Twigster
Posts: 1023
Joined: 1/13/2015 Status: offline
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Well, turns out that it is almost as fun to just analyze the situation as it is to actually play the game. (Just one more reason posts are slowing down a bit). After approx. four years of letting the game run during the war, lots of things get disorganized- the need to reorganize things (on such a massive scale) has been the impetus behind me going for peace after a period of fighting before. Can we talk? With 35 fleets, moving hundreds of battalions attacking sometimes up to four targets at the same time (that I will actually manually manage) and letting everything else go on auto... it gets a bit much. The current battle plan is to set up for ground attacks against six Zenox colonies that the Naxx captured during the last war. The difference is that this time the Naxx are so weakened (both by the Empire's improved defenses as well as still fighting both the Core and the Tarapin) I will continue under war status for as long as some colonies will allow before they start to mutiny due to morale issues. Also, the Galactic distribution of certain resources has suddenly become more of a factor on deciding strategy. For instance, I am leaning more towards attacking the Ancient Guardians again because Utopia is the sole source of Loros Fruit. So... During the course of reorganizing this time, I discovered some interesting details. For example: Trace Scanners allow one to track the evolution of enemy AI warship design, just one detail that can be very helpful.I noticed that one Naxx battleship had 9 boarding pods with a boarding strength of 2025, while my newest battleships have 8 pods and a strength of 1456. The significance of this should be obvious to anyone familiar with ground battle dynamics. My next post will be an in-depth analysis of some of the many new empires that have been appearing. But this time I can present these Galactic factoids: As of 13 June 2425 * The Empire has collected 30,338,725 credits in total tourism income and has intercepted 32 espionage missions. * The Ikkuro Confederacy has 6,196 ground battalions and has built 611 bases. * The Daidalun Supremacy has been continuously at war for 68.2 years. * The Paratis Conformity has conducted 136 successful espionage missions. * The Core Axis has collected 20,023k in luxury resources mined, and has built 8,098 military ships! * The Char Dilba Authority has 1,185,169,190 credits in total revenue, has destroyed 21,603 enemy ships and bases and has destroyed 23,763 ground battalions. (Retreat, you were saying something about there being reasons for why the Core should not be so powerful... care to elaborate?).
< Message edited by Twigster -- 9/16/2016 6:57:21 PM >
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