits (all show "orange" levels of aircraft, none show red). Is it possible that the carriers simply recognized the threat as a small one so didn't sortie the full compliment? Or is this indicative of some weirdness - some problem with my carrier deployment that I haven't considered? All fighter squadrons were set at 40% CAP and 10% rest (I'm bumping that to 50%/10%). And each kind of fighter was represented in small numbers: Corsair, Wildcat, Hellcat, and FM-1. Bottom line: if 500 Japanese aircraft were inbound, would my CAP respond accordingly? Or does the modest CAP against a modest raid suggest that something's wrong? Would you have expected 500 fighters to take wing against a raid by 79 aircraft? The pertinent part of the combat report is excerpted below. I think everything's okay, but I wanted to run it by you gents. As for what happens next - Yes, the subs have me grimacing. But I'm proceeding. If something bad happens in the next turn of two, I can still divert to Eniwetok, the alternative objective. But if things quiet down a bit, Big Tent rolls on. Afternoon Air attack on TF, near Wake Island at 131,100 Weather in hex: Heavy cloud Raid detected at 50 NM, estimated altitude 11,000 feet. Estimated time to target is 12 minutes Japanese aircraft A6M4-J Zero x 36 D4Y1 Judy x 43 Allied aircraft F4F-3A Wildcat x 2 F4F-4 Wildcat x 16 FM-1 Wildcat x 9 F4U-1A Corsair x 6 F6F-3 Hellcat x 53 Japanese aircraft losses A6M4-J Zero: 16 destroyed D4Y1 Judy: 23 destroyed Allied aircraft losses F4F-4 Wildcat: 1 destroyed FM-1 Wildcat: 1 destroyed F6F-3 Hellcat: 1 destroyed CAP engaged: VF-1 with F6F-3 Hellcat (5 airborne, 0 on standby, 0 scrambling) (5 plane(s) diverted to support CAP in hex.) 5 plane(s) intercepting now. Group patrol altitude is 15000 , scrambling fighters between 0 and 15000. Raid is overhead 4 planes vectored on to bombers VF-2 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling) (4 plane(s) diverted to support CAP in hex.) 4 plane(s) intercepting now. Group patrol altitude is 15000 , scrambling fighters between 0 and 15000. Raid is overhead VF-3 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling) (4 plane(s) diverted to support CAP in hex.) 4 plane(s) intercepting now. Group patrol altitude is 20000 , scrambling fighters between 0 and 20000. Raid is overhead VF-42 with F6F-3 Hellcat (3 airborne, 0 on standby, 0 scrambling) (3 plane(s) diverted to support CAP in hex.) 3 plane(s) intercepting now. Group patrol altitude is 15000 , scrambling fighters between 0 and 15000. Raid is overhead 3 planes vectored on to bombers VF-6 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling) (4 plane(s) diverted to support CAP in hex.) 4 plane(s) intercepting now. Group patrol altitude is 20000 , scrambling fighters between 0 and 20000. Raid is overhead 4 planes vectored on to bombers VF-8 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling) (4 plane(s) diverted to support CAP in hex.) 4 plane(s) intercepting now. Group patrol altitude is 20000 , scrambling fighters between 0 and 20000. Raid is overhead 4 planes vectored on to bombers VF-9 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling) (4 plane(s) diverted to support CAP in hex.) 4 plane(s) intercepting now. Group patrol altitude is 20000 , scrambling fighters between 0 and 20000. Raid is overhead VF-16 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling) (4 plane(s) diverted to support CAP in hex.) 4 plane(s) intercepting now. Group patrol altitude is 20000 , scrambling fighters between 0 and 20000. Raid is overhead 4 planes vectored on to bombers VF-18 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling) (4 plane(s) diverted to support CAP in hex.) 4 plane(s) intercepting now. Group patrol altitude is 20000 , scrambling fighters between 0 and 20000. Raid is overhead 4 planes vectored on to bombers VF-22 with F4F-4 Wildcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 15000 , scrambling fighters between 0 and 15000. Raid is overhead 2 planes vectored on to bombers VF-23 with F4F-4 Wildcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 10000 , scrambling fighters between 0 and 10000. Raid is overhead 2 planes vectored on to bombers VF-25 with F6F-3 Hellcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 15000 , scrambling fighters between 0 and 15000. Raid is overhead VF-31 with F4U-1A Corsair (1 airborne, 0 on standby, 0 scrambling) (1 plane(s) diverted to support CAP in hex.) 1 plane(s) intercepting now. Group patrol altitude is 25000 , scrambling fighters between 0 and 25000. Raid is overhead VC(F)-33 with FM-1 Wildcat (1 airborne, 0 on standby, 0 scrambling) (1 plane(s) diverted to support CAP in hex.) 1 plane(s) intercepting now. Group patrol altitude is 10000 , scrambling fighters between 0 and 10000. Raid is overhead VF-35 with F4F-4 Wildcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 10000 , scrambling fighters between 0 and 10000. Raid is overhead 2 planes vectored on to bombers VF-37 with F4F-4 Wildcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 20000 , scrambling fighters between 0 and 20000. Raid is overhead VC(F)-39 with FM-1 Wildcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 15000 , scrambling fighters between 0 and 15000. Raid is overhead VC(F)-41 with FM-1 Wildcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 10000 , scrambling fighters between 0 and 10000. Raid is overhead VF-60 with F4F-4 Wildcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 15000 , scrambling fighters between 0 and 15000. Raid is overhead VC(F)-63 with FM-1 Wildcat (2 airborne, 0 on standby, 0 scrambling) (2 plane(s) diverted to support CAP in hex.) 2 plane(s) intercepting now. Group patrol altitude is 10000 , scrambling fighters between 0 and 10000. Raid is overhead
< Message edited by Canoerebel -- 6/21/2016 2:19:49 AM >
|