Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: War: Feb. 2314 con't.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> After Action Reports >> RE: War: Feb. 2314 con't. Page: <<   < prev  11 12 [13] 14 15   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: War: Feb. 2314 con't. - 8/26/2016 9:25:20 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Another example.




Attachment (1)

(in reply to Twigster)
Post #: 361
RE: War: Feb. 2314 con't. - 8/27/2016 12:11:02 AM   
Retreat1970


Posts: 948
Joined: 11/6/2013
From: Wisconsin
Status: offline
Good move getting everyone involved in the war. Imo it's a little "gamey", but if I was in your situation I would have done the same thing.

I'm really enjoying how hard this AAR is. My whole purpose was to make the mod as difficult as possible. This is definitely a showcase.

Idk if you're getting bored, but please don't quit!

(in reply to Twigster)
Post #: 362
Update - 8/27/2016 10:01:44 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
I am enjoying it as well, not getting bored at all. Sometimes it gets hard to take shellacking after shellacking and keep on going with a smile on my face, so sometimes I'll take a little break.

(in reply to Retreat1970)
Post #: 363
RE: Update - 8/27/2016 10:10:55 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Imperial Palace and STRATCOM had come to an agreement after taking stock of the current situation: the Char Dilba Authority was just too powerful-still-for the Empire to fight successfully. The loss of Clotoa- and with it the Bio-Engineering Facility- was what convinced all parties of the realities of the situation. Taking Vilmuueni 3 had been a masterstroke on the part of the Empire; holding it would allow the Empire to muster the resources necessary to put up a fight the Naxx would notice. The question was would the Empire be given the time to build up the force truly necessary? The only way to find out was to try, and the Privy Council had decided on the method of going forward. Contacts were made again with the Char Dilba Authority in order to seek an armistice.






Attachment (1)

(in reply to Twigster)
Post #: 364
Armistace - 8/27/2016 10:12:09 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Naxx agree to an armistice, again.






Attachment (1)

< Message edited by Twigster -- 8/27/2016 10:13:52 PM >

(in reply to Twigster)
Post #: 365
29 Oct 2414 - 8/27/2016 10:14:56 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Imperial diplomatic situation immediately post-war.




Attachment (1)

< Message edited by Twigster -- 8/27/2016 10:16:28 PM >

(in reply to Twigster)
Post #: 366
RE: 29 Oct 2414 - 8/27/2016 10:16:53 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Imperial economic situation immediately post-war.




Attachment (1)

(in reply to Twigster)
Post #: 367
RE: 29 Oct 2414 - 8/27/2016 10:18:18 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Imperial colonies. The population of Vilmuueni 3 is taking its sweet time to get used to the idea of being a part of the Empire.




Attachment (1)

< Message edited by Twigster -- 8/27/2016 10:19:11 PM >

(in reply to Twigster)
Post #: 368
RE: 29 Oct 2414 - 8/27/2016 10:19:44 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Population comparison.




Attachment (1)

(in reply to Twigster)
Post #: 369
RE: 29 Oct 2414 - 8/27/2016 10:20:33 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Territory comparison.




Attachment (1)

(in reply to Twigster)
Post #: 370
RE: 29 Oct 2414 - 8/27/2016 10:21:13 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
GDP comparison.




Attachment (1)

(in reply to Twigster)
Post #: 371
RE: 29 Oct 2414 - 8/27/2016 10:22:02 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Military comparison.




Attachment (1)

(in reply to Twigster)
Post #: 372
RE: 29 Oct 2414 - 8/27/2016 10:22:54 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The state of the Galaxy.




Attachment (1)

(in reply to Twigster)
Post #: 373
Temporary brain-slip. - 8/29/2016 11:38:40 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Greetings all! This is just to let everyone know that this is still in progress, but-

Recently game performance was suffering terribly and I feared that I had reached the limits of my system... this however turned out to be premature. After spending the better part of a morning tweaking my system, all is well. Defrag had not run for 6 weeks (due to me retardedly shutting down the system on the scheduled night ), but now that everything is up to snuff, no problemo. Look for an extensive text post tomorrow.

< Message edited by Twigster -- 8/29/2016 11:40:20 PM >

(in reply to Twigster)
Post #: 374
RE: Temporary brain-slip. - 8/29/2016 11:53:01 PM   
Retreat1970


Posts: 948
Joined: 11/6/2013
From: Wisconsin
Status: offline
Good to know.

I was wondering if a crash was on the horizon.

(in reply to Twigster)
Post #: 375
Not yet... - 8/30/2016 10:27:42 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
No crash as of yet!

