Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: 4 player E-mail: A

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: 4 player E-mail: A Page: <<   < prev  48 49 [50] 51 52   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: 4 player E-mail: A - 7/19/2016 6:55:53 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Units destroyed during the past turn.




Attachment (1)

(in reply to Orm)
Post #: 1471
RE: 4 player E-mail: A - 7/19/2016 7:01:11 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Thanks for posting that - I was quite depressed after that last impulse, but that kind of puts things back into perspective.

The Fleet Air Arm, the Regia Marina and of course the poor Spanish have really taken a beating.

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Mayhemizer_slith)
Post #: 1472
RE: 4 player E-mail: A - 7/19/2016 8:28:32 PM   
Courtenay


Posts: 4003
Joined: 11/12/2008
Status: offline
However, everyone (except for the Spanish, of course) is producing much more than they are losing; usually much more.

_____________________________

I thought I knew how to play this game....

(in reply to warspite1)
Post #: 1473
RE: 4 player E-mail: A - 7/19/2016 8:31:46 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Courtenay

However, everyone (except for the Spanish, of course) is producing much more than they are losing; usually much more.

Not Italy if you count the old battleship. Although Italy has a high production and build for 9 BPs.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Courtenay)
Post #: 1474
RE: 4 player E-mail: A - 7/19/2016 8:57:05 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
quote:

ORIGINAL: Orm


quote:

ORIGINAL: Courtenay

However, everyone (except for the Spanish, of course) is producing much more than they are losing; usually much more.

Not Italy if you count the old battleship. Although Italy has a high production and build for 9 BPs.


I counted for Allied losses 13 BP's in Bay of Biscay. Destroyed and damaged ships (both CW and Spanish), planes and pilots.

< Message edited by Mayhemizer -- 7/19/2016 9:00:11 PM >

(in reply to Orm)
Post #: 1475
RE: 4 player E-mail: A - 7/20/2016 9:07:55 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
quote:

ORIGINAL: Mayhemizer

I counted for Allied losses 13 BP's in Bay of Biscay. Destroyed and damaged ships (both CW and Spanish), planes and pilots.

Yes. That was a disaster. I should have selected 'avoid combat' instead of hoping that Axis would lose the air combat.

Edit: Striving to be aggressive and all that.

< Message edited by Orm -- 7/20/2016 9:10:55 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1476
RE: 4 player E-mail: A - 7/20/2016 9:16:16 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline

quote:

ORIGINAL: Orm

quote:

ORIGINAL: Mayhemizer

I counted for Allied losses 13 BP's in Bay of Biscay. Destroyed and damaged ships (both CW and Spanish), planes and pilots.

Yes. That was a disaster. I should have selected 'avoid combat' instead of hoping that Axis would lose the air combat.

Edit: Striving to be aggressive and all that.


Been there, done that and regretting it when air to air combat ends up to a disaster...

(in reply to Orm)
Post #: 1477
RE: 4 player E-mail: A - 7/22/2016 10:48:37 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
May/Jun '40
End of Turn

Both Germany and USSR place their chits in the offensive pool. USSR also moves one chit from the defensive to the offensive pool.

US place one chit in the Japanese pool.

US decide to relocate the Pacific Fleet to Pearl Harbor and begin sending lend lease to CW and France. Two chits moved to the tension pool.

During the return to step phase France sail two cruisers(from East Med 3 box) through the West Med where the Italian cruiser Zara patrols. All other ships and aircraft in the area are on their way to post and can not be included. Will Zara intercept the French cruisers?




Edit: Note that I think that the '3' shown in the picture above is wrong. A 1 is needed for Zara to find. Since no other ships are allowed to join.

Attachment (1)

< Message edited by Orm -- 7/22/2016 10:53:01 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1478
RE: 4 player E-mail: A - 7/23/2016 9:21:04 AM   
AllenK


Posts: 7259
Joined: 2/17/2014
From: England
Status: offline
The French are free to pass.

