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RE: 4 player E-mail: A - 9/25/2016 5:49:36 PM   
Mayhemizer_slith


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Wait

(in reply to AllenK)
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RE: 4 player E-mail: A - 9/25/2016 5:51:06 PM   
warspite1


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Condor = 3
He115C = 2
He115C, Re2000 and He100 = 1

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England expects that every man will do his duty. Horatio Nelson October 1805



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RE: 4 player E-mail: A - 9/25/2016 5:59:20 PM   
AllenK


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No further planes, thanks.

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RE: 4 player E-mail: A - 9/25/2016 6:04:49 PM   
warspite1


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Nov/Dec 1940
Impulse: 3


Sorry Ormster - I felt pretty confident we would get something from one of those. I've court-martialled Lena - she has been sent home in disgrace...

The Allies roll 10
The Axis roll 6

There is no naval action....

< Message edited by warspite1 -- 9/25/2016 6:05:03 PM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



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RE: 4 player E-mail: A - 9/25/2016 6:09:00 PM   
Orm


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A job well performed because Axis did not roll 1 in either sea area.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: 4 player E-mail: A - 9/25/2016 6:15:27 PM   
warspite1


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Nov/Dec 1940
Impulse: 3


The Soviets rail a 4:1 GARR to Tehran

In the far north a 3:1 GARR moves back to Murmansk while the build up of the new front in and around Belorussia continues.

Nothing moves in Northern China, but in Central China there is feverish cavalry activity to try and plug the hole in Hunan province.

For rebases we have a Whitley bomber in Bilbao, rebasing to Morocco and a Whirlwind in Southampton, being ordered to the Basque country.

USA unloads a naval bomber in Hawaii.

And that ends the impulse.

< Message edited by warspite1 -- 9/25/2016 6:45:31 PM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



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RE: 4 player E-mail: A - 9/25/2016 6:50:14 PM   
warspite1


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And finally the weather. There is nothing to be said.




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_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



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RE: 4 player E-mail: A - 9/25/2016 8:45:17 PM   
AllenK


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N/D 40 Axis 5

No DoW or alignments

All go for combined.

Germany sends He 100 to St Vincent 2-box, the Hungarian fighter to West Med 2-box and the Condor to St Vincent 4-box.

Italy drops planes in St. Vincent and West Med to the 2-boxes.

Japan send an Amph and Trans loaded with Inf's from Tokyo to Swatow.

German sub heads for Faeroes 2-box.

The 2 Italian BB's in the West Med return to La Spezia.

3 areas for naval combat.






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RE: 4 player E-mail: A - 9/25/2016 8:52:06 PM   
AllenK


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First up, West Med.

The Hungarian fighter initiates the searching. Germany sends out another Nav from Spain to the 2-box.

Allies can send the Blenheim to the 2-box if they wish?

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RE: 4 player E-mail: A - 9/25/2016 8:53:36 PM   
Orm


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No, thank you.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: 4 player E-mail: A - 9/25/2016 9:02:07 PM   
AllenK


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With no targets for the CW subs, I decide they probably will want to stay deep.

Searches: Axis 6, Allies 9. No combat.

Next, Cape St Vincent.

The German fighter initiates searching and the Germans dispatch another Nav to the 2-box.

Allies can send arrow to 2-box and Blenheim to 3-box if they wish?

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RE: 4 player E-mail: A - 9/25/2016 9:07:29 PM   
Orm


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No air in Cape St Vincent.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 2232
RE: 4 player E-mail: A - 9/25/2016 9:11:14 PM   
AllenK


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Searches: Axis 8, Allies 9. Get the feeling nobody is really trying!

Finally, Faeroes Gap.

CW can send a Skua to the 1-box if they wish?

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Post #: 2233
RE: 4 player E-mail: A - 9/25/2016 9:13:14 PM   
Orm


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The 0-box. Thank you.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 2234
RE: 4 player E-mail: A - 9/25/2016 9:28:46 PM   
AllenK


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Searches: Axis 3, Allies 8. No combat.

In northern Spain, the Italian artillery has a new consignment of ammunition, which they immediately put to use.

Stukas attack Gibraltar.

Do the CW wish to intercept?




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(in reply to Orm)
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RE: 4 player E-mail: A - 9/25/2016 9:31:42 PM   
Orm


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quote:

Do the CW wish to intercept?

Yes. The Nimrod on HMS Eagle intercept.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: 4 player E-mail: A - 9/25/2016 9:36:54 PM   
AllenK


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Italian Re.2000's scramble to provide some escort but might have arrived too late.

