Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Political Points question

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Political Points question Page: [1]
Login
Message << Older Topic   Newer Topic >>
Political Points question - 8/8/2016 5:21:34 PM   
splatterhans


Posts: 8
Joined: 1/16/2012
Status: offline
Hi,
I`ve got a question regarding political points.
I`m playing with patch 6 (so not the new beta yet)
Playing as Allies, date is Dec 24, 1941.
I have 417 political points.
I recombined the 1st Australian Division in Sydney.
This division is attached to the Australia Command (R) and costs 729 points to change.
When I try to change the command to I Australian Core, this actually works !!
And I am still in the plus with my pp`s, ending up with 235 points. How can this be ?
Is this wad or a bug ?
Thanks in advance for help.


_____________________________

"If you see a white plane, it is American. If you see a black plane, it is the RAF. If you see no planes at all, it is the Luftwaffe."
Post #: 1
RE: Political Points question - 8/8/2016 5:31:25 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: splatterhans

Hi,
I`ve got a question regarding political points.
I`m playing with patch 6 (so not the new beta yet)
Playing as Allies, date is Dec 24, 1941.
I have 417 political points.
I recombined the 1st Australian Division in Sydney.
This division is attached to the Australia Command (R) and costs 729 points to change.
When I try to change the command to I Australian Core, this actually works !!
And I am still in the plus with my pp`s, ending up with 235 points. How can this be ?
Is this wad or a bug ?
Thanks in advance for help.


I can't say for sure without seeing it, but there are often two tiers of cost for HQ assignment changes. A lower cost to change within the same Command HQ, and a higher cost to change to outside the current Command HQ. Does that make sense?

_____________________________


(in reply to splatterhans)
Post #: 2
RE: Political Points question - 8/8/2016 5:45:41 PM   
splatterhans


Posts: 8
Joined: 1/16/2012
Status: offline
That is right, but usually this is indicated by a text saying: so many points for changing outside and so many for changing inside command.
Here just the 729 is mentioned, and changing outside command is not possible for this division. All outside commands are greyed out.


(in reply to witpqs)
Post #: 3
RE: Political Points question - 8/8/2016 5:56:25 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: splatterhans

That is right, but usually this is indicated by a text saying: so many points for changing outside and so many for changing inside command.
Here just the 729 is mentioned, and changing outside command is not possible for this division. All outside commands are greyed out.



If you have a save from before making the change you can look again and take screen pics. If it looks like a bug Michael might like to see the save and pics.

_____________________________


(in reply to splatterhans)
Post #: 4
RE: Political Points question - 8/8/2016 7:10:54 PM   
splatterhans


Posts: 8
Joined: 1/16/2012
Status: offline
Ok, I uploaded the last save, so you guys can check it.


Attachment (1)

< Message edited by splatterhans -- 8/8/2016 7:12:45 PM >

(in reply to witpqs)
Post #: 5
RE: Political Points question - 8/8/2016 7:36:49 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: splatterhans

Ok, I uploaded the last save, so you guys can check it.


Michael can check it, but honestly he does a ton of work (all volunteer) on the game code. If you can post screen pics of what you see before and after then maybe one of us players can clear up the mystery.

_____________________________


(in reply to splatterhans)
Post #: 6
RE: Political Points question - 8/8/2016 8:24:23 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
splatterhans, the HQ rebate is NOT indicated in the text string. It costs 1/4 of the price you see to change a unit to an HQ in the same theatre command and the full price (729 points) to an HQ outside the theatre command.

(in reply to witpqs)
Post #: 7
RE: Political Points question - 8/8/2016 8:31:49 PM   
splatterhans


Posts: 8
Joined: 1/16/2012
Status: offline
Ah, I see. The math is correct then.
Just a bit confusing because a lot of times the game does differentiate between in and out command changes and shows the
difference in pp price.
Thanks a lot !

_____________________________

"If you see a white plane, it is American. If you see a black plane, it is the RAF. If you see no planes at all, it is the Luftwaffe."

(in reply to Yaab)
Post #: 8
RE: Political Points question - 8/8/2016 8:54:01 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
I put it down to a different programmer handling the Air Units (which do show the 1/4 price for change to another HQ within the command) from the one handling the LCUs ( which do not show the "special rate for family and friends of the Commander"!)

Note that if you change 1st Australian Corps HQ to an unrestricted command like SWPAC, the units already reporting to it become unrestricted too. This is considered gamey, but IMO with the inadequate PP allocation for the game (50 per turn is at least 3X too small) it is awfully tempting to do it.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to splatterhans)
Post #: 9
RE: Political Points question - 8/8/2016 9:52:19 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
Be aware also that the PP cost is based on unit size so NEVER let a restricted unit you plan to eventually buy out take replacements until AFTER you have paid for it.

Now that I have said never, let me qualify it. Never, unless the restricted area of the command is invaded and you need to put the restricted unit into combat without buying it.

The same is true for changing the command of a base. Cost is based on the combination of port/air size, so buy them before you build them up.

_____________________________

Hans


(in reply to BBfanboy)
Post #: 10
RE: Political Points question - 8/9/2016 5:10:07 PM   
splatterhans


Posts: 8
Joined: 1/16/2012
Status: offline
Thanks very much for the help guys, that answers my question.
Now I can continue my campaign..
Hans, I am curious though why you change the hq of a base ?


_____________________________

"If you see a white plane, it is American. If you see a black plane, it is the RAF. If you see no planes at all, it is the Luftwaffe."

(in reply to HansBolter)
Post #: 11
RE: Political Points question - 8/9/2016 9:03:19 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
I guess he uses base changing in order to a) evacuate air groups b) create USN barges.

(in reply to splatterhans)
Post #: 12
RE: Political Points question - 8/9/2016 10:22:28 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
Actually for the Allies its PT boats not barges Yaab, but your spot on as the Brits say.

Some I also do for mere aesthetics such as changing Noumea from FF to American.

_____________________________

Hans


(in reply to Yaab)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Political Points question Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.109