(in reply to Orm)
Post #: 1479
RE: 4 player E-mail: A - 7/23/2016 12:34:57 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
May/Jun '40
End of Turn

Production:
China (6):
GARR
CAV
FTR2

CW (20):
CW adds the Spanish units to their force pool
GARR
INF
CVP0
2 x Pilots
Repair TRS + CA
CP
FTR2
NAV2
TRS

France (8):
MIL
2 x INF

USA(11):
GARR
USS Washington (2nd)
Pilot
3 x CVP1

USSR (16):
PIL
ARM
INF
MECH

Germany 14
NAV3
Pilot
3x MIL
INF


Italy 9
Sub (2nd)
Sub (1st)
Pilot
NAV3
GAR

Japan 12
CV Shokaku 2nd
MIL
MAR div
CVP1
APHM
Sub (1st)

USA notice that Allied forces assist Spain and promise support. (One US entry chit drawn)

< Message edited by Orm -- 7/23/2016 12:39:49 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to AllenK)
Post #: 1480
RE: 4 player E-mail: A - 7/23/2016 12:36:20 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Reinforcements:

Nat China:
Kunming Warlord

CW:
MIL (Seville)
MECH (Spain)
INF (IND)
CP
2 x FTR2
FTR3
CVP0
CVP1

France:

USA:
CVP0
NAV2

Com China:
CAV

USSR:
INF
GARR
FTR2
MTN

Germany:
ENG
INF
INF Div
3 x MIL
FTR2
Bismarck

Italy:
NAV2
BB
CA
2 x SUB

Japan:
Shanghai Warlord
MIL (KOR)
FTR2
CP

New Allied trade agreements: USA give 1 resource to China and 2 build points to France. CW give one oil to China.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1481
RE: 4 player E-mail: A - 7/23/2016 12:40:29 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
All units for all nations were reorganized.


Oil Spent:
Japan: 1
Germany: 4
Italy: 2
USSR: 1
France: 1
CW: 6

USSR broke down one Army into two Divisions.

< Message edited by Orm -- 7/23/2016 12:44:12 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1482
RE: 4 player E-mail: A - 7/23/2016 12:41:47 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
I like the idea of the Chinese fighter

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Orm)
Post #: 1483
RE: 4 player E-mail: A - 7/23/2016 12:42:04 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: warspite1

I like the idea of the Chinese fighter



_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to warspite1)
Post #: 1484
RE: 4 player E-mail: A - 7/23/2016 12:44:40 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Jul/Aug '40
New Turn: Initiative

Both sides rolled a '1' on the initiative roll and that means, unfortunately, that Axis has the initiative. (Axis had +1 on the die roll )

The question now is whether Axis will move first or not. (More pictures later but I have to do some errands first)




Attachment (1)

< Message edited by Orm -- 7/23/2016 12:48:09 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1485
RE: 4 player E-mail: A - 7/23/2016 2:48:24 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Can you please post a picture of Bay of Biscay?

And where did you place Spanish Mech?

(in reply to Orm)
Post #: 1486
RE: 4 player E-mail: A - 7/23/2016 3:37:44 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
quote:

ORIGINAL: Mayhemizer

Can you please post a picture of Bay of Biscay?

And where did you place Spanish Mech?

The Spanish Mech was placed in Bilbao. Allied Generals have apparently concluded that mechanized units works splendid in mountainous terrain.

And a picture of Bay of Biscay.



Picture from Jul/Aug '40 New Turn: Initiative

Attachment (1)

< Message edited by Orm -- 7/23/2016 3:41:17 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1487
RE: 4 player E-mail: A - 7/23/2016 3:39:44 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
All 5 reinforcing CW pilots were based in Liverpool.



Picture from Jul/Aug '40 New Turn: Initiative

Attachment (1)

< Message edited by Orm -- 7/23/2016 3:42:37 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1488
RE: 4 player E-mail: A - 7/23/2016 3:42:25 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
The Chinese Front.



Picture from Jul/Aug '40 New Turn: Initiative

Attachment (1)

< Message edited by Orm -- 7/23/2016 3:50:43 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1489
RE: 4 player E-mail: A - 7/23/2016 3:47:55 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
The Soviet Army participate in a huge, humanitarian, research project: How Mosquitoes, and the Midnight Sun, affect Human Sleeping Habits.



