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RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)

 
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RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/6/2016 5:47:42 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Japanese surface ships manage to intercept one of the large carrier taskforces that is stationed near Truk... The results are not good, radar ensures early detection and a range of 4000 yards (torpedo's all miss) but I'm hoping it scares him a bit.. The tasforce escapes but is detected just outside range of Mundy.. Mundy might try to intercept but I'll be able to move A: out of range or B: Under an air umbrella that should put a very big dent in anything that is sent in to strike back...

Night Time Surface Combat, near Truk at 111,107, Range 4,000 Yards

Japanese Ships
BB Kirishima, Shell hits 3
CA Takao
CA Maya
CA Chokai
CA Nachi, Shell hits 4
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki, Shell hits 2, on fire
DD Hanazuki, Shell hits 1
DD Yoizuki
DD Haruzuki
DD Yukikaze
DD Amatsukaze

Allied Ships
CV Essex
CV Bunker Hill, Shell hits 1, on fire
CV Intrepid, Shell hits 4, on fire
CV Franklin, Shell hits 1
CV Hancock, Shell hits 2
CVL Langley
CVL Bataan
CVL San Jacinto
CV Wasp
CV Lexington, Shell hits 1, on fire
BB Wisconsin
CA London
CA Suffolk
CLAA Oakland, Shell hits 1
CLAA Reno, Shell hits 2
DD Haynsworth, Shell hits 1
DD Ingraham
DD Wallace Lind
DD Lowry
DD Lyman K. Swenson
DD John W. Weeks, Shell hits 1
DD Anthony
DD Aulick, Shell hits 1

Reduced visibility due to Thunderstorms with 50% moonlight
Maximum visibility in Thunderstorms and 50% moonlight: 1,000 yards
Range closes to 25,000 yards...
CONTACT: Allies radar detects Japanese task force at 25,000 yards
CONTACT: Japanese radar detects Allied task force at 25,000 yards
Range closes to 20,000 yards...
CONTACT: Allies radar detects Japanese task force at 20,000 yards
CONTACT: Japanese radar detects Allied task force at 20,000 yards
Range closes to 15,000 yards...
CONTACT: Allies radar detects Japanese task force at 15,000 yards
CONTACT: Japanese radar detects Allied task force at 15,000 yards
Range closes to 10,000 yards...
CONTACT: Allies radar detects Japanese task force at 10,000 yards
CONTACT: Japanese radar detects Allied task force at 10,000 yards
Range closes to 8,000 yards...
CONTACT: Allies radar detects Japanese task force at 8,000 yards
Range closes to 6,000 yards...
CONTACT: Allies radar detects Japanese task force at 6,000 yards
CONTACT: Japanese radar detects Allied task force at 6,000 yards
Range closes to 4,000 yards...
CONTACT: Allies radar detects Japanese task force at 4,000 yards
CONTACT: Japanese radar detects Allied task force at 4,000 yards
BB Kirishima engages CV Hancock at 4,000 yards


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 331
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/6/2016 9:03:17 PM   
Sangeli


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Joined: 3/29/2012
From: San Francisco
Status: offline
quote:

ORIGINAL: KenchiSulla
If you simplify it, it might work like this: Unit selection -> Fire on devices (prioritise healthy squads).

I would characterize it differently. What I've seen is that attacking units get thrown into the fray and enemy units fire at it and do damage regardless of the size of the unit. Disabled squads act as a buffer of some sort. A unit with lots of squads can take a lot of damage and only generate disablement. But a small unit will quickly burn through disablements and then disabled squads start being turned into destroyed. Though I think overstacking also changes this as well. I have seen units that are not fully disabled take significant destroyed squads with overstacking.

quote:

ORIGINAL: KenchiSulla
Night Time Surface Combat, near Truk at 111,107, Range 4,000 Yards

Japanese Ships
BB Kirishima, Shell hits 3
CA Takao
CA Maya
CA Chokai
CA Nachi, Shell hits 4
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki, Shell hits 2, on fire
DD Hanazuki, Shell hits 1
DD Yoizuki
DD Haruzuki
DD Yukikaze
DD Amatsukaze


Can't say I'm a big fan of your TF composition here. I think if you removed the BB Kirishima it would make it easier for those Long Lances from CAs to find their mark. Also, I think sending BBs in like this is just too risky...these sorts of dangerous jobs are best down by cruisers or even just destroyers.

< Message edited by Sangeli -- 9/6/2016 9:04:28 PM >

(in reply to KenchiSulla)
Post #: 332
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/6/2016 9:26:45 PM   
KenchiSulla


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Joined: 10/22/2008
From: the Netherlands
Status: offline
As far as I know the presence of a battleship among those cruisers does not affect the long lance operation. I checked and around 60% of the torpedoes in the taskforce got fired (range 4k).. Hitting a warship from 4k requires a lot of luck.. Hits start to become more common from around 2k...

With regards to risk, that is fair enough however I watched the movement patterns used by Mundy over a turn or 7 and I've never been more certain about getting away with something :-)...

Mundy has pulled back all his shipping from Truk to Ponape and beyond.. Let's see what comes next. Navy bombers will pay the Truk besiegers a visit next turn...

_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to Sangeli)
Post #: 333
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/7/2016 2:15:44 AM   
Capt. Harlock


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From: Los Angeles
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quote:

As far as I know the presence of a battleship among those cruisers does not affect the long lance operation.


Well, it's a problem when the battleship is capable of 33+ knots.

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to KenchiSulla)
Post #: 334
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/7/2016 6:22:04 PM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline

quote:

ORIGINAL: KenchiSulla

As far as I know the presence of a battleship among those cruisers does not affect the long lance operation. I checked and around 60% of the torpedoes in the taskforce got fired (range 4k).. Hitting a warship from 4k requires a lot of luck.. Hits start to become more common from around 2k...

