Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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11/11/14 Big Tent: The herd plods four hexes west today without incident: no enemy subs, ships, aircraft. Even the lone LST unloads its supply at Satawal and then heads west unmolexted. I also "found" a TF of five YMS lingering around Truk. It was set to follow my main TF, had done so for many turns, but suddenly decided not to. Now it's near Satawal and making for New Guinea, but it's in no-man's-land kinda nekkid. More SigInt and recon today suggesting that John is narrowing his focus to the invasion region. But how could he not at this point? The herd is 12 hexes from the first target - and only 13-15 from two of the major targets. SigInt says a CDU coastal gun unit is aboard a maru bound for Manikwari on the New Guinea coast. Death Star should be within six hexes of that base in two days, so perhaps the CD unit won't make it. SigInt also repeats yesterday's report of 2nd Guards Div. aboard ships bound for Ternate. I am sure John is reinforcing key bases by air, though that's not likely to be effective. The five major targets each get an Allied division. Only two of these are targeted in the opening days. Timing for the other three will depend on developments. If they appear lightly held, I'll emphasize speed. If they appear garrisoned, I'll focus more on attending to the first two major targets and immediate environs, which includes about eight minor targets. So, in about three days, things get very active for Big Tent. The question remains whether John commits combat ships and/or carriers. No sign of them. PBYs from "Eldorado" pick up multiple TK TFs near Babo on the western New Guinea coast. That base should no longer be open to enemy tankers in a few more days. And if things go really well, that base won't belong to the enemy in two weeks. One of the fun things about playing John is his aggressive, offensive-minded game. It can make things very tense and exciting early on, as KB is likely to show up anywhere. But John focuses so heavily on offense that he leaves gaping holes in his defense. That means I have the fun of finding weak areas and trying to figure out ways to attack. A year ago it was Sumatra; six months ago it was Hokkaido (thought that changed); three months ago it was the Marshalls; and now it's the Big Tent area. That's not a criticism, by the way. We have different styles, different strengths, different weakenesses. The fun and the challenge comes in trying to identify them and exploit them. I've played the very attentive defensive-minded players before. The going forward is much tougher because there usually aren't gaping holes. Next game I play I might have that kind of opponent. But for now I'm playing John, and it sure is fun. Lion Tamer: The Allies will take a dot hex north of Efate tomorrow. Judys sortied again and sank an xAP and an xAK. I'll taper off now that I'm getting close to Ndeni and its nest of Judys. I'll wait for Big Tent to (hopefully) draw John's full attention to that area, thus opening up opportunties in SoPac and other regions that are of much less importance.
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