Which do the CW wish to abort?




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RE: 4 player E-mail: A - 9/25/2016 9:38:54 PM   
Mayhemizer_slith


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You rolled 1d10. Go roll 2d10

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RE: 4 player E-mail: A - 9/25/2016 9:49:27 PM   
AllenK


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The revised combat, with the correct die rolls doesn't go well for the Italians but the Stuka gets through.




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RE: 4 player E-mail: A - 9/25/2016 9:50:52 PM   
Mayhemizer_slith


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Result is even worse...

Axis still need to compensated 2 BP's (Oil plant bug). Can we change Allied result to 4 so that pilot is saved?


< Message edited by Mayhemizer -- 9/25/2016 9:52:00 PM >

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Post #: 2240
RE: 4 player E-mail: A - 9/25/2016 9:52:27 PM   
AllenK


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This time the ammunition is 'live' but the aim dead, although not helped by the rain.




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RE: 4 player E-mail: A - 9/25/2016 9:53:09 PM   
AllenK


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quote:

ORIGINAL: Mayhemizer

Result is even worse...

Axis still need to compensated 2 BP's (Oil plant bug). Can we change Allied result to 4 so that pilot is saved?



Will do. Pilot now survives.

Stukas hit 2 out of the 3 targets.




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< Message edited by AllenK -- 9/25/2016 9:58:41 PM >

(in reply to Mayhemizer_slith)
Post #: 2242
RE: 4 player E-mail: A - 9/25/2016 9:54:36 PM   
Orm


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quote:

ORIGINAL: Mayhemizer

Result is even worse...

Axis still need to compensated 2 BP's (Oil plant bug). Can we change Allied result to 4 so that pilot is saved?


If you want to take it here then that is ok.

Then you should consider sending less to Italy as compensation for the 2 BPs for Germany?

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2243
RE: 4 player E-mail: A - 9/25/2016 10:07:47 PM   
AllenK


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Germany rails Königsberg MIL to Saragossa.

China post Japaneses moves.




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< Message edited by AllenK -- 9/25/2016 10:08:03 PM >

(in reply to Orm)
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RE: 4 player E-mail: A - 9/25/2016 10:11:46 PM   
AllenK


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Italian Inf Div in Spain moves to take control of a coastal hex adjacent to West Med that was still showing as Allied control.

Over to Mayhemizer for the rest of the impulse.

(in reply to AllenK)
Post #: 2245
RE: 4 player E-mail: A - 9/26/2016 4:29:39 AM   
Mayhemizer_slith


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quote:

ORIGINAL: Orm


quote:

ORIGINAL: Mayhemizer

Result is even worse...

Axis still need to compensated 2 BP's (Oil plant bug). Can we change Allied result to 4 so that pilot is saved?


If you want to take it here then that is ok.

Then you should consider sending less to Italy as compensation for the 2 BPs for Germany?


I can do that. But Italians should be able to use pilot right away as those two BP's have been used two turns ago.

(in reply to Orm)
Post #: 2246
RE: 4 player E-mail: A - 9/26/2016 6:58:34 PM   
Mayhemizer_slith


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Germany declares 17:26 attack against Gibraltar (without O-chit).

I need to wait AllenK to confirm that Japs are not attacking. We did not talk about it and there does not seem to be any good hexes to attack.

Attacking units are INF, MIL and MOT div
2 defending units are disorganized

CW can give 18 point shore bombardment
Germany can give 2 points shore bombardment

CW can give 6 points ground support by bombers, only CVP's can escort bombers
Germany can give 7 points ground support by artillery and 2 points by Bf109

CW can use defending HQ support

Does CW want to use shore bombardment?




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(in reply to Mayhemizer_slith)
Post #: 2247
RE: 4 player E-mail: A - 9/26/2016 7:11:20 PM   
Orm


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quote:

ORIGINAL: Mayhemizer

Does CW want to use shore bombardment?


Yes.

CW adds 11 points of shore bombardment. HMS Renown, HMS Hood and HMS Nelson are not used.






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< Message edited by Orm -- 9/26/2016 7:13:04 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2248
RE: 4 player E-mail: A - 9/26/2016 7:17:08 PM   
Mayhemizer_slith


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Germany gives 2 points shore bombardment.

Does CW want to use HQ support?

(in reply to Orm)
Post #: 2249
RE: 4 player E-mail: A - 9/26/2016 7:24:02 PM   
Mayhemizer_slith


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Message from Tokyo: No attack in China.

(in reply to Mayhemizer_slith)
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