I confess not to be an expert on such matters but people on the forums have often said to keep BBs separate from cruisers. Maybe that isn't the case....I don't know.

quote:

ORIGINAL: KenchiSulla
With regards to risk, that is fair enough however I watched the movement patterns used by Mundy over a turn or 7 and I've never been more certain about getting away with something :-)...

Ya, I guess you have gotten rather good about predicting what Mundy will do.

(in reply to KenchiSulla)
Post #: 335
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/7/2016 7:19:14 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
I confess... He kept his TF in the same place for 4 days straight and I had a destroyer TF at 8 hexes to test out of he spotted me.... It is not rocket science.

He is getting a bit desperate (?) at Truk... Another assault and he manages to drop fort level by 1 but the odds are terrible and the losses even more so.... He also is now showing a - on supply... He'll have to act or his stack is in trouble....

Ground combat at Truk (112,108)

Allied Deliberate attack

Attacking force 66928 troops, 1091 guns, 1247 vehicles, Assault Value = 1409

Defending force 34202 troops, 380 guns, 64 vehicles, Assault Value = 520

Allied engineers reduce fortifications to 7

Allied adjusted assault: 81

Japanese adjusted defense: 2725

Allied assault odds: 1 to 33 (fort level 7)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+)
Attacker: supply(-)

Japanese ground losses:
736 casualties reported
Squads: 25 destroyed, 50 disabled
Non Combat: 26 destroyed, 11 disabled
Engineers: 5 destroyed, 7 disabled
Guns lost 31 (23 destroyed, 8 disabled)
Vehicles lost 30 (29 destroyed, 1 disabled)
Units destroyed 1

Allied ground losses:
3121 casualties reported
Squads: 146 destroyed, 25 disabled
Non Combat: 96 destroyed, 9 disabled
Engineers: 18 destroyed, 3 disabled
Guns lost 62 (47 destroyed, 15 disabled)
Vehicles lost 100 (91 destroyed, 9 disabled)
Units destroyed 1

Assaulting units:
6th Marine Division
6th USMC Tank Battalion
38th Infantry Division
776th Amphib Tank Battalion
3rd Arm Amphib Battalion
706th Tank Battalion
1st (Spec) Cavalry Division
111th(Sep) Infantry Regiment
XIV Corps Engr Grp
4th USMC Tank Battalion
775th Tank Battalion
27th Infantry Division
XI Corps Engr Grp
96th Infantry Division
4th Marine Division
Provisionl Tank Brigade
147th(Sep) Infantry Regiment
249th Field Artillery Battalion
X US Corps
506th Base Group
XXI US Bomber Cmnd
6th Pioneer Battalion
5th Pioneer Battalion
2nd Arm Amphib Battalion
2nd AmphTrac Engineer Battalion
502nd Base Group
669th Field Artillery Battalion
531st Field Artillery Battalion
504th Base Group
668th Field Artillery Battalion
71st Coast AA Regiment
72nd Base Maint Engineer Battalion
4th Field Artillery Battalion
4060th Port Construction Battalion
517th Field Artillery Battalion
55th Base Maint Engineer Battalion
6th Ranger Battalion
197th Coast AA Regiment
3rd USMC Field Artillery Battalion
29th USN Naval Construction Regiment

Defending units:
1st Ind.Tank Co
49th Ind.Mixed Brigade
2nd Amphibious Brigade
50th Ind.Mixed Brigade
24th Ind.Mixed Brigade
11th Ind.Mixed Regiment
5th JAAF AF Bn
Southeast Area Fleet
4th Base Force
4th Fleet
7th Naval Construction Battalion
36th JNAF AF Unit
35th Fld AA Gun Co
Truk Naval Fortress
2nd Provisional Base Force


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to Sangeli)
Post #: 336
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/7/2016 7:53:48 PM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline
quote:

ORIGINAL: KenchiSulla
He is getting a bit desperate (?) at Truk... Another assault and he manages to drop fort level by 1 but the odds are terrible and the losses even more so.... He also is now showing a - on supply... He'll have to act or his stack is in trouble....

Maybe he's just trying to reduce his stacking penalty by sending his soldiers to the grave? In any case, he reduced the fort level and took fewer disabled squads than you. It's actually pretty good progress if you look at it in the right light. Though the supply malus is definitely very concerning...those guns will take a heavy toll on any resupply mission.

< Message edited by Sangeli -- 9/7/2016 7:55:36 PM >

(in reply to KenchiSulla)
Post #: 337
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/7/2016 8:01:20 PM   
KenchiSulla


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Joined: 10/22/2008
From: the Netherlands
Status: offline
quote:

ORIGINAL: Sangeli
In any case, he reduced the fort level and took fewer disabled squads than you. It's actually pretty good progress if you look at it in the right light.


That is a very positive attitude but this is the battle for Truk... Dropping the fort level with one at a cost of around 2800 squads and vehicles is not good progress.. The disablements for now are not a problem, I've moved in two reserve brigades and AV is back up.... He needs escort carriers or I'll be able to reinforce again... Supply at Truk is at 130k


< Message edited by KenchiSulla -- 9/7/2016 8:02:26 PM >


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to Sangeli)
Post #: 338
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/7/2016 8:46:29 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Here a picture from my point of view... His best division now shows less then 200 AV. All of his supporting units are at 0 due to fatigue, disruption and losses... He can't hope to recover this mess while being so massively overstacked..

He probably expected to take the base quickly so he brought base troops... At the least he should extract those and some of the most heavily damaged units...





Attachment (1)

< Message edited by KenchiSulla -- 9/7/2016 8:48:32 PM >


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 339
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/8/2016 5:11:02 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Due to the rest we are having at Truk I've recovered nicely on spend units... AV is up to 500... Mundy stands at 1200 (coming from over 3k)..

I am playing the allies myself in another game and if I would try to take Truk I think I would go in not higher then double the stacking limit and prepare to extract and replace tired units.... But that Fortress is a major pain in the ass....






