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RE: Manila Falls - 7/8/2016 9:15:21 PM   
Lowpe


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The mighty 1st Division...they know how to wield a shovel.




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RE: Manila Falls - 7/8/2016 9:17:23 PM   
Lowpe


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Not a particularly good day, let us see if I set something up for today.




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Post #: 2072
RE: Manila Falls - 7/8/2016 9:19:37 PM   
Lowpe


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Port Blair...




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Post #: 2073
RE: Manila Falls - 7/8/2016 9:20:15 PM   
Lowpe


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quote:

ORIGINAL: Anachro

Those air losses are brutal.


Just wait...

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Post #: 2074
RE: Manila Falls - 7/8/2016 9:23:10 PM   
Lowpe


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The 9th Division saw the brunt of the fighting today....and have been put into reserve no pursuit mode for tomorrow.

They, too, know how to wield a shovel.






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RE: Manila Falls - 7/8/2016 9:26:15 PM   
Lowpe


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Marching to the sound of guns!




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RE: Manila Falls - 7/8/2016 9:54:20 PM   
Lowpe


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I will try to flip a turn tonight...so Jocke can do another turn before his vacation.

This is it...I will discover the full extent of San Diego's defenses.

I am gratified to see that my battleships reload even from a size 0 port. Very important...


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Post #: 2077
RE: Manila Falls - 7/8/2016 9:57:33 PM   
njp72

 

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quote:

ORIGINAL: Lowpe

Choices....

History has taught me not to mess with trying to penetrate the Allied Carriers but rather attack the landing.

Fully agree, it is the best chance of really inflicting pain. Most experienced Allied players will generally have their fleet CVs one hex back or to the side of the invasion hex for a degree of safety from mines, MTBs, CD guns, subs and surface forces. Limiting the range of your strike aircraft and a whole lot of luck may allow you to get at those juicy targets full of troops or CVEs.

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Post #: 2078
RE: Manila Falls - 7/8/2016 10:00:29 PM   
Lowpe


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Task Force Richmond....these pesky ships must have dodged 40 torpedoes last night.




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RE: Manila Falls - 7/8/2016 10:01:08 PM   
Lowpe


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quote:

ORIGINAL: njp72


quote:

ORIGINAL: Lowpe

Choices....

History has taught me not to mess with trying to penetrate the Allied Carriers but rather attack the landing.

Fully agree, it is the best chance of really inflicting pain. Most experienced Allied players will generally have their fleet CVs one hex back or to the side of the invasion hex for a degree of safety from mines, MTBs, CD guns, subs and surface forces. Limiting the range of your strike aircraft and a whole lot of luck may allow you to get at those juicy targets full of troops or CVEs.


You and I think a lot a like. It is scary sometimes.

Will you be playing again?

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Post #: 2080
RE: Manila Falls - 7/9/2016 12:47:49 AM   
njp72

 

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quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: njp72


quote:

ORIGINAL: Lowpe

Choices....

History has taught me not to mess with trying to penetrate the Allied Carriers but rather attack the landing.

Fully agree, it is the best chance of really inflicting pain. Most experienced Allied players will generally have their fleet CVs one hex back or to the side of the invasion hex for a degree of safety from mines, MTBs, CD guns, subs and surface forces. Limiting the range of your strike aircraft and a whole lot of luck may allow you to get at those juicy targets full of troops or CVEs.


You and I think a lot a like. It is scary sometimes.

Will you be playing again?


LOL, I know

I love the game so much so yes would be my answer. Though, I am a little nervous in finding another opponent as dedicated, skilled and reliable as Mike (wargmr).

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Post #: 2081
RE: Manila Falls - 7/9/2016 2:59:46 AM   
Lokasenna


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I almost played you before you started playing him, but you guys played at a pace I wouldn't have been able to keep.


Lowpe, you are getting thrashed in the air, good buddy.

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Post #: 2082
RE: Manila Falls - 7/9/2016 3:05:07 AM   
Lowpe


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quote:

ORIGINAL: Lokasenna

I almost played you before you started playing him, but you guys played at a pace I wouldn't have been able to keep.


Lowpe, you are getting thrashed in the air, good buddy.



Turn is away...let us see what surprises I spring this day...

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Post #: 2083
RE: Manila Falls - 7/9/2016 11:08:37 AM   
Lowpe


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The night ....

Allies move heavily on Port Blair...

I expect the Allied Carriers are one hex north of Port Blair...




7 troops lost here...

