Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Invasion West Coast!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Invasion West Coast! Page: <<   < prev  87 88 [89] 90 91   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Invasion West Coast! - 7/5/2016 5:25:15 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
Wow..JJ is going to get booted out of LA. They will have to evacuate from Santa Barbara under duress which means somebody is going to get left behind.

(in reply to JocMeister)
Post #: 2641
RE: Invasion West Coast! - 7/5/2016 6:04:22 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: Cap Mandrake

Wow..JJ is going to get booted out of LA. They will have to evacuate from Santa Barbara under duress which means somebody is going to get left behind.


I sure hope so.


(in reply to Cap Mandrake)
Post #: 2642
RE: Invasion West Coast! - 7/5/2016 6:18:02 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Japanese troop strength
_____________________________________________________________________________

Forgot to take a screen of the lone Japanese unit at SD. Its a lone unit but no numbers. I was thinking about counter attacking but I don´t dare take any risks here.

At least one unit have started to move back from the SD push...that is good news for us. Also looks like Jeff is moving more units into LA. Also good news as it is clear that the attacks have started to draw more Japanese units into LA. I don´t need to win at LA. I only need to tie down enough Japanese forces to make it impossible for him to take SD. If I manage that I have won.






Attachment (1)

(in reply to JocMeister)
Post #: 2643
RE: Invasion West Coast! - 7/5/2016 6:52:26 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
quote:

I don´t need to win at LA. I only need to tie down enough Japanese forces to make it impossible for him to take SD.


+1 to this. IMHO you want a Stalingrad sort of strategy here (on the Soviet side!) which is to say that you draw the enemy forces in to an area they can't completely control and that will leave them highly vulnerable to being cut off and, eventually, destroyed.

(in reply to JocMeister)
Post #: 2644
RE: Invasion West Coast! - 7/5/2016 7:15:53 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
I just realized the IJA must have taken the I-5 from Santa Ana to get to LA. This means if they are driven back toward Santa Ana you will be able to concentrate on the forces South of LA, including the two clear hexes.

You need to knock on the back door before they take San Diego and pretty much ignore Santa Barbara.


< Message edited by Cap Mandrake -- 7/5/2016 7:20:10 PM >

(in reply to jwolf)
Post #: 2645
RE: Invasion West Coast! - 7/5/2016 8:40:23 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: JocMeister

Forgot to take a screen of the lone Japanese unit at SD. Its a lone unit but no numbers. I was thinking about counter attacking but I don´t dare take any risks here.



Doubt it matters based on hexside control, but that one unit turns off your LI production at SD. In stock that's 160 LI.

_____________________________

The Moose

(in reply to JocMeister)
Post #: 2646
RE: Invasion West Coast! - 7/5/2016 8:45:58 PM   
paullus99


Posts: 1985
Joined: 1/23/2002
Status: offline
He's going to be pressed against the West Coast and annihilated.....

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to Bullwinkle58)
Post #: 2647
RE: Invasion West Coast! - 7/5/2016 8:54:31 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: JocMeister

Forgot to take a screen of the lone Japanese unit at SD. Its a lone unit but no numbers. I was thinking about counter attacking but I don´t dare take any risks here.



Doubt it matters based on hexside control, but that one unit turns off your LI production at SD. In stock that's 160 LI.


Isn't it just the resources that are disabled, while the LI continues to run with what's already there until they run out?

(in reply to Bullwinkle58)
Post #: 2648
RE: Invasion West Coast! - 7/5/2016 8:56:24 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: JocMeister

Forgot to take a screen of the lone Japanese unit at SD. Its a lone unit but no numbers. I was thinking about counter attacking but I don´t dare take any risks here.



Doubt it matters based on hexside control, but that one unit turns off your LI production at SD. In stock that's 160 LI.


I have forgotten more about this game than I remember but I thought that by having a unit enter a base hex it stopped resource generation but the LI & HI would continue to run (theoretically because they were inside the city?) until the resource reserves ran out.

_____________________________


(in reply to Bullwinkle58)
Post #: 2649
RE: Invasion West Coast! - 7/5/2016 10:25:35 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Wargmr


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: JocMeister

Forgot to take a screen of the lone Japanese unit at SD. Its a lone unit but no numbers. I was thinking about counter attacking but I don´t dare take any risks here.



Doubt it matters based on hexside control, but that one unit turns off your LI production at SD. In stock that's 160 LI.


I have forgotten more about this game than I remember but I thought that by having a unit enter a base hex it stopped resource generation but the LI & HI would continue to run (theoretically because they were inside the city?) until the resource reserves ran out.

