SeaQueen
Posts: 1451
Joined: 4/14/2007 From: Washington D.C. Status: offline
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quote:
ORIGINAL: Stratos My idea at first is to have small scenarios, ideas I have are like controlling an airbase to find and attack a terrorist camp, convoy ASW protection (and attack for the other side), surface combat with few units, etc. Can somepne please help?? Small scenarios are the way to go. Attacking a terrorist camp in my experience tends to be a fairly boring scenario from a play perspective, although it's easy to make them. The problem is that it tends to be fairly one-sided. Consider a relatively air-light expeditionary strike group (ESG). It has so many options for attacking it! They have helicopters and strike aircraft, their escorts have TLAM and 5" naval guns. On the terrorist side, they have little or no naval capability, possibly shore based ASCMs, MANPADS and light AAA. They'll have little or no air support. In short, they can't realistically defend themselves. Once the camp is located, the ESG will pulverize it, possibly from thousands of miles away, without even having to involve SOF or Marines. The only real challenge might be in locating or identifying the target and possibly minimizing collateral damage. There also might be political constraints like who one can overfly. Combat wise they're pretty one sided, though. It'd almost be more fun and challenging to play it from the terrorist side, where you're completely out-gunned and have to hide the duration of the scenario. ASW and missile boat scenarios tend to be a little more fun to play because the other side can actually shoot back.
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