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HQ on Russian Front line early game turns

 
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HQ on Russian Front line early game turns - 12/11/2016 7:01:06 PM   
HardLuckYetAgain


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< Message edited by HardLuckYetAgain -- 12/28/2018 6:30:42 PM >
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RE: HQ on Russian Front line early game turns - 12/11/2016 11:47:29 PM   
NightPhoenix

 

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I think you are referring to our game yes? all i can say for now is that i at least did not put them there. XD But i guess it makes sense because if i'm not mistaken they have come from those early pockets. With the likelihood of the generals being killed and all if i were to relocate them manually. I posted here because i have another problem in that particular game which i need an answer from first before i continue with my turn. ;) Sorry in advance for the delay. =P

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RE: HQ on Russian Front line early game turns - 12/11/2016 11:59:54 PM   
HardLuckYetAgain


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< Message edited by HardLuckYetAgain -- 12/28/2018 6:30:56 PM >

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RE: HQ on Russian Front line early game turns - 12/12/2016 12:05:03 AM   
HardLuckYetAgain


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< Message edited by HardLuckYetAgain -- 12/28/2018 6:31:09 PM >

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RE: HQ on Russian Front line early game turns - 12/12/2016 12:10:33 AM   
NightPhoenix

 

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I must say i didn't notice the 1.09.01 version but i did notice those low air kills. Eh seems like we have a bit of a mess up our hands. With some trouble on both sides it seems. We can either wait it out, and start a new match later or something. Now that you say it, it seems to me clear that the air-kills is a bug, as i can't really imagine this as a tweak of about +75% lower air-kills on the first turn. Either way your call. ;)

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RE: HQ on Russian Front line early game turns - 12/12/2016 12:42:03 AM   
HardLuckYetAgain


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< Message edited by HardLuckYetAgain -- 12/28/2018 6:31:24 PM >

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