That agrees with my memory on it too, but I am not 100% certain.

_____________________________


(in reply to Mike McCreery)
Post #: 2650
RE: Invasion West Coast! - 7/6/2016 5:40:19 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Invasion Day 6
_____________________________________________________________________________

A bloody day in the air. Or naval strikes failed horribly. But if you disregard the naval strike losses we did very well.

Tomorrow its P47 time!




Attachment (1)

(in reply to witpqs)
Post #: 2651
RE: Invasion West Coast! - 7/6/2016 3:58:36 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Wargmr


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: JocMeister

Forgot to take a screen of the lone Japanese unit at SD. Its a lone unit but no numbers. I was thinking about counter attacking but I don´t dare take any risks here.



Doubt it matters based on hexside control, but that one unit turns off your LI production at SD. In stock that's 160 LI.


I have forgotten more about this game than I remember but I thought that by having a unit enter a base hex it stopped resource generation but the LI & HI would continue to run (theoretically because they were inside the city?) until the resource reserves ran out.

That agrees with my memory on it too, but I am not 100% certain.


The way memory can flip on you . . .

I brought this up way back in my first PBEM (the AARed one) and started a thread in Tech.

http://www.matrixgames.com/forums/tm.asp?m=3247334

Interesting thread. Basically, the manual talks to Oil and Resources, but not supply or fuel production in a dual-occupied hex. Around patch 5 or 6 an undocumented change was made to turn LI and HI off. This is the one I saw in my game and brought up. Michael lists the then current code checks in that thread. A discussion ensued with many participants (including witpqs) about whether the change should have been made. Michael eventually changed it back, but with limits on HI production.

"20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex "

Summary: San Diego LI will continue so long as Resources are stockpiled there.

Sorry for the memory fart.


_____________________________

The Moose

(in reply to witpqs)
Post #: 2652
RE: Invasion West Coast! - 7/7/2016 3:49:15 AM   
Capt. Harlock


Posts: 5358
Joined: 9/15/2001
From: Los Angeles
Status: offline
quote:

A bloody day in the air.


Interesting -- you still found a use for the Airacobras in 1943.

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to JocMeister)
Post #: 2653
RE: Invasion West Coast! - 7/7/2016 4:52:31 AM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
I like the Airacobra for CAP. They can easily kill bombers and at a low altitude, they can handle enemy fighters pretty well.

http://militaryhistory.about.com/od/WorldWarIIFighters/p/World-War-Ii-Bell-P-39-Airacobra.htm

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Capt. Harlock)
Post #: 2654
RE: Invasion West Coast! - 7/7/2016 7:10:05 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Its a PDU OFF game so even Aircobras have a use.

I use them for low altitude CAP/LRCAP. I´ll be flying some squadrons until late 43 and even into 44!

(in reply to RangerJoe)
Post #: 2655
RE: Invasion West Coast! - 7/7/2016 7:11:00 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Got the replay (absolutely nothing happened as sweeps rained in). No turn yet though. Thought I would have it this morning but no luck.

Hopefully I´ll get it during the afternoon.

(in reply to JocMeister)
Post #: 2656
RE: Invasion West Coast! - 7/7/2016 7:31:29 AM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Well it is not just a PDU OFF game thing - to run various planes around... It is just a thing of finding a proper use for every single airframe you have! Each is a weapon, even a Nate or P-26! Each can help in some way... be it training or flying some escort or CAP or whatever... Just do not have them in the eye of the storm! :D

In one of my pbems I have 4 Ki-43-Ia Oscars still flying escort in China in march 1943! Simply because there is no need to have IIa or IIb or Tojo there :D Once they got shot down or crash they will get replaced by something else. But till then, they will be flying :D

_____________________________


(in reply to JocMeister)
Post #: 2657
RE: Invasion West Coast! - 7/7/2016 5:23:41 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Invasion Day 7
_____________________________________________________________________________

I didn´t order any attacks at LA this turn. Wanted to let the troops rest a little bit. Tomorrow we attack with full strength. 4000 AV. Fingers crossed...

Sweeps rained in with thunderstorms over Santa Ana. New try today.

Subs got in among the sheep and sank two ships.






Attachment (1)

(in reply to Barb)
Post #: 2658
RE: Invasion West Coast! - 7/7/2016 5:25:19 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Invasion Day 7
_____________________________________________________________________________

Tuna goes bonanza and even surfaces to nail the AKV.






Attachment (1)

(in reply to JocMeister)
Post #: 2659
RE: Invasion West Coast! - 7/7/2016 5:27:38 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Invasion Day 7
_____________________________________________________________________________

Lets see if Jeff got more reinforcements in place....




