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RE: 4 player E-mail: A - 8/18/2016 7:56:24 PM   
Mayhemizer_slith


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No thanks. We initiate combat (disorganize one of the 6 factor fighters).

(in reply to Orm)
Post #: 1801
RE: 4 player E-mail: A - 8/18/2016 8:07:28 PM   
Orm


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No additional CW air.

Will Germany commit the Italian submarine.



Picture from Jul/Aug '40 Impulse #8 (Allied) - Non-phasing Naval Combat

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< Message edited by Orm -- 8/18/2016 8:32:54 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1802
RE: 4 player E-mail: A - 8/18/2016 8:09:30 PM   
Mayhemizer_slith


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No thank you, we will present: death from above!

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Post #: 1803
RE: 4 player E-mail: A - 8/18/2016 8:22:11 PM   
Orm


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No action in the Bay of Biscay. Axis roll 10 while Allies roll 8.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1804
RE: 4 player E-mail: A - 8/18/2016 8:33:19 PM   
Orm


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Jul/Aug '40
Impulse #8 (Allied)

No Ground Strikes. No Air Rebase.

The liner reorganize one convoy point in South Africa.

The turn continues with a die roll of 7 (3 or less to end) and the new weather roll is a 9 with storms in the North Moonsoon.




_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1805
RE: 4 player E-mail: A - 8/18/2016 9:39:41 PM   
Mayhemizer_slith


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J/A 40 Axis 9

No DoW

Italy naval, Germany combined, Japan land.

Germany sends Bf109 and submarine to Cape St. Vincent box 1.

Italy sends CP to West Med, Does CW or French sub want to intercept?




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Post #: 1806
RE: 4 player E-mail: A - 8/18/2016 10:20:58 PM   
Orm


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quote:

Italy sends CP to West Med, Does CW or French sub want to intercept?

No, thank you.

----

You do not have to ask about interceptions if you know you will stay in the sea area and think it unlikely that your opponents will intercept. It is, of course, your call but I play by that.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1807
RE: 4 player E-mail: A - 8/19/2016 8:05:49 PM   
Mayhemizer_slith


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CP stays West Med. CA to West Med box 0 and another CA to box 4.

Axis decline combat in West Med, but are eager to fight in two other sea areas.




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RE: 4 player E-mail: A - 8/19/2016 8:09:16 PM   
Mayhemizer_slith


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First Bay of Biscay. CW can fly Gladiator from Spain to 0-1 box, is it flying?




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RE: 4 player E-mail: A - 8/19/2016 8:12:36 PM   
Orm


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quote:

CW can fly Gladiator from Spain to 0-1 box, is it flying?

No, thank you.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1810
RE: 4 player E-mail: A - 8/19/2016 8:18:04 PM   
Mayhemizer_slith


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Bay of Biscay: Axis 5, Allies 6. No combat.

CW can fly Harrow to Cape St. Vincent. I guess it is not flying?

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Post #: 1811
RE: 4 player E-mail: A - 8/19/2016 8:21:54 PM   
Orm


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quote:

CW can fly Harrow to Cape St. Vincent. I guess it is not flying?

It does not fly at the moment.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1812
RE: 4 player E-mail: A - 8/19/2016 8:23:14 PM   
Mayhemizer_slith


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Cape St. Vincent: Axis 4, Allies 9. No combat.

Does CW want to fight in West Med? Harrow reaches only box 0, so I guess it is not flying?




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Post #: 1813
RE: 4 player E-mail: A - 8/19/2016 8:27:22 PM   
Orm


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No aircraft to West Med.

And France is spoiling for a fight so they, at once, begin to prowl for the Italian (?) convoy.

Allies include their submarine force.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1814
RE: 4 player E-mail: A - 8/19/2016 8:35:51 PM   
Mayhemizer_slith


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Not fair, Axis can't find anything...

Allies sink CP or try something else?




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Post #: 1815
RE: 4 player E-mail: A - 8/19/2016 8:46:48 PM   
Orm


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Sorry, needed a short checkup on the rules.