Attachment (1)

< Message edited by KenchiSulla -- 9/8/2016 5:31:52 PM >


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 340
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/8/2016 5:49:09 PM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline
I just think Truks combination of 3x terrain and enormous numbers of CD guns a bad idea to take unless it is almost undefended otherwise. The base is not stategically that important for the Allies given how you can just go around it. The historical island hopping campaign waa right in bypassing Truk.

(in reply to KenchiSulla)
Post #: 341
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/9/2016 8:49:38 PM   
KenchiSulla


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Joined: 10/22/2008
From: the Netherlands
Status: offline
And then suddenly Mundy is back... He rushed in a bit there, or he was just outside of search range.. I do lose a few destroyers. The next turn my LBA strikes at his carriers who wander in range of the Marianas for the first time.. It is not pretty for me. Coordination is not great 200 aircraft are lost for 30 allied fighters... Most of my losses are bombers..

_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 342
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/9/2016 9:47:38 PM   
KenchiSulla


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Joined: 10/22/2008
From: the Netherlands
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Good news for me as Mundy pushes onward with his carrier air right into massive CAP I put up..... His air is punished...

Morning Air attack on Saipan , at 108,93

Weather in hex: Severe storms

Raid detected at 80 NM, estimated altitude 11,000 feet.
Estimated time to target is 37 minutes

Japanese aircraft
N1K2-J George x 190
N1K5-J George x 26
Ki-84r Frank x 27

Allied aircraft
F4U-1D Corsair x 84
F6F-5 Hellcat x 84
TBF-1 Avenger x 8
TBM-1C Avenger x 43
TBM-3 Avenger x 97

No Japanese losses

Allied aircraft losses
F4U-1D Corsair: 12 destroyed
F6F-5 Hellcat: 15 destroyed
TBM-1C Avenger: 15 destroyed, 8 damaged
TBM-3 Avenger: 21 destroyed, 19 damaged

Morning Air attack on TF, near Saipan at 108,93

Weather in hex: Severe storms

Raid detected at 70 NM, estimated altitude 15,000 feet.
Estimated time to target is 30 minutes

Japanese aircraft
N1K2-J George x 171
N1K5-J George x 22
Ki-84r Frank x 23

Allied aircraft
F4U-1D Corsair x 12
F6F-5 Hellcat x 7
SB2C-1C Helldiver x 7
SB2C-3 Helldiver x 22
SB2C-4 Helldiver x 32

Japanese aircraft losses
N1K2-J George: 1 destroyed
Ki-84r Frank: 1 destroyed

Allied aircraft losses
F4U-1D Corsair: 4 destroyed
F6F-5 Hellcat: 4 destroyed
SB2C-1C Helldiver: 3 destroyed
SB2C-3 Helldiver: 11 destroyed, 1 damaged
SB2C-4 Helldiver: 18 destroyed, 2 damaged

Japanese Ships
xAK Tofuku Maru, Bomb hits 1, on fire
xAK Nanyo Maru, Bomb hits 2, on fire
xAK Yamafuku Maru
xAK Eiji Maru

Afternoon Air attack on TF, near Saipan at 108,93

Weather in hex: Overcast

Raid detected at 77 NM, estimated altitude 12,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
N1K2-J George x 189
N1K5-J George x 19
Ki-84r Frank x 28

Allied aircraft
F4U-1D Corsair x 74
F6F-5 Hellcat x 69
SB2C-1C Helldiver x 4
SB2C-3 Helldiver x 39
SB2C-4 Helldiver x 36

No Japanese losses

Allied aircraft losses
F4U-1D Corsair: 13 destroyed
F6F-5 Hellcat: 10 destroyed
SB2C-1C Helldiver: 2 destroyed
SB2C-3 Helldiver: 15 destroyed, 5 damaged
SB2C-4 Helldiver: 15 destroyed, 2 damaged

Japanese Ships
xAKL Uga Maru, Bomb hits 2, and is sunk
xAK Eiji Maru
xAK Tofuku Maru, Bomb hits 1, on fire, heavy damage
xAK Yamafuku Maru, Bomb hits 4, heavy fires, heavy damage
xAK Daishin Maru


He lands reinforcements (unprepared) which seems like a terrible idea...

Pre-Invasion action off Truk (112,108) - Coastal Guns Fire Back!
Defensive Guns engage approaching landing force

1789 Coastal gun shots fired in defense.

Allied Ships
BB Missouri, Shell hits 43, on fire
BB Iowa, Shell hits 16
BB Pennsylvania, Shell hits 52, on fire
CB Guam, Shell hits 25, on fire
CB Alaska, Shell hits 11
CA Suffolk, Shell hits 41, on fire
CA Shropshire, Shell hits 8, on fire
CA Pittsburgh, Shell hits 18, on fire
CA Tuscaloosa, Shell hits 10, on fire
CA Indianapolis, Shell hits 6, on fire
CA Portland, Shell hits 10, on fire
CL Pasadena, Shell hits 13, on fire
CL Miami, Shell hits 15, on fire
CL Ceylon, Shell hits 10, on fire
DD Wadleigh, Shell hits 4, on fire
DD Stockham, Shell hits 4, on fire
DD Mansfield, Shell hits 2, on fire
DD Hugh W. Hadley, Shell hits 3, on fire
LCI(G)-540
LCI(G)-538
LCI(G)-456
LCI(G)-365
LCI(G)-220
LCI(G)-82
LCI(G)-81
LCI(G)-80
LCI(G)-79
LCI(G)-78
LCI(M)-755
LCI(M)-741
LCI(M)-740
LCI(M)-739
LSM(R)-198
LSM(R)-197
LSM(R)-196
LSM(R)-195
LSM(R)-194
LSM(R)-193
LSM(R)-191
LSM(R)-190
LSI(L) Dunedin Star
DD Taussig

Japanese ground losses:
2437 casualties reported
Squads: 3 destroyed, 61 disabled
Non Combat: 4 destroyed, 236 disabled
Engineers: 0 destroyed, 8 disabled
Guns lost 81 (2 destroyed, 79 disabled)

Allied ground losses:
151 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 0 destroyed, 0 disabled

