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All Forums >> [Current Games From Matrix.] >> [[Fantasy]] >> Sovereignty: Crown of Kings >> map & similar game questions Page: [1]
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map & similar game questions - 2/2/2017 5:31:33 PM   
Nimrod 9th


Posts: 140
Joined: 9/28/2012
From: Central MO
Status: offline
Considering buying. All my games are traditional historical (WWII, ACW, Nap, etc). Two questions:
1) does the game have a random map generator or do you play on the same map every game?
2) Is the game engine/system similar to any traditional historical games that I can compare it to?
Thanks!
Post #: 1
RE: map & similar game questions - 2/2/2017 5:41:21 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline
1, no, it's the same map every game
2, no idea on that one, not sure of the game engine used so will eye of the side of caution and leave that for a developer to answer

(in reply to Nimrod 9th)
Post #: 2
RE: map & similar game questions - 2/2/2017 9:54:37 PM   
Lord Zimoa


Posts: 837
Joined: 10/10/2008
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The Sovereignty engine is custom build.

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RE: map & similar game questions - 2/3/2017 1:55:23 AM   
Rosseau

 

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Joined: 9/13/2009
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Really is a fantasy 4x, wargaming-lite product. Devs have really committed to it, but is not in my Top 20. However, it is far and away better than Matrix Victory and Glory: Napoleon, imo. Lots more to do and see.

(in reply to Lord Zimoa)
Post #: 4
RE: map & similar game questions - 2/3/2017 3:06:37 PM   
JReb


Posts: 459
Joined: 9/18/2002
Status: offline
The tactical battles seem to use a Panzer Corps type of engine to resolve. The strategic layer is definitely something new.

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My shrink says I have anger management and conflict resolution issues....and I'LL FIGHT ANYBODY THAT DISAGREES!

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RE: map & similar game questions - 2/3/2017 3:29:56 PM   
Nimrod 9th


Posts: 140
Joined: 9/28/2012
From: Central MO
Status: offline
Thanks people! I'll watch the forum and hopefully a good utube or two will come out showing how game plays. Don't mean to stop the discussion. I bet others have the same question.

(in reply to JReb)
Post #: 6
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