(in reply to Retreat1970)
Post #: 376
9 Oct. 2421 - 8/30/2016 10:45:41 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
For approximately six and a half years following the most recent cessation of hostilities the Empire dedicated itself arduously to repairing damage taken from the latest round of fighting and improving defenses. All classes of orbital defenses and military ship designs were upgraded, ships were repaired and planetary garrisons were massively increased. The new defense doctrine mandated a small space port and four defense bases over the major colony in every Imperial system- in systems where there were more than one colonized planet four defense bases would defend the remaining planets. The initial phase of vastly increasing planetary garrison strength called for 100 ground battalions per colony- it was understood that this would take years to accomplish but by October 2421 Phase 1 was more than 95% complete.

The Empire's decision to bring the Tarapin and the Core into the war had proven to be a sound one, a great decrease in the number of Naxx ships in the Imperial Detection Zone lending credence to this. By February 2421 however, it was noticed that the Core Axis was beginning to take colonies from the Naxx. When the formerly Imperial colony of Ignacia Major was taken from the Naxx tensions rose precipitously in STRATCOM. The Privy Council took immediate notice and reminded the Emperor that at all costs a multi-front war was to be avoided.

Notice here the number of military ships, troops, space ports and defense bases compared to the last Imperial Economy display in 2414.




Attachment (1)

< Message edited by Twigster -- 8/30/2016 10:57:55 PM >

(in reply to Twigster)
Post #: 377
RE: 9 Oct. 2421 - 8/30/2016 10:46:47 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Core Axis' diplomatic situation.




Attachment (1)

(in reply to Twigster)
Post #: 378
RE: 9 Oct. 2421 - 8/30/2016 10:47:36 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Tarapin Coalition's diplomatic status.




Attachment (1)

(in reply to Twigster)
Post #: 379
RE: 9 Oct. 2421 - 8/30/2016 10:48:28 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Empire's diplomatic situation.




Attachment (1)

(in reply to Twigster)
Post #: 380
RE: 9 Oct. 2421 - 8/30/2016 10:49:28 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Ikkuro Confederacy's diplomatic situation.




Attachment (1)

(in reply to Twigster)
Post #: 381
RE: 9 Oct. 2421 - 8/30/2016 10:50:22 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Population comparison.




Attachment (1)

(in reply to Twigster)
Post #: 382
RE: 9 Oct. 2421 - 8/30/2016 10:51:05 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Territory comparison.




Attachment (1)

(in reply to Twigster)
Post #: 383
RE: 9 Oct. 2421 - 8/30/2016 10:51:44 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
GDP comparison.




Attachment (1)

(in reply to Twigster)
Post #: 384
RE: 9 Oct. 2421 - 8/30/2016 10:52:27 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Military comparison. Notice the great increase in Imperial military strength- however, much of this reflects the growth of static orbital defenses.




Attachment (1)

< Message edited by Twigster -- 8/30/2016 10:55:22 PM >

(in reply to Twigster)
Post #: 385
RE: 9 Oct. 2421 - 8/30/2016 10:53:41 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Top colonies. Notice how Vrilya has almost completely recovered from the massive earthquake years ago.




Attachment (1)

(in reply to Twigster)
Post #: 386
RE: 9 Oct. 2421 - 8/30/2016 10:58:33 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Notice the colony tax rates.




Attachment (1)

(in reply to Twigster)
Post #: 387
RE: 9 Oct. 2421 - 8/30/2016 11:07:08 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
Clotoa is where the Hegemony government constructed the Bio-Engineering Facility before the Empire came into being. Taken by the Naxx during the last war, by this time it is now in danger of being taken from the Naxx by the Core- precipitating an incredibly sensitive crisis, as STRATCOM had decided that it was completely unacceptable for Clotoa to fall into Core Axis hands. The reasoning behind this was that should the Core Axis begin to take too many Imperial worlds captured by the Naxx previously then a multi-front war would be inescapable. All the same, recovering the Bio-Engineering Facility had been given the highest priority and if that meant fighting the Core at the same time as the Naxx, STRATCOM was resigned to that.

In this view, with Imperial preparations not completed but considered to be progressed enough to begin the next attack against the Core Axis, 1 Assault Fleet is seen standing by to invade the Clotoa colony. Not seen are 2 and 3 Strikeforce in the system, preparing to blockade the Clotoa colony.




Attachment (1)

< Message edited by Twigster -- 8/30/2016 11:09:13 PM >

(in reply to Twigster)
Post #: 388
RE: 9 Oct. 2421 - 8/30/2016 11:11:48 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The state of the ground battle on Clotoa between the Naxx and the Core when the Imperial strike forces arrived to begin the blockade.




Attachment (1)

(in reply to Twigster)
Post #: 389
RE: 9 Oct. 2421 - 8/30/2016 11:13:10 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
The Imperial ships attempting to prevent the landing of any more Core or Naxx troops on Clotoa.




Attachment (1)

(in reply to Twigster)
Post #: 390
Page:   <<   < prev  11 12 [13] 14 15   next >   >>
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> After Action Reports >> RE: War: Feb. 2314 con't. Page: <<   < prev  11 12 [13] 14 15   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.859