Amphibious Assault at Truk (112,108)

TF 204 troops unloading over beach at Truk, 112,108

Allied ground losses:
1116 casualties reported
Squads: 1 destroyed, 172 disabled
Non Combat: 0 destroyed, 234 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 94 (0 destroyed, 94 disabled)
Vehicles lost 46 (0 destroyed, 46 disabled)

13 troops of a USA 44 Rifle Squad lost in surf during unload of 43rd Infantry Div /9


--------------------------------------------------------------------------------

Ground combat at Truk (112,108)

Japanese Bombardment attack

Attacking force 17089 troops, 226 guns, 27 vehicles, Assault Value = 479

Defending force 85121 troops, 1341 guns, 1401 vehicles, Assault Value = 1392

Japanese ground losses:
55 casualties reported
Squads: 2 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)

Allied ground losses:
13 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 343
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/9/2016 11:46:03 PM   
Bif1961


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From: Phenix City, Alabama
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Looks like his bombardment was successful but his ships can't take the abuse for long. Many CAs and CLs took too many hits 13 on average and all left on fire. Landing low prep new Divisions is a recipe for disaster in the face of well supplied and dug in defense and already over stacked..

< Message edited by Bif1961 -- 9/9/2016 11:47:24 PM >

(in reply to KenchiSulla)
Post #: 344
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/9/2016 11:49:16 PM   
SqzMyLemon


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From: Alberta, Canada
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I can't wait to see the results of the next Allied assault at Truk. I've experienced the affects of heavily over stacking a hex in China. I may be wrong, but I'm predicting an Allied disaster when he assaults.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to Bif1961)
Post #: 345
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 12:56:11 AM   
savelius2

 

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That was a nasty bombardment, but man, another 20,000 men is crazy. He needs to be bombing, bombarding, or really just ignoring truk entirely rather than doubling down.

(in reply to SqzMyLemon)
Post #: 346
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 8:47:39 AM   
KenchiSulla


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From: the Netherlands
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What you see in the ground combat part is Japanese troops bombarding the landing troops. In general that is a terrible idea but you can't stop it from happening - it is a game mechanic.

This turn the allies bombarded with the Japanese counter firing (counter battery).. The losses are light with around a dozen destroyed on the allied side, a few on the Japanese.. That is fine with me..

Mundy keeps pushing his air forward near the Marianas.. After my terrible attempt at attacking on day 1 (I should have waited for him to bleed his air...) he attacks - two times it seemed to be intentional, today was a long range port attack which seemed to be a mistake. I've lost around 230 aircraft, the majority bombers and a few old xAKLs and an ancient destroyer. Mundy takes it on the chin with over 550 aircraft destroyed. His carrier TF is withdrawing east / south east away from the action...

Ground combat at Truk (112,108)

Allied Bombardment attack

Attacking force 66274 troops, 1230 guns, 739 vehicles, Assault Value = 1387

Defending force 31260 troops, 377 guns, 43 vehicles, Assault Value = 460

Japanese ground losses:
118 casualties reported
Squads: 5 destroyed, 1 disabled
Non Combat: 1 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
142 casualties reported
Squads: 10 destroyed, 4 disabled
Non Combat: 3 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 7 (4 destroyed, 3 disabled)
Vehicles lost 3 (2 destroyed, 1 disabled)

Assaulting units:
96th Infantry Division
1st (Spec) Cavalry Division
706th Tank Battalion
XIV Corps Engr Grp
27th Infantry Division
38th Infantry Division
111th(Sep) Infantry Regiment
43rd Infantry Division
4th Marine Division
6th Marine Division
XI Corps Engr Grp
775th Tank Battalion
4th USMC Tank Battalion
6th USMC Tank Battalion
Provisionl Tank Brigade
776th Amphib Tank Battalion
XXI US Bomber Cmnd
249th Field Artillery Battalion
4060th Port Construction Battalion
6th Pioneer Battalion
4th Field Artillery Battalion
668th Field Artillery Battalion
502nd Base Group
531st Field Artillery Battalion
3rd USMC Field Artillery Battalion
5th Pioneer Battalion
504th Base Group
517th Field Artillery Battalion
X US Corps
71st Coast AA Regiment
506th Base Group
197th Coast AA Regiment
72nd Base Maint Engineer Battalion
2nd Arm Amphib Battalion
55th Base Maint Engineer Battalion
669th Field Artillery Battalion
6th Ranger Battalion
2nd AmphTrac Engineer Battalion
147th(Sep) Infantry Regiment
29th USN Naval Construction Regiment

Defending units:
50th Ind.Mixed Brigade
2nd Amphibious Brigade
24th Ind.Mixed Brigade
49th Ind.Mixed Brigade
11th Ind.Mixed Regiment
36th JNAF AF Unit
Truk Naval Fortress
5th JAAF AF Bn
7th Naval Construction Battalion
4th Base Force
Southeast Area Fleet
35th Fld AA Gun Co
2nd Provisional Base Force







Attachment (1)

< Message edited by KenchiSulla -- 9/10/2016 8:54:57 AM >


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to savelius2)
Post #: 347
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 2:49:25 PM   
Bif1961


Posts: 2014
Joined: 6/26/2008
From: Phenix City, Alabama
Status: offline
Might be a good time for the KB to make an appearance now his deathstar has to withdraw to restock it's air groups.

(in reply to KenchiSulla)
Post #: 348
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 3:21:32 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
And that is exactly what I did.. Sadly I could only concentrate around 340 aircraft and Mundy moved a small carrier group to the North West of Truk so it ended up being a draw with heavy losses to air on both sides... And I hate allied AA... Very hard to make hits against carriers...

He was probably moving to cover a large amphib force landing two more divisions (...) at Truk... Looks like all or nothing? Lets see if throwing even more bodies onto the beach helps.. If he was a real life president he wouldn't have been popular in the next elections....