Attachment (1)

(in reply to JocMeister)
Post #: 2660
RE: Invasion West Coast! - 7/7/2016 5:34:14 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Operation Pencil
_____________________________________________________________________________

Critical day tomorrow...I don´t expect too much Japanese resistance but surely he will do something. D day -2. I really have too little CV support but a huge Surface fleet. I´m hoping it can make up for the lack of airpower.




Attachment (1)

< Message edited by JocMeister -- 7/7/2016 5:38:05 PM >

(in reply to JocMeister)
Post #: 2661
RE: Invasion West Coast! - 7/7/2016 5:49:34 PM   
paullus99


Posts: 1985
Joined: 1/23/2002
Status: offline
This is going to be very interesting - I hope this is part of a larger move against Malaya / Sabang / etc.

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to JocMeister)
Post #: 2662
RE: Invasion West Coast! - 7/7/2016 5:51:50 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: paullus99

This is going to be very interesting - I hope this is part of a larger move against Malaya / Sabang / etc.


Its just the first phase. Don´t worry. Didn´t have enough lift to do both at the same time.

(in reply to paullus99)
Post #: 2663
RE: Invasion West Coast! - 7/7/2016 5:52:40 PM   
paullus99


Posts: 1985
Joined: 1/23/2002
Status: offline
I am so looking forward to what happens next.....

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to JocMeister)
Post #: 2664
RE: Invasion West Coast! - 7/7/2016 6:07:56 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Rabaul
_____________________________________________________________________________

Somewhat of a milestone in the war the first recon flight returns with intel from the Japanese stronghold in SOPAC. As expected there is very little here. I expect most of SOPAC to be more or less empty.

If Jeff doesn´t make AV soon he will be in big problems. Although I´m not sure he can make AV even if he manages to capture SD and the troop VPs from Chungking.

VP ratio is hovering around 3,1:1 as it has been for the last year or so. If allied VPs freeze at the current level he needs 10051 VPs for AV.

I don´t think that is possible.




Attachment (1)

(in reply to JocMeister)
Post #: 2665
RE: Invasion West Coast! - 7/7/2016 6:39:35 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Turn off to Jeff.

Lets see what happens. Mostly worried about Pencil tbh.

(in reply to JocMeister)
Post #: 2666
RE: Invasion West Coast! - 7/7/2016 7:04:55 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Invasion Day 8
_____________________________________________________________________________

Anyone curious how P47s do when available in 1/43?

quote:

Morning Air attack on Santa Ana , at 226,76

Weather in hex: Thunderstorms

Raid detected at 30 NM, estimated altitude 29,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M5 Zero x 29
E13A1 Jake x 1
Ki-43-IIb Oscar x 4
Ki-44-IIb Tojo x 30


Allied aircraft
P-47D2 Thunderbolt x 25

Japanese aircraft losses
A6M5 Zero: 2 destroyed
E13A1 Jake: 1 destroyed
Ki-43-IIb Oscar: 1 destroyed
Ki-44-IIb Tojo: 5 destroyed


No Allied losses


quote:


Morning Air attack on Santa Ana , at 226,76

Weather in hex: Thunderstorms

Raid detected at 30 NM, estimated altitude 27,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M5 Zero x 20
Ki-43-IIb Oscar x 2
Ki-44-IIb Tojo x 16


Allied aircraft
P-47D2 Thunderbolt x 24

Japanese aircraft losses
A6M5 Zero: 5 destroyed
Ki-43-IIb Oscar: 1 destroyed
Ki-44-IIb Tojo: 2 destroyed


No Allied losses


quote:

Morning Air attack on Santa Ana , at 226,76

Weather in hex: Thunderstorms

Raid detected at 12 NM, estimated altitude 27,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M5 Zero x 7
Ki-44-IIb Tojo x 6


Allied aircraft
P-47D2 Thunderbolt x 25

Japanese aircraft losses
A6M5 Zero: 2 destroyed
Ki-44-IIb Tojo: 2 destroyed


No Allied losses




< Message edited by JocMeister -- 7/7/2016 7:07:50 PM >

(in reply to JocMeister)
Post #: 2667
RE: Invasion West Coast! - 7/7/2016 7:06:27 PM   
paradigmblue

 

Posts: 784
Joined: 9/16/2014
From: Fairbanks, Alaska
Status: offline

quote:

ORIGINAL: JocMeister

Invasion Day 8
_____________________________________________________________________________

Anyone curious how P47s do when available in 1/43?

quote:

Morning Air attack on Santa Ana , at 226,76

Weather in hex: Thunderstorms

Raid detected at 30 NM, estimated altitude 29,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M5 Zero x 29
E13A1 Jake x 1
Ki-43-IIb Oscar x 4
Ki-44-IIb Tojo x 30


Allied aircraft
P-47D2 Thunderbolt x 25

Japanese aircraft losses
A6M5 Zero: 2 destroyed
E13A1 Jake: 1 destroyed
Ki-43-IIb Oscar: 1 destroyed
Ki-44-IIb Tojo: 5 destroyed


No Allied losses


quote:


Morning Air attack on Santa Ana , at 226,76

Weather in hex: Thunderstorms

Raid detected at 30 NM, estimated altitude 27,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M5 Zero x 20
Ki-43-IIb Oscar x 2
Ki-44-IIb Tojo x 16


Allied aircraft
P-47D2 Thunderbolt x 24

Japanese aircraft losses
A6M5 Zero: 5 destroyed
Ki-43-IIb Oscar: 1 destroyed
Ki-44-IIb Tojo: 2 destroyed


No Allied losses


quote:

Morning Air attack on Santa Ana , at 226,76

Weather in hex: Thunderstorms

Raid detected at 12 NM, estimated altitude 27,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M5 Zero x 7
Ki-44-IIb Tojo x 6


Allied aircraft
P-47D2 Thunderbolt x 25

Japanese aircraft losses
A6M5 Zero: 2 destroyed
Ki-44-IIb Tojo: 2 destroyed


No Allied losses





oh ****

(in reply to JocMeister)
Post #: 2668
RE: Invasion West Coast! - 7/7/2016 7:09:13 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Battle of LA.
_____________________________________________________________________________

Not stellar. But not too bad either. I just need to keep grinding! Looking at earlier attacks I either got a bad roll on this attack or the previous two was good ones.

Hoping the former....

quote:


Ground combat at Los Angeles (225,76)

Allied Deliberate attack

Attacking force 62571 troops, 1189 guns, 2894 vehicles, Assault Value = 3814

Defending force 36412 troops, 450 guns, 576 vehicles, Assault Value = 1003

Allied adjusted assault: 1416

Japanese adjusted defense: 2409

Allied assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), preparation(-)
Attacker:

Japanese ground losses:
2341 casualties reported
Squads: 8 destroyed, 130 disabled
Non Combat: 2 destroyed, 28 disabled
Engineers: 0 destroyed, 23 disabled
Guns lost 52 (7 destroyed, 45 disabled)
Vehicles lost 31 (5 destroyed, 26 disabled)


Allied ground losses:
1975 casualties reported
Squads: 23 destroyed, 150 disabled
Non Combat: 2 destroyed, 67 disabled
Engineers: 13 destroyed, 34 disabled
Guns lost 116 (3 destroyed, 113 disabled)
Vehicles lost 119 (17 destroyed, 102 disabled)


Assaulting units:
4th Motorized Division
2nd Armored Division
41st Infantry Division
8th Motorized Division
5th Armoured Division
13th Armoured Division
6th Armoured Division
7th Motorized Division
LA Harbor Defense
40th Infantry Division
641st Towed Tank Destroyer Battalion
3rd Marine Division
Provisional Tank Brigade
503rd Coast AA Regiment
183rd Field Artillery Battalion
352nd Construction Regiment
Los Angeles USN Base Force
204th Coast AA Regiment
165th Field Artillery Battalion
I US Corps
214th Coast AA Regiment
37th US Naval Construction Battalion
19th Base Maint Engineer Battalion
511th Coast AA Regiment
603rd Coast AA Regiment
24th MAG
188th Field Artillery Battalion
21st US Naval Construction Battalion
II USA Corps

Defending units:
1st Division
9th Division
2nd Tank Division
2nd Air Defense AA Regiment
22nd Fld AA Gun Co
2nd Hvy.Artillery Regiment
3rd Air Defense AA Regiment
15th Medium Field Artillery Regiment
3rd Hvy.Artillery Regiment
18th Medium Field Artillery Regiment



< Message edited by JocMeister -- 7/7/2016 7:20:50 PM >

(in reply to JocMeister)
Post #: 2669
RE: Invasion West Coast! - 7/7/2016 7:42:07 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Pencil
_____________________________________________________________________________

No attacks on any of the TFs. Happy days!

(in reply to JocMeister)
Post #: 2670
Page:   <<   < prev  87 88 [89] 90 91   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Invasion West Coast! Page: <<   < prev  87 88 [89] 90 91   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.969