Picture from Jul/Aug '40 New Turn: Initiative

Attachment (1)

< Message edited by Orm -- 7/23/2016 3:51:27 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1490
RE: 4 player E-mail: A - 7/23/2016 8:12:18 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
I would like to tell everyone before anyone gets confused that when Italy built synth plant game put wrong plant to production circle (the one that is placed to Africa). That one is going to be ignored/destroyed and another one is going to be built. This cannot be fixed using debug tool.

So Germany did not build pilot you see in AAR and sends 6 BP's to Italy. Italy did not build pilot and saved 2 BP's. Next turn Italy builds new plant. 6 + 2 BP's will be compensated to Germany and Italy. For example when pilot is killed we fix dice so that pilot is not killed.

(in reply to Orm)
Post #: 1491
RE: 4 player E-mail: A - 7/23/2016 8:44:58 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline
Hey! Brilliant idea. I just saw an update to the AAR thread so was keen to see the latest - except it wasn't the AAR thread. It said Warspite1 keep out!

Good one guys - and it worked

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Mayhemizer_slith)
Post #: 1492
RE: 4 player E-mail: A - 7/24/2016 10:25:37 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Axis choose to go first

(in reply to warspite1)
Post #: 1493
RE: 4 player E-mail: A - 7/24/2016 10:35:54 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer

Axis choose to go first

Never had any doubt.

Save will be mailed shortly.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1494
RE: 4 player E-mail: A - 7/24/2016 10:44:39 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
I get online this evening.

(in reply to Orm)
Post #: 1495
RE: 4 player E-mail: A - 7/24/2016 10:51:34 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
The new weather. Why there are not some nice summer storms eludes me.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1496
RE: 4 player E-mail: A - 7/24/2016 7:41:10 PM   
brian brian

 

Posts: 3191
Joined: 11/16/2005
Status: offline

quote:

ORIGINAL: warspite1

Hey! Brilliant idea. I just saw an update to the AAR thread so was keen to see the latest - except it wasn't the AAR thread. It said Warspite1 keep out!

Good one guys - and it worked


I quit reading the Axis thread weeks ago but my fat finger on the screen of my smartphone occasionally dumps me on to page 1 of that thread.

Some of my most enjoyable WiF gaming was in the early 90s when each side had a dedicated strategy discussion on the mainframe computer system we all used at University. It was password protected though, much simpler. Sometimes I thought this is one way Harry intended the game to be played - the major action of the war on board the USS Augusta, at Casablanca, Yalta, etc. Much more so than the tactical nuts and bolts of which bomber should ground strike which hex.

(in reply to warspite1)
Post #: 1497
RE: 4 player E-mail: A - 7/24/2016 8:00:05 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
quote:

my smartphone occasionally dumps me on to page 1 of that thread.

Not so smart phone then.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to brian brian)
Post #: 1498
RE: 4 player E-mail: A - 7/24/2016 8:01:58 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: brian brian

Some of my most enjoyable WiF gaming was in the early 90s when each side had a dedicated strategy discussion on the mainframe computer system we all used at University. It was password protected though, much simpler. Sometimes I thought this is one way Harry intended the game to be played - the major action of the war on board the USS Augusta, at Casablanca, Yalta, etc. Much more so than the tactical nuts and bolts of which bomber should ground strike which hex.

You might very well be right.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to brian brian)
Post #: 1499
RE: 4 player E-mail: A - 7/24/2016 8:55:50 PM   
AllenK


Posts: 7259
Joined: 2/17/2014
From: England
Status: offline
J/A 40 Axis 1

No DoW or alignments.

Germany and Japan Land. Italy, Naval.

Italians fly a Nav to Biscay 1-box and a Ftr to West Med 2-box.

Italian subs sail to Biscay 1-box and St. Vincent 2-box. 4 CA's sail to East Med. I decline the intercept on the Allies behalf and the CA's stay in the 3-box.

3 areas available for naval combat.




Attachment (1)

(in reply to Orm)
Post #: 1500
Page:   <<   < prev  48 49 [50] 51 52   next >   >>
All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: 4 player E-mail: A Page: <<   < prev  48 49 [50] 51 52   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.563