Strikes

Morning Air attack on TF, near Truk at 109,105

Weather in hex: Partial cloud

Raid detected at 119 NM, estimated altitude 13,000 feet.
Estimated time to target is 32 minutes

Japanese aircraft
A7M2 Sam x 86
B7A2 Grace x 103

Allied aircraft
F4U-1D Corsair x 60
F6F-5 Hellcat x 35

Japanese aircraft losses
A7M2 Sam: 8 destroyed
B7A2 Grace: 26 destroyed, 21 damaged
B7A2 Grace: 11 destroyed by flak

Allied aircraft losses
F4U-1D Corsair: 4 destroyed
F6F-5 Hellcat: 1 destroyed

Allied Ships
CV Hornet
CV Wasp
CV Essex
DD Mannert Abele

Aircraft Attacking:
11 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
20 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
9 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
1 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
10 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp

CAP engaged:
VF-7 with F6F-5 Hellcat (0 airborne, 12 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 5 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 12000 and 13000.
Time for all group planes to reach interception is 29 minutes
VF-8 with F4U-1D Corsair (0 airborne, 4 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 8000 and 9000.
Time for all group planes to reach interception is 18 minutes
VBF-8 with F4U-1D Corsair (0 airborne, 12 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 9000 and 17000.
Time for all group planes to reach interception is 21 minutes
VF-9 with F6F-5 Hellcat (0 airborne, 6 on standby, 9 scrambling)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 1000 and 13000.
Time for all group planes to reach interception is 24 minutes
VBF-9 with F4U-1D Corsair (2 airborne, 12 on standby, 18 scrambling)
2 plane(s) intercepting now.
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 1000 and 16000.
Time for all group planes to reach interception is 29 minutes

Banzai! - Matsuo H. in a B7A2 Grace is willing to die for the Emperor


--------------------------------------------------------------------------------
Morning Air attack on TF, near Guam at 108,100

Weather in hex: Heavy rain

Raid detected at 80 NM, estimated altitude 8,000 feet.
Estimated time to target is 37 minutes

Japanese aircraft
A7M2 Sam x 90
N1K1 Rex x 19
N1K2-J George x 28
Ki-84r Frank x 12

Allied aircraft
F4U-1D Corsair x 23
F6F-5 Hellcat x 17
SB2C-4 Helldiver x 11
TBM-3 Avenger x 30

Japanese aircraft losses
N1K1 Rex: 1 destroyed

Allied aircraft losses
F4U-1D Corsair: 3 destroyed
F6F-5 Hellcat: 7 destroyed
SB2C-4 Helldiver: 7 destroyed
TBM-3 Avenger: 20 destroyed, 2 damaged
TBM-3 Avenger: 1 destroyed by flak

Japanese Ships
BB Yamato, Torpedo hits 1

Aircraft Attacking:
4 x TBM-3 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
1 x SB2C-4 Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb

CAP engaged:
S-901 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 6 minutes
801 Ku S-1 with N1K1 Rex (0 airborne, 13 on standby, 0 scrambling)
0 plane(s) not yet engaged, 3 being recalled, 3 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 3000 and 15000.
Time for all group planes to reach interception is 31 minutes
9 planes vectored on to bombers
312 Ku S-1 with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
S-309 Hikotai with N1K2-J George (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
S-306 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 7 minutes
S-315 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 29 minutes
S-701 Hikotai with N1K2-J George (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
4 planes vectored on to bombers
Hiryu-1 with A7M2 Sam (0 airborne, 11 on standby, 0 scrambling)
0 plane(s) not yet engaged, 3 being recalled, 2 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 10000.
Time for all group planes to reach interception is 33 minutes
5 planes vectored on to bombers
Shokaku-1 with A7M2 Sam (0 airborne, 12 on standby, 0 scrambling)
0 plane(s) not yet engaged, 3 being recalled, 3 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 6000 and 32180.
Time for all group planes to reach interception is 28 minutes
12 planes vectored on to bombers
Junyo-1 with A7M2 Sam (0 airborne, 12 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 32180.
Time for all group planes to reach interception is 24 minutes
9 planes vectored on to bombers
Shoho-1 with A7M2 Sam (3 airborne, 8 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 2000 and 10000.
Time for all group planes to reach interception is 18 minutes
6 planes vectored on to bombers
Ryuho-1 with A7M2 Sam (0 airborne, 8 on standby, 0 scrambling)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 18 minutes
8 planes vectored on to bombers
Katsuragi-1 with A7M2 Sam (0 airborne, 11 on standby, 0 scrambling)
0 plane(s) not yet engaged, 3 being recalled, 2 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 6000 and 10000.
Time for all group planes to reach interception is 30 minutes
10 planes vectored on to bombers
13th Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 2 minutes
70th Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 9 minutes
S-320 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 2 minutes
265th Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 9 minutes

--------------------------------------------------------------------------------

Ground combat at Truk (112,108)

Japanese Bombardment attack

Attacking force 15045 troops, 239 guns, 16 vehicles, Assault Value = 433

Defending force 106847 troops, 1795 guns, 2075 vehicles, Assault Value = 2282

Japanese ground losses:
51 casualties reported
Squads: 1 destroyed, 3 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
68 casualties reported
Squads: 4 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 3 (3 destroyed, 0 disabled)

Assaulting units:
24th Ind.Mixed Brigade
49th Ind.Mixed Brigade
50th Ind.Mixed Brigade
2nd Amphibious Brigade
11th Ind.Mixed Regiment
Southeast Area Fleet
36th JNAF AF Unit
Truk Naval Fortress
4th Base Force
5th JAAF AF Bn
7th Naval Construction Battalion
35th Fld AA Gun Co
2nd Provisional Base Force