Allies select the 0-box and submarine combat (no surprise points on combat selection).

Allies might later on want to spend surprise points on targeting the cruiser as well as the convoy. Would it be possible to get a screenshot for that?



_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1816
RE: 4 player E-mail: A - 8/19/2016 8:50:32 PM   
Mayhemizer_slith


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If you choose submarine combat, CA cannot be targeted.

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Post #: 1817
RE: 4 player E-mail: A - 8/19/2016 8:52:21 PM   
Mayhemizer_slith


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If you choose surface combat (no points used) you get this.

Edit: Maximum damage to Axis is X 2A if you use all points to increase damage.




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< Message edited by Mayhemizer -- 8/19/2016 8:53:39 PM >

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Post #: 1818
RE: 4 player E-mail: A - 8/19/2016 8:54:09 PM   
Orm


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quote:

ORIGINAL: Mayhemizer

If you choose submarine combat, CA cannot be targeted.

Hence my need for checking the rules.

Cut from RAC: 11.5.10 Submarine combat

Losses inflicted by the SUB side can only be taken on convoys (unless someone spends 3 surprise points to
inflict them on another target). If convoy points can take no further losses, ignore any remaining losses (unless you
spend surprise points to select another target).

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1819
RE: 4 player E-mail: A - 8/19/2016 8:54:44 PM   
Mayhemizer_slith


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I go try that...

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Post #: 1820
RE: 4 player E-mail: A - 8/19/2016 8:56:30 PM   
Orm


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quote:

If you choose surface combat (no points used) you get this.

If Allies should decide that they didn't want submarine combat (no surprise points spent) then I thought that Italy was allowed to select submarine combat?

Anyway. We go with submarine combat and plan to use surprise points to target the cruiser as well.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1821
RE: 4 player E-mail: A - 8/19/2016 9:00:23 PM   
Mayhemizer_slith


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If Allies take 2A, they can cause 2D A and target one D to CA. I guess that is what you are going to do?

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Post #: 1822
RE: 4 player E-mail: A - 8/19/2016 9:02:14 PM   
Mayhemizer_slith


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If Allies choose surface combat, Axis can't change that.

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Post #: 1823
RE: 4 player E-mail: A - 8/19/2016 9:02:58 PM   
Orm


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quote:

ORIGINAL: Mayhemizer

If Allies take 2A, they can cause 2D A and target one D to CA. I guess that is what you are going to do?

Sounds like a plan.

Allies target, if possible, both aborts on the French submarine.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1824
RE: 4 player E-mail: A - 8/19/2016 9:05:19 PM   
Orm


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quote:

ORIGINAL: Mayhemizer

If Allies choose surface combat, Axis can't change that.

You are right. My memory fails me.

Edit: I suppose that a surface combat would have been the better choice then.

< Message edited by Orm -- 8/19/2016 9:06:34 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1825
RE: 4 player E-mail: A - 8/19/2016 9:08:45 PM   
Mayhemizer_slith


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French submarine is aborted, but Netherlands submarine survives. Where does French sub want to abort?

Italian CP sinks and CA is damaged.

Allies want to fight or stay safe on bottom?




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Post #: 1826
RE: 4 player E-mail: A - 8/19/2016 9:16:16 PM   
Orm


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The French submarine aborts to Oran.

CW stay in the area but does not include the submarine (it stays safe and deep).

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1827
RE: 4 player E-mail: A - 8/19/2016 9:24:19 PM   
Mayhemizer_slith


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Failed




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Post #: 1828
RE: 4 player E-mail: A - 8/19/2016 9:31:43 PM   
Mayhemizer_slith


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Germany is going to drop some bombs in Spain, CW want to intercept?

Italian artillery fires Bayonne.




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Post #: 1829
RE: 4 player E-mail: A - 8/19/2016 9:35:49 PM   
Orm


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quote:

Germany is going to drop some bombs in Spain, CW want to intercept?

Yes.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1830
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