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< Message edited by Lowpe -- 7/9/2016 11:11:59 AM >

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Post #: 2084
RE: Manila Falls - 7/9/2016 11:28:51 AM   
Lowpe


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An incredibly long fight...

IJN torpedoes expended, some at very close range and all miss...






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Post #: 2085
RE: Manila Falls - 7/9/2016 11:33:47 AM   
Lowpe


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Spokane bombed...

LA fire bombed and swept...

Small strikes hit the landings at Port Blair...

all to minimal effect.




Japanese ships in precarious positions and are savaged in the afternoon.

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< Message edited by Lowpe -- 7/9/2016 11:43:40 AM >

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Post #: 2086
RE: Manila Falls - 7/9/2016 11:40:44 AM   
Lowpe


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San Diego is strong...




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Post #: 2087
RE: Manila Falls - 7/9/2016 11:42:16 AM   
Lowpe


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Even worse...their artillery is effective.

IJN bombard San Diego during the daytime...to generally poor results.




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Post #: 2088
RE: Manila Falls - 7/9/2016 11:43:32 AM   
Lowpe


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A poor day in the air...




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Post #: 2089
RE: Manila Falls - 7/9/2016 11:44:55 AM   
Lowpe


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And worse in the seas...




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Post #: 2090
RE: Manila Falls - 7/9/2016 11:56:20 AM   
Lowpe


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The presence of the 31st Regt at San Diego is disheartening. Means most likely he is flying in troops and I am not intercepting the transports...

On the positive side I think 3 P51b Mustang factories were destroyed.

Hmm., not doing too well here.


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Post #: 2091
RE: Manila Falls - 7/9/2016 12:01:44 PM   
Lowpe


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Well, I was hoping to sneak behind the Allies lines with the cruiser raid here...

and there was some good targets, but just didn't make it.

Teach me to try and nibble at the Allied Navy concentrated like that.

Two divisions, parts of basically, have landed at Port Blair.

Every Allied carrier is behind Port Blair with more troops and ships.

Four Cruiser squadrons are at Port Blair.




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< Message edited by Lowpe -- 7/9/2016 12:04:49 PM >

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Post #: 2092
RE: Manila Falls - 7/9/2016 12:08:31 PM   
Lowpe


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Allies bomb heavily here to little effect...






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RE: Manila Falls - 7/10/2016 4:21:59 AM   
bigred


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quote:

ORIGINAL: Lowpe

The expected attack...




I wish I had one of those US Tank divisions to use against FatR in my game...drop it in china and turn it loose.


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

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Post #: 2094
RE: Manila Falls - 7/10/2016 4:28:11 AM   
bigred


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quote:

ORIGINAL: Lowpe

San Diego is strong...




ouch!


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

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Post #: 2095
RE: Manila Falls - 7/10/2016 1:32:51 PM   
Lowpe


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Hey, Big.

I looked a long time ago, and I believe those Patton led Armor units are white restricted.


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Post #: 2096
RE: Manila Falls - 7/10/2016 1:33:27 PM   
Lowpe


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quote:

ORIGINAL: bigred


quote:

ORIGINAL: Lowpe

San Diego is strong...



ouch!



Yep, I was hoping for only 1 full division.

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Post #: 2097
RE: Manila Falls - 7/11/2016 11:30:07 AM   
njp72

 

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quote:

ORIGINAL: Lokasenna

I almost played you before you started playing him, but you guys played at a pace I wouldn't have been able to keep.


Lowpe, you are getting thrashed in the air, good buddy.


I remember that, it would have been a great game

We do set a fairly hard pace.

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Post #: 2098
RE: Manila Falls - 7/11/2016 11:42:28 AM   
njp72

 

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quote:

ORIGINAL: Lowpe

San Diego is strong...





Yep, it will be very hard to get through that. In fact if the forts are high then unfortunately you won't.

I would just try to bleed him a little bit and rack up the points whilst commencing planning the withdrawal.

Even a deliberate attack can be dangerous now, because if your forces get too weak or disrupted then he will come rolling over the top.

A fantastic effort to get even this close in 43.

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Post #: 2099
RE: Manila Falls - 7/11/2016 3:09:06 PM   
Lowpe


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Thanks NJP...

This was always a shot in the dark...terribly disappointed to see all those divisions there in San Diego.

Oh, well, that is how the cookie crumbles for Japan.

I might be able to get San Diego...if my ships can bombard better and there is a shortage of supply there.

Fat chance.

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