Defending units:
4th Marine Division
81st Infantry Div /1
716th Tank Battalion
1st (Spec) Cavalry Division
27th Infantry Division
43rd Infantry Division
44th Tank Battalion
4th USMC Tank Battalion
Marinier Brigade
XI Corps Engr Grp
38th Infantry Division
706th Tank Battalion
XIV Corps Engr Grp
111th(Sep) Infantry Regiment
5th USMC Tank Battalion
Provisionl Tank Brigade
6th Marine Division
6th USMC Tank Battalion
775th Tank Battalion
96th Infantry Division
193rd Tank Battalion
98th Infantry Div /8
X US Corps
55th Base Maint Engineer Battalion
4th Field Artillery Battalion
147th(Sep) Infantry Regiment
517th Field Artillery Battalion
506th Base Group
3rd USMC Field Artillery Battalion
197th Coast AA Regiment
4060th Port Construction Battalion
XXI US Bomber Cmnd
668th Field Artillery Battalion
6th Ranger Battalion
2nd AmphTrac Engineer Battalion
3rd Pioneer Battalion
6th Pioneer Battalion
5th Pioneer Battalion
531st Field Artillery Battalion
776th Amphib Tank Battalion
72nd Base Maint Engineer Battalion
669th Field Artillery Battalion
502nd Base Group
2nd Arm Amphib Battalion
504th Base Group
71st Coast AA Regiment
249th Field Artillery Battalion
29th USN Naval Construction Regiment


< Message edited by KenchiSulla -- 9/10/2016 3:24:07 PM >


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to Bif1961)
Post #: 349
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 4:55:39 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Mundy attacks.... a bloody mess...

PT boats disrupt his unloading and he does show a (-) on supply which is good...


Ground combat at Truk (112,108)

Allied Deliberate attack

Attacking force 97203 troops, 1684 guns, 1889 vehicles, Assault Value = 2284

Defending force 30200 troops, 369 guns, 43 vehicles, Assault Value = 420

Allied adjusted assault: 232

Japanese adjusted defense: 1762

Allied assault odds: 1 to 7 (fort level 7)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker: supply(-)

Japanese ground losses:
3317 casualties reported
Squads: 87 destroyed, 150 disabled
Non Combat: 15 destroyed, 20 disabled
Engineers: 7 destroyed, 15 disabled
Guns lost 31 (13 destroyed, 18 disabled)
Vehicles lost 7 (2 destroyed, 5 disabled)

Allied ground losses:
2915 casualties reported
Squads: 142 destroyed, 17 disabled
Non Combat: 54 destroyed, 14 disabled
Engineers: 18 destroyed, 3 disabled
Guns lost 40 (37 destroyed, 3 disabled)
Vehicles lost 131 (110 destroyed, 21 disabled)


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 350
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 6:21:21 PM   
Bif1961


Posts: 2014
Joined: 6/26/2008
From: Phenix City, Alabama
Status: offline
In raw numbers you lost 11% to his 3% but his AV was reduced by almost 90% when all the factors were calculated.. However, can he sustain that effort, as your troops have nowhere to go and will fight to the death to maintain the honor of the Empire.

(in reply to KenchiSulla)
Post #: 351
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 7:24:17 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Once again I managed to reinforce... It is not looking good for Mundy...

Ground combat at Truk (112,108)

Allied Deliberate attack

Attacking force 93436 troops, 1649 guns, 1789 vehicles, Assault Value = 2085

Defending force 30637 troops, 380 guns, 41 vehicles, Assault Value = 388

Allied adjusted assault: 100

Japanese adjusted defense: 1684

Allied assault odds: 1 to 16 (fort level 7)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker: disruption(-)

Japanese ground losses:
1880 casualties reported
Squads: 43 destroyed, 30 disabled
Non Combat: 19 destroyed, 18 disabled
Engineers: 8 destroyed, 14 disabled
Guns lost 32 (16 destroyed, 16 disabled)
Vehicles lost 7 (3 destroyed, 4 disabled)

Allied ground losses:
3252 casualties reported
Squads: 119 destroyed, 28 disabled
Non Combat: 89 destroyed, 24 disabled
Engineers: 26 destroyed, 6 disabled
Guns lost 56 (45 destroyed, 11 disabled)
Vehicles lost 216 (197 destroyed, 19 disabled)
Units destroyed 1

Assaulting units:
706th Tank Battalion
111th(Sep) Infantry Regiment
193rd Tank Battalion
44th Tank Battalion
43rd Infantry Division
716th Tank Battalion
6th USMC Tank Battalion
27th Infantry Division
4th USMC Tank Battalion
6th Marine Division
4th Marine Division
98th Infantry Division
5th USMC Tank Battalion
Provisionl Tank Brigade
38th Infantry Division
XI Corps Engr Grp
1st (Spec) Cavalry Division
96th Infantry Division
81st Infantry Division
775th Tank Battalion
Marinier Brigade
3rd Pioneer Battalion
55th Base Maint Engineer Battalion
517th Field Artillery Battalion
776th Amphib Tank Battalion
71st Coast AA Regiment
506th Base Group
6th Ranger Battalion
197th Coast AA Regiment
502nd Base Group
3rd USMC Field Artillery Battalion
72nd Base Maint Engineer Battalion
XXI US Bomber Cmnd
4060th Port Construction Battalion
XIV Corps Engr Grp
4th Field Artillery Battalion
2nd AmphTrac Engineer Battalion
669th Field Artillery Battalion
668th Field Artillery Battalion
147th(Sep) Infantry Regiment
504th Base Group
531st Field Artillery Battalion
X US Corps
6th Pioneer Battalion
2nd Arm Amphib Battalion
249th Field Artillery Battalion
5th Pioneer Battalion
29th USN Naval Construction Regiment

Defending units:
2nd Amphibious Brigade
11th Ind.Mixed Regiment
24th Ind.Mixed Brigade
50th Ind.Mixed Brigade
49th Ind.Mixed Brigade
1st Ind.Mixed Rgt /1
Southeast Area Fleet
Truk Naval Fortress
7th Naval Construction Battalion
4th Base Force
35th Fld AA Gun Co
5th JAAF AF Bn
36th JNAF AF Unit
2nd Provisional Base Force


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to Bif1961)
Post #: 352
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 10:59:22 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Exciting times as Japanese cruisers close with an escort carrier TF.... A close range (from 25k to 2k) battle erupts..

AFTER ACTION REPORTS FOR Apr 20, 45
--------------------------------------------------------------------------------
Night Time Surface Combat, near Truk at 113,108, Range 10,000 Yards

Allied aircraft
no flights

Allied aircraft losses
F6F-5N Hellcat: 12 destroyed
TBM-3 Avenger: 5 destroyed
Corsair IV: 12 destroyed

Japanese Ships
CA Atago
CA Aoba
CA Kinugasa
CL Oyodo
CL Natori
DD Wakaba
DD Murakaze
DD Satokaze, Shell hits 1
DD Taekaze, Shell hits 2, Torpedo hits 1, and is sunk
DD Tanigiri, Shell hits 1
DD Takakaze, Shell hits 3, on fire
DD Satsukaze
DD Hikokaze, Shell hits 3, on fire

Allied Ships
CVE Tracker, Shell hits 8, Torpedo hits 1, and is sunk
DD Borie, Shell hits 1
DD Caperton, Shell hits 2
DD Daly
DD Erben
DD Lewis Hancock, Shell hits 3
DD Harrison, Shell hits 1
CVE Commencement Bay, Shell hits 3, on fire
CVE Gilbert Islands, Shell hits 2
CVE Block Island, Shell hits 7, heavy fires
CVE Kula Gulf, Shell hits 5, Torpedo hits 2, and is sunk


Maximum visibility in Partly Cloudy Conditions and 60% moonlight: 11,000 yards
Range closes to 25,000 yards...
CONTACT: Allies radar detects Japanese task force at 25,000 yards
CONTACT: Japanese radar detects Allied task force at 25,000 yards


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 353
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 11:04:12 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
A large allied surface force then catches the retreating Japanese force, dishing out and taking damage.... Five Japanese destroyers, an ancient light cruiser and most probably Aoba are lost for two perhaps three escort carriers, two old light allied cruisers and a couple of allied destroyers....

Truk is a late war guadalcanal - war of attrition...

No allied ground attack this turn...

Night Time Surface Combat, near Truk at 113,108, Range 8,000 Yards

Japanese Ships
CA Atago, Shell hits 4
CA Aoba
CA Kinugasa
CL Oyodo, Shell hits 1
CL Natori
DD Wakaba
DD Murakaze
DD Satokaze
DD Tanigiri
DD Takakaze, on fire
DD Satsukaze, Torpedo hits 1, and is sunk
DD Hikokaze, Shell hits 4, heavy fires, heavy damage

Allied Ships
CL Detroit, Shell hits 3
CL Caradoc, Shell hits 6, on fire
DD Farenholt
DD Barton
DD Gansevoort
DD Kalk
DD Thompson
DD Satterlee
DD Carmick
DD Sampson
DD Anderson
DD Hammann
DD Russell
DD Walke
DD Morris
DD Roe
DD Bagley
DD Helm
DD Henley
DD Lang
DD Mahan
DD Smith


Maximum visibility in Partly Cloudy Conditions and 60% moonlight: 11,000 yards
Range closes to 24,000 yards...
CONTACT: Allies radar detects Japanese task force at 24,000 yards
CONTACT: Japanese radar detects Allied task force at 24,000 yards

--------------------------------------------------------------------------------
Night Time Surface Combat, near Truk at 113,108, Range 12,000 Yards

Japanese Ships
CA Atago, Shell hits 3
CA Aoba
CA Kinugasa
CL Oyodo, Shell hits 1
CL Natori, Shell hits 2, Torpedo hits 4, and is sunk
DD Wakaba, Shell hits 19, heavy fires, heavy damage
DD Murakaze, Shell hits 7, Torpedo hits 1, and is sunk

Allied Ships
CL Detroit, Shell hits 3
CL Caradoc, Shell hits 38, and is sunk
DD Farenholt
DD Barton
DD Gansevoort, Shell hits 3
DD Kalk
DD Thompson
DD Satterlee
DD Carmick
DD Sampson
DD Anderson
DD Hammann
DD Russell
DD Walke, Shell hits 1
DD Morris
DD Roe
DD Bagley
DD Helm
DD Henley, Shell hits 1
DD Lang
DD Mahan, Shell hits 8, and is sunk
DD Smith, Shell hits 13, Torpedo hits 1, and is sunk


Maximum visibility in Partly Cloudy Conditions and 60% moonlight: 11,000 yards
Range closes to 24,000 yards...
CONTACT: Allies radar detects Japanese task force at 24,000 yards
Range closes to 18,000 yards...
CONTACT: Allies radar detects Japanese task force at 18,000 yards
CONTACT: Japanese radar detects Allied task force at 18,000 yards


--------------------------------------------------------------------------------
Night Time Surface Combat, near Truk at 112,107, Range 9,000 Yards

Japanese Ships
CA Atago
CA Aoba
CA Kinugasa, Shell hits 1
CL Oyodo, Shell hits 2

Allied Ships
CL Detroit, Shell hits 3, on fire
DD Farenholt
DD Barton
DD Gansevoort
DD Kalk
DD Thompson
DD Satterlee
DD Carmick
DD Sampson
DD Anderson
DD Hammann
DD Russell
DD Walke
DD Morris
DD Roe
DD Bagley
DD Helm, Shell hits 2, on fire
DD Henley
DD Lang, Shell hits 1, on fire


Maximum visibility in Partly Cloudy Conditions and 60% moonlight: 11,000 yards
Range closes to 24,000 yards...
CONTACT: Japanese radar detects Allied task force at 24,000 yards
Range closes to 18,000 yards...
Range closes to 12,000 yards...
CONTACT: Allies radar detects Japanese task force at 12,000 yards



--------------------------------------------------------------------------------
Night Time Surface Combat, near Truk at 112,107, Range 11,000 Yards

Japanese Ships
CA Atago, Shell hits 2
CA Aoba, Shell hits 20, Torpedo hits 3, on fire, heavy damage
CA Kinugasa, Shell hits 13, on fire
CL Oyodo, Shell hits 3

Allied Ships
CL Detroit, Shell hits 5, heavy fires, heavy damage
DD Farenholt
DD Barton
DD Gansevoort
DD Kalk
DD Thompson
DD Satterlee
DD Carmick
DD Sampson
DD Anderson
DD Hammann
DD Russell
DD Walke
DD Morris
DD Roe
DD Bagley
DD Helm, Shell hits 1, heavy fires, heavy damage
DD Henley
DD Lang, Shell hits 1, heavy fires


Maximum visibility in Partly Cloudy Conditions and 60% moonlight: 11,000 yards
Range closes to 28,000 yards...
Range closes to 26,000 yards...
CONTACT: Allies radar detects Japanese task force at 26,000 yards
Range closes to 24,000 yards...
CONTACT: Allies radar detects Japanese task force at 24,000 yards
Range closes to 22,000 yards...
CONTACT: Allies radar detects Japanese task force at 22,000 yards
Range closes to 20,000 yards...
CONTACT: Allies radar detects Japanese task force at 20,000 yards
Range closes to 18,000 yards...
Range closes to 16,000 yards...
CONTACT: Allies radar detects Japanese task force at 16,000 yards
Range closes to 14,000 yards...
CONTACT: Allies radar detects Japanese task force at 14,000 yards
Range closes to 12,000 yards...
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 354
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 11:08:39 PM   
Bif1961


Posts: 2014
Joined: 6/26/2008
From: Phenix City, Alabama
Status: offline
Just shows you what you can do with a Leyte Gulf lite Japanese surface TF with good leadership against a CVE TF with a normal escort. Nibbling away at his forces here will me facing less later. However he gets 100+ CVEs, 90ish to go.

(in reply to KenchiSulla)
Post #: 355
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/10/2016 11:20:55 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Actually, I've sunk 40+ CVEs.... Still, he gets so many of those....

_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to Bif1961)
Post #: 356
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/11/2016 9:13:18 AM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
The heavily damaged Aoba takes a submarine torpedo and sinks... Pretty heavy losses. I am really curious what his squad pool looks like compared to the state of his front line divisions....

Mundy shock attacks @ Truk

Ground combat at Truk (112,108)

Allied Shock attack

Attacking force 88881 troops, 1564 guns, 1558 vehicles, Assault Value = 1787

Defending force 33977 troops, 407 guns, 40 vehicles, Assault Value = 449

Allied adjusted assault: 75

Japanese adjusted defense: 1879

Allied assault odds: 1 to 25 (fort level 7)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker: shock(+), disruption(-)

Japanese ground losses:
2721 casualties reported
Squads: 54 destroyed, 82 disabled
Non Combat: 10 destroyed, 17 disabled
Engineers: 11 destroyed, 19 disabled
Guns lost 47 (23 destroyed, 24 disabled)

Allied ground losses:
8806 casualties reported
Squads: 178 destroyed, 74 disabled
Non Combat: 205 destroyed, 22 disabled
Engineers: 38 destroyed, 3 disabled
Guns lost 104 (79 destroyed, 25 disabled)
Vehicles lost 248 (233 destroyed, 15 disabled)
Units destroyed 2

Assaulting units:
98th Infantry Division
706th Tank Battalion
193rd Tank Battalion
96th Infantry Division
81st Infantry Division
Provisionl Tank Brigade
27th Infantry Division
6th Marine Division
716th Tank Battalion
1st (Spec) Cavalry Division
38th Infantry Division
43rd Infantry Division
5th USMC Tank Battalion
4th Marine Division
44th Tank Battalion
775th Tank Battalion
4th USMC Tank Battalion
Marinier Brigade
4060th Port Construction Battalion
5th Pioneer Battalion
2nd Arm Amphib Battalion
3rd Pioneer Battalion
6th Pioneer Battalion
776th Amphib Tank Battalion
72nd Base Maint Engineer Battalion
111th(Sep) Infantry Regiment
506th Base Group
197th Coast AA Regiment
668th Field Artillery Battalion
XXI US Bomber Cmnd
147th(Sep) Infantry Regiment
3rd USMC Field Artillery Battalion
249th Field Artillery Battalion
4th Field Artillery Battalion
55th Base Maint Engineer Battalion
2nd AmphTrac Engineer Battalion
669th Field Artillery Battalion
504th Base Group
6th Ranger Battalion
517th Field Artillery Battalion
502nd Base Group
71st Coast AA Regiment
XI Corps Engr Grp
X US Corps
531st Field Artillery Battalion
XIV Corps Engr Grp
29th USN Naval Construction Regiment

Defending units:
1st Ind.Mixed Regiment
49th Ind.Mixed Brigade
11th Ind.Mixed Regiment
50th Ind.Mixed Brigade
2nd Amphibious Brigade
24th Ind.Mixed Brigade
44th Naval Guard Unit
Truk Naval Fortress
7th Naval Construction Battalion
4th Base Force
Southeast Area Fleet
35th Fld AA Gun Co
36th JNAF AF Unit
5th JAAF AF Bn
2nd Provisional Base Force


< Message edited by KenchiSulla -- 9/11/2016 9:15:07 AM >


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to KenchiSulla)
Post #: 357
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/11/2016 9:03:58 PM   
Bif1961


Posts: 2014
Joined: 6/26/2008
From: Phenix City, Alabama
Status: offline
Looks like Burnsides at Fredeicksburg assaulting Mayre's Heights.

(in reply to KenchiSulla)
Post #: 358
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/11/2016 9:04:15 PM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline
This is such a bloodbath. More like something the Soviets would do than Americans.

(in reply to KenchiSulla)
Post #: 359
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan... - 9/12/2016 6:48:37 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
What is the rationale for thinking a shock attack would be effective in this situation? He was actually making progress -- slowly -- but that attack gained him nothing but coffins.

(in reply to Sangeli)
Post #: 360
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